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World Wonders (often abbreviated as WW) brought a new team-play aspect to Grepolis after the 2.0 update. Once the world is in the "Era of World Wonders" stage, alliances may build world wonders on islands they completely own. World Wonders are built by collecting up resources. You can accelerate the construction of your world wonder by using 400 favour from all of the [[The_Gods|gods]].


World Wonders (often abbreviated as WW) brought a new team-play aspect to Grepolis after the [[2.0|2.0 update]]. Once the world is in the "Age of World Wonders" stage, alliances may build world wonders on islands they completely own. World wonders may be built by collecting up resources, with construction being accelerated by using 400 favour from each [[The_Gods|god]].
==The Era of World Wonders==
After a [[world]] has met certain requirements, the whole world will enter "The Era of World Wonders" together. Once in the The Era of World Wonders, alliances must race to build these world wonders on islands they own. When a world enters this stage of the game, new players cannot enter that world; the world becomes closed to new registrations.


==The Age of World Wonders==
===World Wonders Prerequisites===
After a [[world]] has met certain requirements, the whole world will enter "The Age of World Wonders" together. Once in the The Age of World Wonders, alliances must race to build these world wonders on islands they own.
* The world must have been in existence for at least 6 months (with each month being 30 days).
* The sum of the top 50 alliances points must be at least 250 million.
* If the world is not in the "Era of World Wonders" after 6 months, a new amount will be calculated by the system based on the settings of the world.
* If the new target points have not been reached by month 10, the value will then begin to decrease every 30 days until the target points is reached.
* This new target value is calculated by reducing by half of the difference between the current objective and the current sum of the top 50 alliances.
* Some specific examples are shown in the table below:
<br><br>
<center>
{| style=width:50%
! colspan=5 | World Wonder era start requirement
|-
! World Setting !! Top 50 Alliance Points !! Current target !! Multiplication !! New target
|-
| Fast || 150 million || 250 million || x 1.2 || 180 million
|-
| Regular || 150 million || 250 million || x 1.5 || 225 million
|-
|}
</center>
<br><br>


==="Age of World Wonders" World Prerequisites===
===Construction and Resources===
*The world must have been in existence for at least 9 months
*The sum of the top 50 alliances points must be at least 250 million
*If the world is not in the "Age of World Wonders" after 9 months, the amount needed for the sum of the top 50 alliances will be reduced by 13 million per month.


==Building a World Wonder==
[[File:Sandpit.png|left]]
The construction and expansion of a world wonder takes patience and courage. Each world wonder has 10 levels of construction. On your island, you'll find a sandy spot near the center of island. That is where your world wonder will be built. You may click on this 'spot' to find out more about your world wonder, contribute resources to its construction or start it.
When an alliance has complete control of the island on which they wish to build their Wonder, then the Founder or Leaders of the alliance will be able to select which of the 7 Wonders will be built there. Once chosen, the choice cannot be changed.  This is done by clicking on the sandpit construction sites on eligible islands.


[[File:World_Wonder.png|600px|center|A World Wonder being built/building screen]]
The amount of resources needed to build a Wonder will require alliances to set aside vast amounts if they wish to complete the Wonder first.  Resources are sent to the Wonder via the [[Marketplace|marketplace]] and the needed resources for the current level will be stored there until all of the necessary resources are collected for that level.  The following table provides the amounts needed for Levels 1-10 in a Speed 1 World. Construction of Wonders can also be accelerated with the use of 400 Favor from each [[gods|god]].  You cannot reduce the construction time after half of the total build time has expired.  ''So if the level takes an hour to build, you cannot reduce the time past 30min.''


