Spartan Assassins 2015: Difference between revisions

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Revision as of 21:40, 4 August 2015

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The new event “Spartan Assassins” is a follow up event to the previous event “Commander of Rome”. The Roman usurper, Vespasian, whose troops you fought and beat at his castellum now seeks bloody revenge. He is outraged over your first victory, and is landing his troops on Greek shores. His massive army is marching for your cities, but there is hope! The League of Spartan Assassins is offering their service to you and the other rulers. You will work together with all players, command the assassins to shoot the Roman soldiers one by one, defend the Greek islands and win great rewards! You will choose the targets you eliminate with your Assassins arrows yourself. You will earn Battle Tokens which you can trade for mighty rewards. You will receive Honor Points for your Daily Ranking and unlock the Community goals with them as well. The top ranked player of the daily ranking will receive an exclusive reward after every day. To unlock the Community goals you and the other players in your world must collect Honor Points together over the duration of the event.


The Battlefield

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The Roman Cohorts which are marching on your cities are shown on the battlefield. Here you can see the three different troop types their armies contain. Each different troop type is marked with a different symbol

Symbol Meaning
Symbol attack.png Cavalryman
Symbol cooldown.png Legionnaire
Symbol locked.png Sapper

You can choose which units your assassins eliminate with their bows on your command to receive different points and loot. Simply click on a target symbol to eliminate them. You will receive from 2 to 20 Honor Points and Battle Tokens at random. In addition to this you can sometimes find special loot. Each enemy you shoot will cost you an arrow from your quiver.

Special Loot

Every time you eliminate a Roman you have a chance to find special loot. This can any ranging from an extra arrow to a trophy which forms part of one of the collections. The arrow can be used to shoot another enemy. The Trophy you earn will be based on the troop type you eliminate.

Trophy Collections

IMAGE There are three Trophy collections. Each collection is made up of 10 pieces. You can find the trophies by killing Roman enemies. Completing a collection will reward you with 8 unique effects and a special award for each collection. There is a unique award granted to the first player of each world completing one of the collections. (see List of Award) To earn a trophy of a chosen collection, kill a soldier of the corresponding troop type.

Troop Type Received Trophy Type
Symbol attack.png Cavalryman Trophy
Symbol cooldown.png Legionnaire Trophy
Symbol locked.png Sapper Trophy

New Targets & Hit Display

You get 15 new targets every day at midnight for free and when you shoot all enemies on the field. You can also refresh the targets by simply clicking the “New targets” button on the battlefield which costs a few Battle Tokens. Using the New Targets button is a tactical approach which can be beneficial in a number of situations, for example:

  • Use the New Targets button if you are attempting to complete a specific collection. For example you are trying to complete the Legionnaire collection and have eliminated all Legionnaires on the Battlefield.
  • You have eliminated all of the high value targets on the Battlefield and want another chance to earn some better Honor Points or Battle Tokens

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The Hit Display shows the amount of Battle Tokens & Honor Points that are received when eliminating a target. The white skulls show which point values you have already earned from the current battlefield. The golden skull marks the point value of the last soldier you eliminated.


Battle Tokens & Shop

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Battle Tokens are earned by shooting Roman soldiers. For every kill, you receive between 2 and 20 Battle Tokens.

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The Battle Token Shop allows you to trade your hard earned Battle Tokens for a number of different rewards. These rewards will then either be stored in your normal inventory or you can choose to activate them instantly. The cost of rewards vary based on the type of spell rewarded.

Arrows & Quiver

Arrows are used by your assassins to eliminate Roman soldiers. You can hold a maximum of 10 arrows at any time in your quiver. You can receive more arrows in three different ways:

  • At midnight every day, your quiver will be replenished to 10 arrows
  • You sometimes can find an arrow as special loot when killing an enemy
  • You can choose to purchase 5 arrows for with Gold


Community Score (Honor Points)

IMAGE Community score tallies the Honor Points collected by all players in your world. There are five Community goals for a world to strive for. Each of them carries a unique reward with a long duration. Each goal is shown by its own symbol.

Symbol Meaning
Symbol attack.png The resource production in all your cities is increased by 60% for 5 weeks.

Cities that are founded or conquered while the effect lasts will also benefit from this.

Symbol cooldown.png The construction time of buildings is reduced in all your cities by 60% for 5 weeks.

Cities that are founded or conquered while the effect lasts will also benefit from this.

Symbol locked.png The recruiting time for units is reduced in all your cities 60% for 5 weeks.

Cities that are founded or conquered while the effect lasts will also benefit from this.

Symbol cooldown.png Increases the favor production in all your cities 60% for 5 weeks.

Cities that are founded or conquered while the effect lasts will also benefit from this.

Symbol cooldown.png You will receive 50% more battle points for 2 weeks. This applies to all your cities.

Cities that are founded or conquered while the effect lasts will also benefit from this.

Daily Ranking (Honor Points)

All players can compete against one another for most Honor Points earned on a daily basis. Every time you eliminate a Roman soldier, you earn between 2 and 20 Honor Points, and the ranking is based on these Honor Points. As soon as you receive your first Honor Points for a day, you will be listed in the daily ranking. The player ranked first at the end of the day will earn an award as well as a reward effect. Every day at 8pm the ranking gets evaluated and reset. The rewards get handed out as soon as the evaluation is finished.

Award: Master Assassin IMAGE

List of Awards

Symbol Meaning
Symbol attack.png Award is given out to the first player on this world completing one of the collections.
Symbol cooldown.png Award is granted when player shoots 10/25/55/90 cavalry targets.
Symbol locked.png Award is granted when player shoots 10/25/55/90 Legionary targets
Symbol cooldown.png Award is granted when player shoots 10/25/55/90 sapper targets
Symbol cooldown.png Award is granted when completing the cavalry collection
Symbol cooldown.png Award is granted when completing the legionary collection
Symbol cooldown.png Award is granted when completing the sapper collection