2017 App Changelogs

From Wiki Grepolis EN
Jump to navigation

Version 2.153

During the week of December 19, 2017, the mobile app was updated to version 2.153.

Bugfixes

Some technical changes were done to keep the game's code base up to date.

Version 2.151 & 2.152

During the week of November 3, 2017, the mobile app was updated to version 2.152.

New Features and Changes

  • Population references were added to the descriptions of units, in order to provide more information about each unit type. With this you can always tell how much population each unit type uses.
  • Improved the way beginner's protection handles the arrival of colony ships that have already been sent before the a new town owner with beginner's protection became the owner of a city. Beginner's protection now causes the colony ship to just visit the city and return.
  • Functionality of Tyche's Calendar has been adjusted to balance the chance of getting specific items in accordance to their value. The chances of getting specific items now scale with this value, giving more powerful items less of a chance of being obtained than regular ones.
  • Beginner's Protection has been reworked to be cancelled as soon as offensive action is taken in PvP context. The following actions will cause a prompt to be displayed, confirming that they Beginner's Protection will be forfeited:
    • Attacking another player
    • Spying on another player
    • Sending a colony ship to another player's town
    • Sending a colony ship to a ghost town
  • Using either of the following spells: Lightning Bolt, Zeus' Rage, Earthquake, Sea Storm, Plague
  • Non-attackable bans no longer have any effects on cities on world wonder islands, seen as they could lead to blocking situations on the respective island.
  • The descriptions of Ritual effects have been rephrased again, to make it clearer that the respective spells must be cast by the player activating the effect.

Bugfixes

  • Population reference - Tooltips displaying the required population from a Reinforcement bonus effect did not take Democritus' ability to double the effect duration and thus population into consideration.
  • Daily Login Bonus - Fixed an issue causing the login bonus to reset after switching time to Daylight Saving.
  • World Wonders - Under certain conditions, it was possible that a wonder did not lose a level when one of the city would turn into a ghost town.
  • Luxury Residence - After switching to daylight saving time, luxury residence did not update the timing properly, causing the effect to be applied at 23:00. Unfortunately the fix will only work for bonuses enabled after version 2.152. Players with Luxury Residence duration activated before this update will have to have the heroes ready by 23:00 until the effect runs out and is re-applied at a later point in time.
  • Conquests - Some conquest reports went missing once the conquest was ending, lacking to inform the conquering player.
  • Quest Log - On one of our beta servers, Island Quests took a break and refused to be shown in the quest log. We taught them proper work morale and they're back on track.

Important Information

  • The e-mail validation system has been reworked to provide more security for accounts and prevent search engines from indexing validation links if they were ever posted online.
  • IMPORTANT: In case you ever posted your validation link somewhere on the internet, please change your password immediately and pay special attention to any e-mails received informing you about changes to your account. Should you find irregularities, contact us immediately for further assistance.

Version 2.150

During the week of November 3, 2017, the mobile app was updated to version 2.150.

New Features and Changes

  • A new unit icon has been added for transport ships, to describe the very specific role they play in battle.

Bugfixes

  • World wonders - Description text was misleading. The era of world wonders can only be reached if 6 months have passed and the required points are reached. The text now properly reflects both conditions.
  • Revolts - Revolts would sometimes not get cleared after the time has passed. Resolved.

Important Information

  • Reminder: All new game worlds opened after this update will introduce diminishing returns on morale. They are be applied dependent on current amount of cities in player posession. Morale will cap at a maximum of 80% from 11 cities onward.

Version 2.149

Not posted

Version 2.148

During the week of September 28, 2017, the mobile app was updated to version 2.148.

New Features and Changes

  • Morale is no longer active on islands with active world wonders. On new worlds exclusively, diminishing returns on morale are to be applied dependent on current amount of cities in player possession. Morale will cap at a maximum of 80% from 11 cities onward.
  • Deletion processes for inactive accounts have been improved. After restarting and subsequently having a low amount of points (175), accounts will no longer get deleted as quickly while advisors are still active.
  • In order to improve the tutorial and early game phase, several text adjustments have been made.
  • Adjusted the objective of the tutorial quest "Defeat the bandits" to not only include the defeat of the camp but also the reward collection.

