2011 Changelogs: Difference between revisions
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==Version 2.16== | |||
Grepolis was updated to version 2.16 on December 8, 2011. | |||
===Features/Changes:=== | |||
*A notification system was implemented to inform players about important events and downtimes. | |||
*Closing an unfinished message will now spawn a confirmation window. | |||
*Published reports now include the "breakthough" information. | |||
*World wonder awards were implemented. | |||
*You may now invite an existing player to your world. Gold will not be rewarded for this action. | |||
*The trade window was improved (progress bars and more) | |||
*The Battle-points received by the supporter are now displayed on the battle reports. | |||
*The member count log of alliances was improved. | |||
*Players who were conquered receive the option to restart next to their alliance. | |||
*Players who registered are now redirected directly into the game. | |||
*Sending resources to world wonders has been simplified | |||
*The Heroic tactition award will be added to the 2.0 worlds | |||
*Multiple celebrations may now be started with a single button (premium) | |||
*Town lists are now displayed in collums to improve overview. | |||
*Made Facebook Connect feature work with HTTPS | |||
*Show confirmation message after deleting notifications | |||
===Bugfixes:=== | |||
*Fixed a freeze in IE and Chrome | |||
*Fixed a bug where clicking an attack in the menu bubble repeatedly opened multiple attack details windows | |||
*Fixed a bug where two attacks arriving in the same second were not always shown in the same order | |||
*Fixed a bug where clicking an unit icon in the attack planner in Chrome sometimes reset other selected units | |||
*Fixed a bug where clicking the Settings button on the quickbar opened an empty page | |||
*Fixed a layout glitch in the island overview window in IE7 | |||
*Fixed a bug where "point" was displayed instead of "points" in mouseovers | |||
*Fixed a bug where entering the alliance pacts tab caused an invalid response error | |||
*Fixed a bug where some text elements in the attack planner were left untranslated | |||
*Fixed navigating to a given page in overviews | |||
*Fixed a problem with the attack notification that would sometimes not appear | |||
*Fixed a bug where the time display sometimes changed to 01/01/1970 | |||
*Fixed a bug where directly jumping to a page in the town overview by entering its number did not work | |||
*Fixed a bug where world wonders could be raised beyond level 10 | |||
*Fixed a bug where the attack button was not shown for some attacks in the attack planner | |||
*Fixed a bug where attacks were not shown in the attack planner when the target was a ghost town | |||
*Fixed a bug where the confirmation pop-up for deleting forums was broken in full screen mode | |||
*Fixed a bug where halving recruitment time did not work when the player had exactly 20 gold | |||
*Fixed a bug where notifications for planned attacks were not shown at the correct time | |||
*Fixed a bug where returning support units did not behave correctly in one special case | |||
*Fixed a bug where clicking on a message notification did not open the message | |||
==Version 2.15== | |||
Grepolis was updated to version 2.15 on November 16, 2011. | |||
===Features/Changes:=== | |||
*Hide player towns on non-farm islands in the farm town overview | |||
*Added sorting options for attacks in the attack planner | |||
*Changed title of the User profile window | |||
*Improved layout of password change window | |||
*Show hourly favor production in god overview | |||
*Added Chrome application button on landing page | |||
===Bugfixes:=== | |||
*Properly update market window when the active town is changed | |||
*Improved precision of jumping to saved map positions | |||
*Fixed incomplete map loading | |||
*Properly hand out battle points for militia | |||
*Marked some texts for translation that were not | |||
*Correctly display points requirements for world wonders | |||
*Refresh production tooltips when a spell is cast | |||
*Fixed internal errors occurring in attack planner | |||
*Do not close academy window after resetting a research | |||
*Fixed a bug that occurred when opening windows in a specific order | |||
==Version 2.14== | |||
Grepolis was updated to version 2.14 on November 2, 2011. | |||
===Features/Changes:=== | |||
*Add a placeholder image as default information for the alliance profile | |||
*Add a "greek style holiday" picture and a question to prolong vacation days | |||
*Display number of research points in the mouseover the player will get back after reset research | |||