To expand your world wonder, resources will need to be transported using [[Marketplace|merchants]] to the WW. These resources are then collected up. Once the alliance has all of the resources required for the next level of the WW, the alliance leader may choose to start construction to the next level of the WW. This construction may be sped up using 400 favour from each god.
Players must be alliance members for a minimum of 72 hours to send resources and cast favor on any WW.
{{Template:WonderBuildReqs}}


{|align="center" style="background:#FFE7B4" border="1px" cellpadding="2px"  cellspacing="0"
To calculate the needed resources for other Worlds, multiply the resource amount by the World Speed (ie: 200,000*2=400,000 or 200,000*3=600,000)
|colspan="6" align="center"|'''WW Level Requirements'''
|-
|align="center"|Level
|align="center"|[[File:Wood.png]]
|align="center"|[[File:Stone.png]]
|align="center"|[[File:Silver.png]]
|align="center"|Construction Time (Speed 1)
|align="center"|Acceleration Time (Speed 1)
|-
|align="center"|1
|align="center"|200000
|align="center"|200000
|align="center"|200000
|align="center"|~49 hours
|align="center"|41.67 minutes
|-
|align="center"|2
|align="center"|400000
|align="center"|400000
|align="center"|400000
|align="center"|~98 hours
|align="center"|62.5 minutes
|-
|align="center"|3
|align="center"|600000
|align="center"|600000
|align="center"|600000
|align="center"|~190 hours
|align="center"|83.33 minutes
|-
|align="center"|4
|align="center"|1000000
|align="center"|1000000
|align="center"|1000000
|align="center"|~328 hours
|align="center"|104.17 minutes
|-
|align="center"|5
|align="center"|1600000
|align="center"|1600000
|align="center"|1600000
|align="center"|~514 hours
|align="center"|125 minutes
|-
|align="center"|6
|align="center"|2800000
|align="center"|2800000
|align="center"|2800000
|align="center"|~750 hours
|align="center"|145.83 minutes
|-
|align="center"|7*
|align="center"|4600000
|align="center"|4600000
|align="center"|4600000
|align="center"|~1038 hours
|align="center"|?
|-
|align="center"|8*
|align="center"|7000000
|align="center"|7000000
|align="center"|7000000
|align="center"|~1370 hours
|align="center"|?
|-
|align="center"|9*
|align="center"|10000000
|align="center"|10000000
|align="center"|10000000
|align="center"|~1758 hours
|align="center"|?
|-
|align="center"|10*
|align="center"|13600000
|align="center"|13600000
|align="center"|13600000
|align="center"|~2200 hours
|align="center"|?
|}
Please note that an asterix indicates that this value/all values in row is/are only estimates.


For each WW an alliance has completed, the players in that alliance will get 5% more favour.
===Demolition of Wonders===
There are two types of ways in which a Wonder can be demolished.  The first type is partial demolition and is through loss of control of the island.  The second type is total demolition and is through the disbanding of an alliance.


Alliances may only build a world wonder on an island they own. This means in order to build a world wonder, the alliance must own every single city on that island. If an alliance loses a city, all the collected resources will be lost, construction will be halted although the WW will still remain. Only if your alliance loses all of the towns on that island will the WW be lost. Please note that other alliances can see what level your world wonder is!
====Loss of Island Control====
Should an alliance lose control of one or more cities on an island with a Wonder under construction, the current level on which the Wonder is being built will be lost. For example: If Alliance A is building Level 7 of Wonder X, and have put 10,000,000 resources towards its completion; if Alliance B comes in and takes a city on that island, then all of the resources for Level 7 will be lost and the Wonder will remain at Level 6 with construction halted until control of the island is regained.


==World Wonders==
If the island contains a Level 10 Wonder, loss of a city will result in the Wonder being knocked down a level to Level 9. At this point, other alliances with the same Wonder can then attempt to complete their Wonder.
There are 7 different world wonders to be built. Note that each alliance cannot build more than one of each type.


===Great Pyramid Of Giza===
*''Note: This is also the case if a city on the island '''ghosts'''.  However, unlike the loss of a city through conquest, the alliance will still be able to continue building the wonder, though at a loss of the last completed level and resources.''
 