Several icons have been replaced for better comprehension and readability for colorblind.

Bugfixes

Messages - Under certain conditions the unread counter could get stuck after using "mark all read", causing unread messages to be shown although there were none.

Version 2.147

During the week of September 28, 2017, the mobile app was updated to version 2.147.

New Features and Changes

  • Limited app support was added for our Incantation event (Fall event)
    • While being active in the mobile app, you are now informed that the event has started in the browser version of the game.
    • Whenever incantation ingredients are gathered by performing actions in the mobile app, a new popup informs you about the amount and type of provisions found. They can then be used in the browser version.

Version 2.146

During the week of September 7, 2017, the mobile app was updated to version 2.146.

New Features and Changes

  • Possible and active divine powers for commands have been separated into two lists
    • When reviewing a command, you can now see all spells that were applied to it and a separate list of spells that could be applied to this very command still.
    • This also fixes an issue that prevented Purification to be cast on movements that were already targeted by Desire.

Bugfixes

Nature's Wheel of Time / Tyche's Calendar - When obtaining a spin for gold, the gold spending confirmation could be triggered twice, suggesting that gold was subtracted twice, although it wasn't.

Version 2.145

During the week of August 25, 2017, the mobile app was updated to version 2.145.

New Features and Changes

  • The city selection for island quests has been improved.
    • On the quest log you can now simply use the city button to select any eligible city.
    • Should there be several eligible cities for the selected island quests, you can select your preferred city from a list of all possibilities.

Bugfixes

  • Heroes - Heroes of war had the wrong icons displayed, indicating that they were heroes of wisdom. They now have their own icon back.
  • World wonders/Vacation mode - Warning indicating that cities on wonder islands are no longer affected by vacation mode was not displayed properly. Added the text for more clarity.

Version 2.144

During the week of August 10, 2017, the mobile app was updated to version 2.144.

New Features and Changes

  • To prevent errors with island quests, the button to make a decision for a quest is now greyed out until an eligible city is selected. Additionally a new text highlights that an eligible city needs to be selected.

Bugfixes

  • World wonders - Under certain circumstances it was possible to build a wonder on small islands, rendering it non-functional. This is no longer the case.

Version 2.143

During the week of July 30, 2017, the mobile app was updated to version 2.143.

Bugfixes

  • Barracks/Harbor - Moving Aristotle (or other heroes affecting unit recruitment) out of your city before cancelling unit recruitments no longer results in the wrong amount of resources to be refunded.
  • Friend invite - No more messages to collect friend invite gold are being sent if the limit of 10 players has already been reached. All rewards need to have been accepted for this limitation to be in place.
  • Tutorial Quests - Conflicting quests for colonization were shown, given that both the old and new tutorial quests were active at the same time.

Version 2.142

During the week of July 16, 2017, the mobile app was updated to version 2.142.

New Features and Changes

  • The city foundation screen was reworked completely to receive a different design and more useful information, especially for new players:
    • Requirements for a city foundation are listed if they are not met yet
    • The screen provides additional information on the island (e.g. about farming villages being available) as well as the premade buildings in the city you are about to found.
  • New unit icons were added to classify them.
    • Each unit is classified as regular land unit, mythical land unit, regular naval unit or mythical naval unit

Unit details ground.pngUnit details ground mythic.pngUnit details naval2.pngUnit details naval2 mythic.png

    • The unit type is also specified for offensive, defensive and hybrid units

Image2016-8-30 14-16-20.pngUnit details defend2.png

    • Units with special abilities received additional indicators. This applies for flying units, catapults (wall destruction), fire ships (self destruction) and colony ships (colonization)

Unit icons fly.pngUnit icons destroy buildings.pngUnit icons brander.pngUnit icons colonize.png

  • Existing icons for unit abilities were reworked to become more intuitive
    • New icons were added for damage types blunt weapon, sharp weapon, distance weapon & ship...

