Battle Point Villages: Difference between revisions
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= Obtaining Battle Point Villages = | |||
In order to obtain a battle point village you will need to spend your battle points. Once you have the required battle points available, you can click on the ruin and build your village. After clicking the build button the village will immediately be built to level 1. Below is a table with the associated costs: | |||
{|class="wikitable" | |||
!Number of Villages | |||
!Cost (in battle points) | |||
|- | |||
|1 | |||
|2 | |||
|- | |||
|2 | |||
|10 | |||
|- | |||
|3 | |||
|30 | |||
|- | |||
|4 | |||
|60 | |||
|- | |||
|5 | |||
|100 | |||
|- | |||
|6+ | |||
|150 | |||
|- | |||
|} | |||
Once you unlock your sixth village the cost to build a village will be 150 battle points. This number will not reset and counts for all of your cities. |
Revision as of 06:55, 23 November 2015
Battle Point Villages allow you to collect troops and resources on your islands to progress your empire. There are 6 available ruins for you to take on an island (you do not start with any). Once you buy the ruin with battle points it will turn into a Battle Point Village and you will be able to collect resources and different types of troops.
Summary of the New System
With the new battle point villages and the bandits camp we want to improve the early game phase in order to keep more players in the game and motivate them to come back on the following days. To achieve this we simplified the usability of the old farming villages, and reduced their complexity. We want to offer you more possibilities to fight during the first days on a new world. As a result, we have integrated a new feature on the island of your first city, the Bandits Camp. It will contain a total of 100 PvE fights. As a new player it’s important to perform several PvE fights in order to understand how the battle system works, and to figure out the pros and cons of the different units. This will allow you to be better prepared as your beginner's protection wears off.
Comparison Chart
Feature | Old System | New System |
---|---|---|
Number of villages per island | 8 | 6 |
Number of farming villages that you start with | 1 | 0 |
Color of the flag - not in your possession (ruin) | Red | Grey |
Color of the flag - owned by you | Green | Yellow |
Looting | Yes | No |
Happiness | Yes | No |
Cooperative upgrading | Yes | No |
Number of upgrade levels | 6 | 6 |
Ability to cycle through farm villages | No | Yes |
Costs for upgrading a farm to a next level | Resources | Battle Points |
Time for upgrading a farm | Instant | Delayed
Farm Village unusable while upgrading |
Requirements for upgrading a farm | None | Farm must be able to collect resources |
Unlocking new farming villages | Killing Units | Spending Battle Points |
Max. options for demanding resources | 8 | 4 |
Diplomacy technology +
Booty technology |
|
Both technologies have been combined to one technology:
|
Amount of Resources per Demand | Speed 1 / farming level 1:
|
The previous values will be increased by 25% |
Requesting units has influence on the daily capacity | Yes | No as long as the village is ready |
Obtaining Battle Point Villages
In order to obtain a battle point village you will need to spend your battle points. Once you have the required battle points available, you can click on the ruin and build your village. After clicking the build button the village will immediately be built to level 1. Below is a table with the associated costs:
Number of Villages | Cost (in battle points) |
---|---|
1 | 2 |
2 | 10 |
3 | 30 |
4 | 60 |
5 | 100 |
6+ | 150 |
Once you unlock your sixth village the cost to build a village will be 150 battle points. This number will not reset and counts for all of your cities.