====Alliance Disbanding====
Should an alliance disband, or be disbanded, all Wonders under its control will be lost.  This is total demolition of the entire Wonder and all built levels.  Additionally, the merging of two alliances will also result in this happening.  The alliance merging into the other alliance would have to disband in order for its members to join the newly merged alliance.
 
Also, if the alliance building the wonder loses all of its cities on that island, then the Wonder will be completely demolished as well.
 
==World Wonders and Bonuses==
There are 7 different world wonders to be built. The WW construction spots can only be seen if the player has more than 5000 points. Note that each alliance cannot build more than one of each type. Once a WW is constructed it also gives the alliance who built it a small bonus.
 
===[[Great Pyramid Of Giza]]===
''This great pyramid stands tall amongst its surroundings, surviving harsh summers and stormy winters.''
''This great pyramid stands tall amongst its surroundings, surviving harsh summers and stormy winters.''
'''Bonus: + 1500 in the warehouse'''


[[File:Wonder_great_pyramid_of_giza.png]]
[[File:Wonder_great_pyramid_of_giza.png]]


===The Hanging Gardens of Babylon===
===[[The Hanging Gardens of Babylon]]===
''The fragrant trees and abundant plants bring smiles to the sick and pleases the poor.''
''The fragrant trees and abundant plants bring smiles to the sick and pleases the poor.''
'''Bonus: +3% Resource production'''


[[File:Wonder_hanging_gardens_of_babylon.png]]
[[File:Wonder_hanging_gardens_of_babylon.png]]


===Statue of Zeus at Olympia===
===[[Statue of Zeus at Olympia]]===
''The Greeks ultimate tribute to the king of the gods, people often come to worship at this sacred monument.''
''The Greeks ultimate tribute to the king of the gods, people often come to worship at this sacred monument.''
'''Bonus: + 5% Favor production with Zeus'''


[[File:Wonder_statue_of_zeus_at_olympia.png]]
[[File:Wonder_statue_of_zeus_at_olympia.png]]


===The Temple of Artemis===
===[[The Temple of Artemis at Ephesus]]===
''This marvel stands tall, with the sun gleaming down upon its brilliancy. It was built in dedication to Artemis.''
''This marvel stands tall, with the sun gleaming down upon its brilliancy. It was built in dedication to Artemis.''
'''Bonus: +5% Favor production with all gods'''


[[File:Wonder_temple_of_artemis_at_ephesus.png]]
[[File:Wonder_temple_of_artemis_at_ephesus.png]]


===The Mausoleum of Halicarnassus===
===[[The Mausoleum of Halicarnassus]]===
''A beautiful tomb sculpted to perfection for the heart-broken people of surrounding towns to pay their respects.''
''A beautiful tomb sculpted to perfection for the heart-broken people of surrounding towns to pay their respects.''
'''Bonus: Mythical units cost 5% less resources'''


[[File:Wonder_mausoleum_of_halicarnassus.png]]
[[File:Wonder_mausoleum_of_halicarnassus.png]]


===The Colossus of Rhodes===
===[[The Colossus of Rhodes]]===
''Built after a monumental victory, this statue is the greatest acknowledgement of a wonderful triumph.''
''Built after a monumental victory, this statue is the greatest acknowledgement of a wonderful triumph.''
'''Bonus: Reduces the duration of victory procession by 10%'''


[[File:Wonder_colossus_of_rhodes.png]]
[[File:Wonder_colossus_of_rhodes.png]]


===The Lighthouse at Alexandria===
===[[The Lighthouse at Alexandria]]===
''This loyal lighthouse guides hardy seafarers through even the most stormy seas.''
''This loyal lighthouse guides hardy seafarers through even the most stormy seas.''
'''Bonus: Reduces the costs of the Phoenician trader by 5%'''


[[File:Wonder_lighthouse_of_alexandria.png]]
[[File:Wonder_lighthouse_of_alexandria.png]]


==Victory Conditions==
==Victory Conditions==
Once four world wonders are built by a single alliance, the world ends with the builders going down as victors. After that, the most experienced may enter the [[Hero Worlds|Hero World]].
When one alliance completely builds up and controls 4 of the 7 World Wonders then they will have 'won' that world.  The alliance that does so will receive the '''Victor of X''' award, and also be given a 10% increase in their favor cap.  An alliance can then go on to complete the remaining Wonders to achieve the '''Master of X''' award.
 
