Divine Powers
Every God has 4 divine powers which you may use on yourself for a bonus, use on your enemy to degrade them or use on an attack to change the power of the attack. Each divine power costs a resource called favour, which is produced in your Temple. Favour increases a certain amount per hour, although there is a stated limit on the amount of favour you may have (500). Some divine powers require a cooldown timer, in which time you may not affect a players village with a similar spell again.
List of Divine Powers
Zeus
Poseidon
Wood washes up on the city shore. Poseidon is showing his good side.
The selected ciy receives 800 wood. |
25 | |
Strong waves break against the city shore; the harbor workers are gripped with a sudden sense of urgency to follow the call of the sea.
In the harbor, all construction orders are accelerated by 100% if assigned within the next 12 hours. (Speed 1 World) |
60 | |
The ground shakes and quakes, with huge pieces of the city wall plunging into the depths.
The city wall of the selected city is lowered by 1 to 3 levels. |
350 | |
Poseidon rises and beats the ships with furious waves. It is not a good day for seafarers.
Destroys 10-30% of the enemy's naval units (can only be used on an incoming attack). |
280 |
Athena
Hera
Hades (2.0)
Enacting Divine Powers
Every divine power is enacted a different way. The following list explains how to cast each power.
Athena
- "Patroness" - add 5 random troops to a chosen city:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Patroness', cast it.
- "City Protection" - 6 hours of attack Protection for any city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'City Protection', cast it.
- "Wisdom" - effects at attacking army, reports it's content:
- Click city overview, click attacking army sent (right hand side), click "enact divine power" then select 'Wisdom', cast it. Read the report.
- "Heroic Power" - effects an army attack you have sent, 10% stronger in next attack:
- Click city overview of your city that sent the attack, click your army attack sent (right hand side), click "enact divine power" then select 'Heroic Power', cast it.
Zeus
- "Divine Sign" - add 1 chariot to a chosen city:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Divine Sign', cast it.
- "Lighting Bolt" - destroy a randomly chosen building in city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Lighting Bolt', cast it.
- "Favorable wind" - effects your naval attack, 10% stronger in next attack:
- Click city overview, click your naval attack sent (right hand side), click "enact divine power" then select 'Favorable wind', cast it.
- "Zeus' rage" - effects enemy army attacking you, destroy 10-30% of enemy troops attcking your city:
- Click city overview of your city that is being attacked, click enemy army attacking you (right hand side), click "enact divine power" then select 'Zeus' rage', cast it.
Hera
- "Wedding" - add 125 wood, 200 rocks, and 200 silver coins to a chosen city:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Wedding', cast it.
- "Population growth" - All recruitment in the barracks is accelerated by 100% once they are queued within the next 6 hours, effects city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Population growth', cast it.
- "Happiness" - Increases the wood, rock and silver production by 50% for 6 hours, effects city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Happiness', cast it. Happiness does not stack with Merchant.
- "Desire" - Effects enemy army attacking you, the attacking troop fights more weakly by 10%.:
- Click city overview of your city that that has the attack coming, click enemy army attacking you (right hand side), click "enact divine power" then select 'Desire', cast it.
Poseidon
- "Kingly gift" - add 800 wood to a chosen city:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Kingly gift', cast it.
- "Call of the ocean" - All production of the harbour is increased by 100% for 6 hours, effects city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Call of the ocean', cast it.
- "Earthquake" - destroys city wall 1-3 levels in city chosen:
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Earthquake', cast it.
- "Sea storm" - effects enemy navy attacking you, destroys 10-30% of the enemy battleships attacking your city:
- Click city overview of your city that is being attacked, click enemy navy attacking you (right hand side), click "enact divine power" then select 'Sea storm', cast it.
Hades (2.0)
- "Treasures of the Underworld" - Your currently selected city receives 500 silver coins.
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Treasures of the Underworld', cast it.
- "Helmet of Invisibility" - Your troops are invisible for the first 10 % of their journey.
- Click on the outgoing attack you wish this power to be enacted on and then choose it.
- "Return of the Dead" - 10 % of your killed units return to their home city.
- Click on the outgoing/returning attack you wish this power to be enacted on and then choose it.
- "Plague" - Reduces the selected enemy city's resource production by 50% for ___ hours / 250 favor
- Click Map view then scroll to chosen city - click city - click "enact divine power" then select 'Plague', cast it.
Usage of Divine Powers
The same divine powers may not be used in the same village simultaneously. For example, Call Of The Ocean may not be used again whilst it is already in action in a village. However, different divine powers can be used in parallel. For example, you can have Happiness and Population Growth going simultaneously in a village without any conflicts.
Only one divine power may be cast on a single attack. This includes all divine powers that can be cast on attacks with the exception of Wisdom.