City Effects

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During certain periods, you will be able to activate numerous effects on your cities. Please note that effects will NO LONGER stack as of Wednesday, April 19th, 2017!! The more powerful effect will override the lesser effects.

Epic Effects > Rare Effects > Regular Effects

Combat

Combat Bonuses

Regular Bonuses

These boosts aid your military.

Name Icon Effect
Improved Attack The units of the city fight with 10% more offensive strength for X time.
Myrmidon Attack The units of the city fight with 10% more offensive strength while losing 10% defensive strength for 12 hours.
Improved Defense The units of the city fight with 5% more defensive strength for X time.
Trojan Defense You receive an additional 5 militia per farm level up to level 25 and your walls are increased by one level for 12 hours.
Accelerated Recruitment The recruitment of ALL units in the city is accelerated by 30% for X time.
Heightened Senses The battle points earned by your units fighting are doubled for 12 hours.
Improved Troop Movement Your troops move 30% faster for X time while attacking.
Tyche's Illumination The units of the city are 10% more efficient in attacking for X weeks.
Tyche's Encouragement The units of the city are 5% more efficient in defending for X weeks.
Tyche's Motivation The recruitment of all units in the city is accelerated by 20% for X weeks.

Rare Bonuses

Name Icon Effect
Improved Defense (rare) The units of the city fight with 5% more defensive strength for 12 hours.
Improved Attack (rare) The units of the city fight with 10% more offensive strength for 12 hours.
Reduced Recruitment Times (rare) Recruitment times for new and existing unit orders are reduced by 25% for X time.

Epic Bonuses

Name Icon Effect
Improved Defense (epic) The units of the city fight with 10% more defensive strength for 1 day.
Improved Attack (epic) The units of the city fight with 20% more offensive strength for 1 day.
Reduced Recruitment Times (epic) Recruitment times for new and existing unit orders are reduced by 50% for X time.

Combat Penalties

Name Icon Effect
Attack Penalty The units of the city fight with Y% less offensive strength for X time.
Defense Penalty The units of the city fight with Y% less defensive strength for X time.

Unit Reinforcements

These boosts provide you with various types of units.

Instant Land Units

Name Icon Effect
Side by side with Archers Your selected city receives X Archer(s).
Side by side with Hoplites Your selected city receives X Hoplite(s).
Side by side with Swordsmen Your selected city receives X Swordsmen.
Side by side with Slingers Your selected city receives X Slinger(s).
Side by side with Horsemen Your selected city receives X Horsemen.
Side by side with Chariots Your selected city receives X Chariot(s).
Side by side with Catapults Your selected city receives X Catapult(s).

Land Unit Reinforcements

Name Icon Effect
Swordsmen Reinforcement You will receive Y swordsmen per hour for X hours.
Archer Reinforcement You will receive Y archers per hour for X hours.
Slinger Reinforcement You will receive Y slingers per hour for X hours.
Horsemen Reinforcement You will receive Y horsemen per hour for X hours.
Hoplite Reinforcement You will receive Y hoplites per hour for X hours.
Chariot Reinforcement You will receive Y Chariots per hour for X hours.

Instant Naval Units

Name Icon Effect
Side by side with Transport Boats Your selected city receives X Transport Boat(s).
Side by side with Fireships Your selected city receives X Fireship(s).
Side by side with Fast Transport Boats Your selected city receives X Fast Transport Boat(s).
Side by side with Triremes Your selected city receives X Trireme(s).
Side by side with Colony Ships Your selected city receives X Colony Ship(s).
Side by side with Light Ships Your selected city receives X Light Ship(s).
Side by side with Biremes Your selected city receives X Bireme(s).

Naval Unit Reinforcements

Name Icon Effect
Lightship Reinforcement You will receive Y lightships per hour for X hours.
Bireme Reinforcement You will receive Y biremes per hour for X hours.

Instant Mythical Units

Name Icon Effect
Side by side with Hydra Your selected city receives X Hydra.
Side by side with Cyclops Your selected city receives X Cyclops.
Side by side with Medusae Your selected city receives X Medusae.
Side by side with Cerberuses Your selected city receives X Cerberuses.
Side by side with Griffins Your selected city receives X Griffins.
Side by side with Calydonian Boars Your selected city receives X Calydonian Boars.
Side by side with Harpies Your selected city receives X Harpies.
Side by side with Pegasai Your selected city receives X Pegasai.
Side by side with Centaurs Your selected city receives X Centaurs.
Side by side with Minotaurs Your selected city receives X Minotaurs.
Side by side with Erinys Your selected city receives X Erinys.
Side by side with Manticores Your selected city receives X Manticores.
Side by side with Divine Envoys Your selected city receives X Divine Envoys.