Unit blunt.pngUnit sharp.pngStats distance.pngNaval stats.png

    • ... as well as defense attributes defense against blunt weapons, sharp weapons, distance weapons and ships

Defense blunt.pngDefense sharp.pngDefense distance.pngDefense naval.png

Bugfixes

  • City foundation screen - Text for required culture points was misleading especially for the first colonization. Amount of required culture points was replaced by available city slots instead.

Version 2.141

During the week of July 2, 2017, the mobile app was updated to version 2.141.

New Features and Changes

  • Rewards on the island quests "The Desperate Village" were adjusted. Slinger Reinforcement replaces Improved Attack (rare/epic) for the aggressive option of this quest.

Bugfixes

  • Senate - Removed an error that could prevent certain buildings from be demolishable if requirements for upgrading the same building could not be met (button greyed out in upgrade screen).

Version 2.140

During the week of June 18, 2017, the mobile app was updated to version 2.140.

Bugfixes

  • Heroes - Fixed an error that could occur when heroes returning from outside movements were involved in combat against another player besieging the originating town.
  • Deletion - No prompt was shown asking players if they would like to abort their deletion when logging in during the 7 day grace period.
  • World Wonders - Fixed an error that could cause two world wonders to be started on the same spot.

Version 2.139

During the week of June 8, 2017, the mobile app was updated to version 2.139.

Bugfixes

  • Alliance forum - Moderators and leads can now properly delete posts. The button is no longer greyed out.
  • Island Quests - Corrected wrong information about Improved Resource Production bonus effects being shown for island quest rewards.
  • Items - Replaced outdated icons for some effects to align them with the browser version of the game.


Version 2.138

During the week of May 22, 2017, the mobile app was updated to version 2.138.

New Features and Changes

  • The island quest rebalancing is activated on all live worlds. Quest difficulty, objectives, mechanics and rewards have been reworked to provide a better experience for players in all game stages.
    • Island quests become more challenging, but also more rewarding through a significant increase in reward value especially for later game stages.
    • General changes: Several reward effects were adjusted for better scaling.
    • Quest difficulty calculations were adjusted to work better in late game stages.
    • Island Quest rewards were adjusted to remain equally valuable across all game stages. Forced Loyalty is no longer available.
    • Quest objectives were adjusted to remove blockers and make available choices equally attractive and challenging.
    • Further adjustments:
      • Attack quests now give equal loot to all players attacking the same quest target.
      • Quest limits have been adjusted to a maximum of 6 available quests (previously 10) and 3 quests that can be accepted at the same time (previously 4).
      • After a longer absence there will be at least one new quest available soon after starting a new game session (previously you had to wait up to 8 hours).
      • Quests asking you to wait for a certain amount of time are now starting their timers immediately after you made your decision.
    • The changes are extensive. Therefore we prepared a wiki page, providing a more detailed list of all changes.
  • The marketplace for the mobile version now also supports the option "All, but enemies".
  • Auto-completion has been added to the recipient field for messages.
  • Additional information is provided if you received a report that can only be viewed in the browser version.
  • Texts in the settings for notification popups about dropped ingredients for our crafting events (e.g. Demeter) have been changed to be more clear.
  • Looted favor is now displayed in returning movements.

Version 2.137

During the week of May 10, 2017, the mobile app was updated to version 2.137.

New Features and Changes

  • Following a wish of the community we changed the logic of how farming villages are generated on an island.
    • Previously farming villages were randomly generated so there could be 6 farming villages with identical trade options on an island.
    • Now the number of identical farming villages per island is limited to 2. This will ensure that no more than 2 farming villages on an island can trade the same ressources.

Version 2.136

During the week of April 23, 2017, the mobile app was updated to version 2.136.

New Features and Changes

  • Certain effects become non-stackable so they cannot be actived in parallel. However, more powerful versions of the same effect can still overwrite existing effects:
    • Accelerated construction < Efficient architects (rare) < Efficient architects (epic)
    • Accelerated recruitment < Reduced recruitment times (rare) < Reduced recruitment times (epic)
    • Improved attack < Improved attack (rare) < Improved attack (epic)
    • Improved defense < Improved defense (rare) < Improved defense (epic)
    • Improved favor production < Increased favor production (rare) < Increased favor production (epic)
    • Improved wood production < Increased resource production (rare) < Increased resource production (epic)
    • Heightened Senses < Divine senses
  • The quest texts of island quests have been adjusted in preparation of interface changes for the browser version of the game.
  • Markers for incoming attack and support movements have been added to the city overview in both game versions. For the app, this functionality was previously only available while the administrator was active.

