Island Quest Bonuses: Difference between revisions
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|align=center|'''Icon''' | |align=center|'''Icon''' | ||
|align=center|'''Effect''' | |align=center|'''Effect''' | ||
|align=center|'''Further informations''' | |align=center|'''Further informations''' | ||
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|align=center|[[File:AcceleratedConstruction.png|Accelerated Construction]] | |align=center|[[File:AcceleratedConstruction.png|Accelerated Construction]] | ||
|align=center|Your construction orders in the Senate are completed 30% more quickly for X hours. | |align=center|Your construction orders in the Senate are completed 30% more quickly for X hours. | ||
|align=center|The bonus only applies to construction orders placed ''after'' the spell has been cast, it will not affect buildings that are already in the build queue. | |align=center|The bonus only applies to construction orders placed ''after'' the spell has been cast, it will not affect buildings that are already in the build queue. | ||
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|align=center|[[file:ForcedLoyalty.png|Forced Loyalty]] | |align=center|[[file:ForcedLoyalty.png|Forced Loyalty]] | ||
|align=center|The mood of your farming villages will not decrease for X hours. | |align=center|The mood of your farming villages will not decrease for X hours. | ||
|align=center|Forced loyalty does not prevent your faming villages from revolting, it only stops the mood from decreasing. So if you cast it when your farming village is below the level at which it might revolt (80% usually, but 64% with diplomacy), you will fix the mood at that level until the effects wear off. | |align=center|Forced loyalty does not prevent your faming villages from revolting, it only stops the mood from decreasing. So if you cast it when your farming village is below the level at which it might revolt (80% usually, but 64% with diplomacy), you will fix the mood at that level until the effects wear off. | ||
It is highly recommended that you '''''do not''''' cast this spell when your farming villages have a mood under the level at which they may revolt. | It is highly recommended that you '''''do not''''' cast this spell when your farming villages have a mood under the level at which they may revolt. | ||
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|align=center|[[file:FavourBoost.png|Favour Boost]] | |align=center|[[file:FavourBoost.png|Favour Boost]] | ||
|align=center|Your rate of favour production will increase by 50% for 6 hours. | |align=center|Your rate of favour production will increase by 50% for 6 hours. | ||
|align=center|This will only affect the city that the spell is cast on, not all of your cities. | |align=center|This will only affect the city that the spell is cast on, not all of your cities. | ||
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Revision as of 15:55, 31 October 2013
For more information about the Island Quests, click here.
For a full list of the Island Quests, click here.