Mythical Unit Reinforcements

Name Icon Effect
Eriny Reinforcement You will receive Y Erinys per hour for X hours.
Harpy Reinforcement You will receive Y Harpies per hour for X hours.
Centaur Reinforcement You will receive Y Centaurs per hour for X hours.
Minotaur Reinforcement You will receive Y Minotaurs per hour for X hours.

Heroes

These boosts aid your heroes.

Coins

Name Icon Effect
Coins of War You will receive X coins of war.
Coins of Wisdom You will receive X coins of wisdom.
Coins of War and Wisdom You will receive X coins of war and Y coins ofwisdom.

Experience

Name Icon Effect
Travelling Mentor The hero of the city receives 2 experience points per hour for X hours.
Luxury Residence The hero of the city receives 2 experience points and doubles its strength for 24 hours each day at midnight for X weeks.

Rituals

Rituals provide additional effects to divine powers.

Name Icon Effect
Chain Lightning Whenever the divine power, "Lightning", is launched from this city, an additional 2% of the troops stationed in the targeted city (including support units) will die. The effect lasts for X hours.
Divine Intervention Whenever the divine power, "divine sign", is launched from this city, divine envoys totaling 5% of the population will be recruited in addition to the usual effect. The ritual lasts for X hours.
Invocation of the Nereids During the next X hours, whenever the divine power, "Call of the Ocean", is launched, the cost of the ships will be lowered by 30% in addition to the usual effect.
Marriage of the Aristocrats During the next X hours, whenever the divine power, "Wedding", is launched from this city, resources totaling 5% of the warehouse storage capacity will be added in addition to the usual effect.
Demoralizing Plague During the next X hours, whenever the divine power, "Plague", is launched from this city, 3% of the target units will flee to your city in addition to the usual effect (if your population is sufficient available).
Sudden Support During the next X hours, whenever the divine power, "Patroness", is launched from this city, random units totaling 5% of the population available will be added in addition to the usual effect.
Passionate People During the next X hours, whenever the divine power, "Population Growth", is launched from the city, the land unit resource cost will be reduced by 30% in addition to the usual effect.
Divine Will During the next X hours, whenever the divine power, "City Protection", is launched from this city, the defensive units in their hometown will have a 20% chance to resurrect after a victory during the term of the City Protection spell.
Suffering and Grief During the next X hours, whenever the divine power, "Earthquake", is launched from this city, the targeted city's resource production will be reduced by 30% and the units recruitment time will be reduced by 20% for 12 hours.

Resources

Resource Boosts

Regular Bonuses

These boosts will give you more resources.

Name Icon Effect
Tyche's Blessing of Wood Wood production is increased by 20% for X weeks.
Tyche's Blessing of Stone Stone production is increased by 20% for X weeks.
Tyche's Blessing of Silver Silver coin production is increased by 20% for X weeks.
Wood Package You instantly receive X wood.
Stone Package You instantly receive X stone.
Silver Coins Package You instantly receive X silver coins.
Mixed Resource Package You instantly receive X wood, X stone, and X silver coins.
Favor Package You instantly receive X favor (for currently selected god only).
Favor of the Gods You instantly receive X favor (for currently selected god only).

Rare Bonuses

Epic Bonuses

Resource Penalties

Name Icon Effect
Wood Production Penalty Wood production is decreased by Y% for X time.
Stone Production Penalty Stone production is decreased by Y% for X time.
Silver Production Penalty Silver coin production is decreased by Y% for X time.

City

These boosts help with city related tasks.

Regular Bonuses

Name Icon Effect
Accelerated Construction Constructions in the city are accelerated by 30% for X hours.
Tyche's Feast of Fortune The costs of city festivals are reduced by 20% for X weeks.
Great Land/Land Extension The city receives X available population.

Rare Bonuses

Name Icon Effect
Efficient Architects (rare) New building orders are reduced by 25% for X time.

Epic Bonuses

Name Icon Effect
Efficient Architects (epic) New building orders are reduced by 50% for X time.