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While an infinite number of Wonders can be built in a world, only 1 of each of the 7 Wonders can be completed. This means that is Alliances X, Y, and Z are building Wonder A, only one of those alliances can complete Wonder A.  The remaining alliances can build theirs up to Level 9, but no further.
</div>
 
 
[[Category:Wonders]]

Latest revision as of 19:21, 19 November 2022

World Wonders (often abbreviated as WW) brought a new team-play aspect to Grepolis after the 2.0 update. Once the world is in the "Era of World Wonders" stage, alliances may build world wonders on islands they completely own. World Wonders are built by collecting up resources. You can accelerate the construction of your world wonder by using 400 favour from all of the gods.

The Era of World Wonders

After a world has met certain requirements, the whole world will enter "The Era of World Wonders" together. Once in the The Era of World Wonders, alliances must race to build these world wonders on islands they own. When a world enters this stage of the game, new players cannot enter that world; the world becomes closed to new registrations.

World Wonders Prerequisites

  • The world must have been in existence for at least 6 months (with each month being 30 days).
  • The sum of the top 50 alliances points must be at least 250 million.
  • If the world is not in the "Era of World Wonders" after 6 months, a new amount will be calculated by the system based on the settings of the world.
  • If the new target points have not been reached by month 10, the value will then begin to decrease every 30 days until the target points is reached.
  • This new target value is calculated by reducing by half of the difference between the current objective and the current sum of the top 50 alliances.
  • Some specific examples are shown in the table below:



World Wonder era start requirement
World Setting Top 50 Alliance Points Current target Multiplication New target
Fast 150 million 250 million x 1.2 180 million
Regular 150 million 250 million x 1.5 225 million



Construction and Resources

Sandpit.png

When an alliance has complete control of the island on which they wish to build their Wonder, then the Founder or Leaders of the alliance will be able to select which of the 7 Wonders will be built there. Once chosen, the choice cannot be changed. This is done by clicking on the sandpit construction sites on eligible islands.

The amount of resources needed to build a Wonder will require alliances to set aside vast amounts if they wish to complete the Wonder first. Resources are sent to the Wonder via the marketplace and the needed resources for the current level will be stored there until all of the necessary resources are collected for that level. The following table provides the amounts needed for Levels 1-10 in a Speed 1 World. Construction of Wonders can also be accelerated with the use of 400 Favor from each god. You cannot reduce the construction time after half of the total build time has expired. So if the level takes an hour to build, you cannot reduce the time past 30min.

Players must be alliance members for a minimum of 72 hours to send resources and cast favor on any WW.

Level Cost Time
Wood Stone Silver Contruction Time Favor Reduction
1 200,000 200,000 200,000 01h 57m 00s 00h 01m 40s
2 400,000 400,000 400,000 03h 57m 00s 00h 02m 30s
3 600,000 600,000 600,000 07h 37m 00s 00h 03m 20s
4 1,000,000 1,000,000 1,000,000 13h 07m 00s 00h 04m 10s
5 1,600,000 1,600,000 1,600,000 20h 33m 00s 00h 05m 00s
6 2,800,000 2,800,000 2,800,000 30h 00m 00s 00h 05m 50s
7 4,800,000 4,800,000 4,800,000 41h 34m 00 00h 06m 40s
8 8,200,000 8,200,000 8,200,000 55h 17m 00s 00h 07m 30s
9 14,000,000 14,000,000 14,000,000 71h 13m 00s 00h 08m 20s
10 23,800,000 23,800,000 23,800,000 89h 26m 00s 00h 09m 10s


To calculate the needed resources for other Worlds, multiply the resource amount by the World Speed (ie: 200,000*2=400,000 or 200,000*3=600,000)

Demolition of Wonders

There are two types of ways in which a Wonder can be demolished. The first type is partial demolition and is through loss of control of the island. The second type is total demolition and is through the disbanding of an alliance.