*Reorganize the "tabs" of the game settings | |||
*If the server sends 'site temporary unavailable' messages, the game will inform the user gracefully | |||
*Added second award for 7 of 7 wonders and adjusted the award for 4 of 7 so that only the winner of a world will receive them | |||
*Improve Facebook tab in settings in style, text and behavior | |||
*Added "next" and "previous" buttons to messages | |||
*Improvement for the Alliance profile | |||
*Add banner tab to friend invite window | |||
*Reorder the overview dropdown to make it easier to spot which feature is received from which advisor. Also, the notepad is not longer a premium feature so is available for all players | |||
*Make the attack button more visible | |||
*Display the town ID on town_info window | |||
*Inactivity mail: changed subject line | |||
*Invitation spots are no longer shown on the minimap | |||
*The friends invitation window has a larger background image | |||
*Removed the envelop from the invitation spot image | |||
*Fixed a bug, where the select invitation type window did not show the correct options, if there were only invitation spots with flags around you | |||
*Increased the invitation spot radius slightly | |||
===Bugfixes:=== | |||
*Fix direct jump to mail/forum/reports etc. in the toolbar | |||
*Stop vacation and directly login into a world didn't worked after buy vacation days | |||
*Removed useless scrollbar on the alliance overview | |||
*Adjusted the mood values for looting a farm town | |||
*Fixes to drag-and-drop functionality in Messages and Reports windows | |||
*The tip to buy the Captain in the Island Overview is no longer displayed, if bought | |||
*Not possible to add city to attack planer | |||
*'Member of the pact' tab is always visible, but the tab itself will hide his information if chosen by the alliance | |||
*Invite Friends fixes: the dropdown menu to choose an island to settle near, and the invitation via mail | |||
*Duplicated wonder tiles on the map were removed | |||
*Amount of gifted gold coins was not shown when a gift was accepted | |||
==Version 2.13== | |||
Grepolis was updated to version 2.13 on October 19, 2011. | |||
===Features/Changes:=== | |||
*Tool tips on unit portraits in training queue have been added | |||
*Clicking an advisor in the premium window now opens the "Advantages" tab | |||
*Players can now accept e-mail confirmation gifts manually | |||
*If support troops are involved in a battle their owner will now also receive battle points | |||
*The simulator calculations when attacking farm towns have been improved | |||
*Advisors are sometimes suggested during the appropriate situations | |||
*The “Invite Friends” button is displayed in more convenient locations | |||
*The usability of the trading window was improved. | |||
*Confirmation emails are now sent to player when their password changes | |||
*Information about world wonders was added to the island info window | |||
*Notifications for planned attacks are sent out shortly before they are due | |||
*Mythical units that try to support towns with a different god now are accompanied by a report that their troops are being sent home. (edited) | |||
*New functionality for inviting friends: invite friends to an island close to you! | |||
*You can now Drag-and-drop Messages and Reports (premium feature) | |||
*The World wonder point requirements have been improved | |||
*The building time reduction button is highlighted if the player has gold. | |||
*The window format was improved | |||
*The island overview’ sort function was improved | |||
*There is now a limit for the message characters in an in-game mail (8000). | |||
===Bugfixes:=== | |||
*Alliance announcement can once again be changed | |||
*Alliance forum: Some scroll over messages were missing (maximized mode) | |||
*Resources sent to world wonders are now shown in the trade overview | |||
*The sliders in trade overview not work correctly | |||
*Towns that are being conquered are no longer allowed to send resources to world wonders | |||
*Large silver amounts are now displayed correctly in the command overview | |||
*The agora display was fixed | |||
*Trade overview: capacity is now updated correctly after trades | |||
*A white screen issue occurred when players logged in from their emails | |||
*Power extension were improved | |||
*Sometimes conquering a ghost town would cause negative research points | |||
*Towns overview: multiple spells on a town are now correctly displayed. | |||
*The BBCode controls are now in English | |||
*IE 7/8 showed errors in trade overview. This issue was fixed. | |||
*Some times displayed were inconsistent (server time/local time) | |||