Bugfixes

  • Alliance forum - As a moderator or leader you can again edit other members posts in the alliance forum.

Version 2.135

During the week of April 8, 2017, the mobile app was updated to version 2.135.

New Features and Changes

  • Notifications about the start of the era of world wonders now appear instantly after all conditions are met and world wonder spots are opened.
  • The goddess Artemis is available on all game worlds. Awards for her units, as well as potential rewards for upcoming events, were added.

Bugfixes

  • Farming villages - In some screens, trade resources were displayed in the wrong order, hence indicating wrong trade ratios. The order has been restored.
  • Inventory - Icons for some inventory items were missing, showing "?" instead.

Version 2.134

During the week of March 26, 2017, the mobile app was updated to version 2.134.

New Features and Changes

  • Artemis, our 6th Goddess will be activated on all game worlds in a little less than 2 weeks time, with game version 2.135.

Bugfixes

  • Buttons - Dutch language - Error dialog descriptions don't fit the buttons.
  • Awards - Fixed an issue that caused global awards (e.g. "Last man standing") to not be synchronized properly across all game worlds.

Version 2.133

During the week of March 12, 2017, the mobile app was updated to version 2.133.

New Features and Changes

  • The following 3 heroes are no longer event exclusive and join the regular recruitment rotation:
    • Aristotle (Winter 2016)
    • Agamemnon (Sparta vs. Hades)
    • Christopholus (Nature's Wheel of Time)
  • The following preparation for Island Quest changes have already become active on live worlds:
    • Mythical units can be sent to Island Quests asking to dispatch troops.
    • For island quest objectives involving the dispatching of troops, population is now taken into account to determine how many troops need to be sent.
    • Island quest difficulty is now determined by a combination of game progression and the amount of points accumulated with each player's biggest city on the respective island.
    • The amount of Coins of War and Wisdom handed out as island quest rewards now scale with world speed.
    • The scaling of unit reinforcement effects for Hoplites, Swordsmen, Slingers and Archers has been adjusted. This only applies for effects earned through in-game events and daily login bonus.

Bugfixes

  • No mobile specific bugs have been reported or fixed in this version.

Version 2.132

During the week of March 3, 2017, the mobile app was updated to version 2.132.

New Features and Changes

  • Resource storage texts were adjusted for more clarity, stating that your warehouse will be full earliest at a certain point in the future.

Bugfixes

  • Alliance - Leaders of an alliance could see the button to dissolve an alliance although that right is exclusive to founders. Using the button resulted in an error message.
  • Conquest/Revolt - Some adjustments were made to ensure that processing delays have less of an impact on starting times of conquests and revolts.
  • Favor - Reduced favor production triggered by Island Quests now only affects the town the quest was started from.
  • Hall of Fame - Fixed an error that could cause Hall of Fame and award data to be inconsistent, consequently leading to errors in the Hall of Fame.


Version 2.131

During the week of February 9, 2017, the mobile app was updated to version 2.131.

New Features and Changes

  • Technical preparations for upcoming changes in Island Quest system

Bugfixes

  • Login - Fixed a potential issue with player registrations and subsequent logins to new worlds.
  • Grepolisscore - Some awards for recurring events were displayed twice.

Version 2.130

During the week of January 19, 2017, the mobile app was updated to version 2.130.

New Features and Changes

  • Limited app support for the event "In Demeter's Name!"
    • While being active in the mobile app, you are now informed that the Demeter event has started in the browser version of the game.
    • Whenever provisions are gathered by performing actions in the mobile app, a new popup informs you about the amount and type of provisions found. They can then be used in the browser version.

Bugfixes

  • Login - The highlight for recommended worlds was improperly shown for recently active worlds as well. Now only worlds that we really recommend are highlighted.
  • World wonders - Information about the required amount of points to achieve in order for the era of world wonders to start is now updated properly to reflect exactly how many points need to be reached.