Loss of Island Control

Should an alliance lose control of one or more cities on an island with a Wonder under construction, the current level on which the Wonder is being built will be lost. For example: If Alliance A is building Level 7 of Wonder X, and have put 10,000,000 resources towards its completion; if Alliance B comes in and takes a city on that island, then all of the resources for Level 7 will be lost and the Wonder will remain at Level 6 with construction halted until control of the island is regained.

If the island contains a Level 10 Wonder, loss of a city will result in the Wonder being knocked down a level to Level 9. At this point, other alliances with the same Wonder can then attempt to complete their Wonder.

  • Note: This is also the case if a city on the island ghosts. However, unlike the loss of a city through conquest, the alliance will still be able to continue building the wonder, though at a loss of the last completed level and resources.

Alliance Disbanding

Should an alliance disband, or be disbanded, all Wonders under its control will be lost. This is total demolition of the entire Wonder and all built levels. Additionally, the merging of two alliances will also result in this happening. The alliance merging into the other alliance would have to disband in order for its members to join the newly merged alliance.

Also, if the alliance building the wonder loses all of its cities on that island, then the Wonder will be completely demolished as well.

World Wonders and Bonuses

There are 7 different world wonders to be built. The WW construction spots can only be seen if the player has more than 5000 points. Note that each alliance cannot build more than one of each type. Once a WW is constructed it also gives the alliance who built it a small bonus.

Great Pyramid Of Giza

This great pyramid stands tall amongst its surroundings, surviving harsh summers and stormy winters.

Bonus: + 1500 in the warehouse

Wonder great pyramid of giza.png

The Hanging Gardens of Babylon

The fragrant trees and abundant plants bring smiles to the sick and pleases the poor.

Bonus: +3% Resource production

Wonder hanging gardens of babylon.png

Statue of Zeus at Olympia

The Greeks ultimate tribute to the king of the gods, people often come to worship at this sacred monument.

Bonus: + 5% Favor production with Zeus

Wonder statue of zeus at olympia.png

The Temple of Artemis at Ephesus

This marvel stands tall, with the sun gleaming down upon its brilliancy. It was built in dedication to Artemis.

Bonus: +5% Favor production with all gods

Wonder temple of artemis at ephesus.png

The Mausoleum of Halicarnassus

A beautiful tomb sculpted to perfection for the heart-broken people of surrounding towns to pay their respects.

Bonus: Mythical units cost 5% less resources

Wonder mausoleum of halicarnassus.png

The Colossus of Rhodes

Built after a monumental victory, this statue is the greatest acknowledgement of a wonderful triumph.

Bonus: Reduces the duration of victory procession by 10%

Wonder colossus of rhodes.png

The Lighthouse at Alexandria

This loyal lighthouse guides hardy seafarers through even the most stormy seas.

Bonus: Reduces the costs of the Phoenician trader by 5%

Wonder lighthouse of alexandria.png

Victory Conditions

When one alliance completely builds up and controls 4 of the 7 World Wonders then they will have 'won' that world. The alliance that does so will receive the Victor of X award, and also be given a 10% increase in their favor cap. An alliance can then go on to complete the remaining Wonders to achieve the Master of X award.

While an infinite number of Wonders can be built in a world, only 1 of each of the 7 Wonders can be completed. This means that is Alliances X, Y, and Z are building Wonder A, only one of those alliances can complete Wonder A. The remaining alliances can build theirs up to Level 9, but no further.