*An unnecessary Scrollbar was removed from the daily reward window | |||
*Sometimes players could not add a spell on an attack. This was fixed | |||
*Wonders are not correctly destroyed if the island is lost. | |||
*The town selection menu is now updated when a new town is built | |||
*We realized that “No” does not mean “380” and inserted the correct button name ;) | |||
*Sometimes a white screen appeared if a player tried to restart | |||
*The Olympic Games displayed wrong duration times and were fixed | |||
*The build time reduction window displayed the wrong times | |||
*Empty attack histories were not displayed correctly with an administrator. | |||
*Casted powers in commands are not visible in overviews | |||
*The town name in trade overview sometimes displayed phantom characters | |||
*The basic tutorial building options were modified | |||
*The culture event buttons change depending on the event availability | |||
*The defender now sees the correct report when a CS attacks them | |||
*Town group overview: sorting by free population did not work. This issue was fixed | |||
*Some headlines did not have proper formatting | |||
*Various minor issues were fixed | |||
*Players leaving an alliance were displayed multiple times | |||
*The reports and messages were not fitting into the window correctly | |||
*Units are now correctly updated when they return home | |||
*Players now see that the island resource production bonuses are only activated at lvl 20 | |||
*Pictures were fixed in the world wonder window | |||
*The “age of wonder” hint does no longer pop up during the tutorial | |||
==Version 2.12== | |||
Grepolis was updated to version 2.12 on September 28, 2011. | |||
===Features/Changes:=== | |||
*It is now possible to plan attacks on ghost towns in the attack planer | |||
*Towns are now linked correctly in the farm overview | |||
*Buttons to buy features will be inactive while a transaction is running to avoid unwanted purchases. | |||
*Players have now the possibility to deactivate the confirmation window when they use building construction reduction features. | |||
*If players do not have enough gold for a feature they are redirected to the premium window. | |||
*BBCodes buttons can be used in the alliance profile description | |||
*The world wonder start hint layout was improved | |||
*Available buildings which can not be build can not be "hidden" anymore and will always be visible. | |||
*The default alignment for profiles is now centred instead of left aligned. | |||
*The info page for players who lost their last town was updated. | |||
===Bugfixes:=== | |||
*A bug was fixed in which the daily bonus was restarted although the player logged in every day. | |||
*The daily bonus favor was not properly rewarded. | |||
*There was a formatting issue in the popup menu after hovering over the cancel buttons for recruitment. | |||
*Fixed some bugs where the city overview was not consistent to the senate | |||
*The page numbers in the alliance forum and messages window were fixed. | |||
*The "Email confirmation" dialogue redirected players to the "email change" dialogue. | |||
*A bug in the send message section was fixed. If a response to a short message was given it was invisible. | |||
*Award mouseovers of were not properly displayed in some cases. | |||
*A security issue was removed where html was still working in forum descriptions. | |||
*Unit Numbers on report icons in the agora did not match the actual unit numbers. | |||
*Units on were not refreshed automatically when commands returned home. | |||
*A style issue where players could not see the block for buying new vacation days was fixed. | |||
*The spy travel time of spies sometimes got "stuck". This issue has been solved. | |||
*Automatching user names for a mass mails did not work correctly. | |||
*Ghost towns resources production was not displayed correctly on espionage reports. | |||
*The "Helmet of Invisibility" made it impossible to preview an own attack in some special cases. | |||
*A style issue in the hide overview was fixed. | |||
*If you fill the registration form and go to the general terms and conditions everything was erased. Now the information will be saved. | |||
*Now all button texts use capital letters consistently. | |||
*Published reports subjects had incorrect data from time to time. | |||
*A bug where the god overview threw an error when no god was worshipped in some towns was fixed. | |||
*The text of the Phoenician salesman was corrected and improved. | |||
*The confirmation box for cancelling the tutorial now works correctly. | |||
*A rare image upload bug was fixed. | |||
*The IE7 problem in the attack planer was solved. | |||
*Several translation issues were found and corrected. | |||
*Some minor style issues were fixed | |||
==Version 2.11== | |||
Grepolis was updated to version 2.11 on September 14, 2011. | |||
===Features/Changes:=== | |||
*The trade-, command and gods overview have been significantly improved | |||
*Players can now search in the trade- and command overview | |||
*All reports and messages can now be deleted with one click | |||
*Players will now receive a message when the autoextension of a premium feature fails | |||
*The culture tab is now the default tab in agora | |||
*When logging into the game with vacation mode activated, player will now see their remaining vacation days | |||
*A new settings tab was added that links players to the Grepolis toolbar | |||
*Olympic games now lasts as long as a city festival | |||
*The login messages are now compiled into one single window | |||
*The version number was added to the settings tab. If the number differs from the one shown as image, player should clear their browser cache | |||
===Bugfixes:=== | |||
*Players who activated the vacation mode did not receive resources from the they loggedout till the time the vacation started. | |||
*Trade capacity did not update correctly when accepting offers in the market place. | |||
*Some requirements for buildings were not checked correctly and are now fixed. | |||
*Players may not log into the game after requesting an account deletion. | |||
*Design issues were fixed in the invitation mails. | |||
*Player were able to choose a god without having a temple in their current town. This issue was fixed. | |||
*Calling the Phoenician trader immediately into a town should now work properly. | |||
*Clicking on the title of a post in alliance forum will now open the first post instead of going to the last post. | |||
*The sliders in trade overview now function properly. | |||
*The Mood of a farm town can no longer go below zero when farming with the premium farm overview. | |||
*The troops are now displayed correctly in the spy report. | |||
*The Tutorial settings tab is now titled correctly. | |||
*Miscellaneous minor style issues were tended to. | |||
*The recruitment reduction time button was missing in some cases and was implemented. | |||
*Display inconsistencies were missing and rectified. | |||
*A problem with quoting messages was solved. | |||
==Version 1.26.8== | |||
All 1.0 worlds were updated to version 1.26.8 on August 31, 2011. | |||
===Bugfixes:=== | |||
*Demand troops returned less population then reported and is now fixed. | |||
*BBCodes: did not work after opening the notebook over a text field page. | |||
*Attacks with the same time sometimes switched places. This should not occur anymore. | |||
*Adding units from the reports into the simulator now works correctly. | |||
*Some alliances had negative member numbers, and this has now been rectified. | |||
*Old published reports with deleted players caused internal server errors. | |||
*The server security has been modified. | |||
==Version 2.10== | |||
Grepolis was updated to version 2.10 on August 31, 2011. | |||
===Features/Changes:=== | |||
*Registration dates are displayed in the vacation tab. | |||
*Add delete all - button was implemented for messages and mass mails. | |||
*Alliances are now informed about the global bans of their team mates. | |||
*The needed transport boats are displayed when you select troops to attack or support(attack and support window). | |||
*The Game invitation email design was improved. | |||
*The capacity is displayed in the adding/editing function in the attackplaner. | |||
*The Email activation bonus reminds you to use your current resources first if the warehouse is full. | |||
*You are now able to change the town group names. | |||
*Map positions can now be saved and recalled. | |||
*New BBCode fonts are available. | |||
*Human Messages no longer fade out after a scrollover. | |||
*The battle points in the overview are updated after the start of a celebration. | |||
===Bugfixes:=== | |||
*The "Vacation" tab for IE7 was fixed which included the "Buy" button caption "too small font" bug. | |||
*The visual "important" bug in alliance forum was fixed. | |||
*Tutorial: skip steps with fast clicking is no longer possible (sorry fast readers) | |||
*The Notification's text is now correctly displayed during the mouse-overs. | |||
*The count_movement bubble issue in firefox is resolved. | |||
*Troop numbers in published reports were not visible if number has more than three digits. | |||
*The Mail icon disappeared during the tutorial, and is now displayed correctly. | |||
*More resources can be selected by the slider buttons than are actually available. This was rectified. | |||
*Tutorial -> villages -> it is now possible to jump over tutorial steps. | |||
*Internal alliance forum time now uses the timezone | |||
*An error occurred if a player left an alliance while the alliance forum window was still open. | |||
*Further BBCodes now work correctly inside a BBCode table. | |||
*Trade_overview: the "pin" system does not work. | |||
*Some alliance forum threads were inaccessible. This was rectified. | |||
*Alliance_forum: window's title was in german (maximized mode). | |||
*The Maximum capacity for trade is now refreshed after resources are sent. | |||
*Clicking on notifications from inactive towns, now work properly. | |||
*Some small fixes for IE7 were made. | |||
*Security Issues were improved. | |||
*The city name can (once again) be changed. | |||
*Some messages were lost if all cities were lost; this issue is fixed. | |||
==Version 2.09== | |||
Grepolis was updated to version 2.09 on August 17, 2011. | |||
===Features/Changes:=== | |||
*Players have now the possibility to create tables with BBCodes. | |||
*The Enter-Key can be used to confirm the Recruiting units in the barracks from now on. | |||
*The maximum research points per town are now displayed in the academy. | |||
*Premium:The new farm village overview was improved and now provides more precise information about the farmed resources and city resources of a player. | |||
*The farm town window now displays the maximum amount of lootable resources per day. | |||
*The maximum possible amount of booty is shown in the attack window when players want to attack other towns. | |||
*Premium: Players can now see their earned battle-points in the culture overview. | |||
*Players who lost their last town are now able to choose the direction of their re-spawn point on the map, for a better re-entry into the game. | |||
*It is now possible to sort towns by points or by name in the island info window. | |||
*The academy reacts to resource updates accurately now, and plays are able to correctly see which researches are currently available. | |||
===Bugfixes:=== | |||
*The error where the tutorial stopped after a certain step has been fixed (step9). | |||
*A bug was resolved where the Phoenician trader did not offered units anymore(units unavailable). | |||
*Players without an activated email address had problems using the quick bar. This was tended to. | |||
*An error where the returning commands with a colony ship resulted in an attempt for the CS to conquer the players own town was fixed. | |||
*Fixed a bug where a newly casted power on a town was not shown. | |||
*Inserting units from a published report sometimes hid units. | |||
*Fixed an error with the new farm village overview where the mood-levels differed from the real value. | |||
*Resolved a bug where players got message to finish the tutorial although no tutorial was shown. | |||
*Changed the layout of the alliance forum in certain places because it caused errors on different browsers. | |||
*Fixed some problems where the servers were too busy to handle more players. | |||
*Vacation mode bugs were fixed. | |||
*Unapplied translations were updated. | |||
*We corrected some minor style issues. | |||
==Version 2.08== | |||
Grepolis was updated to version 2.08 on August 3, 2011. | |||
===Features/Changes:=== | |||
*Premium: Added a new farm villages overview for the captain which makes farming on islands easier and faster | |||
*In the island info window the time for next possible demands of farm villages is now displayed | |||
*If players want to change their profile image they now get information about any errors that occur | |||
*Changed the layout of alliance profile edit page | |||
===Bugfixes:=== | |||
*Mythological units which were sent as support troops were not displayed in a godless city | |||
*Fixed an error where blocked players could still write messages to their message partner | |||
*Resolved a bug where units in simulator from published reports were shown although players marked them to be hidden | |||
*Fixed error with vacation mode where players were thrown out of vacation under certain circumstances | |||
*Avoided some errors with the quotation BBCodes | |||
*Fixed an error with email adresses which were not validated in some cases | |||
*Changed the layout of the losses and wins in the wall to handle big amounts of units | |||
*Fixed some errors with the facebook landing pages | |||
*Resolved a style problem where losses in reports are not shown properly | |||
*Under certain circumstances the browser crashed after clicking on a message notification | |||
*The advantage tab for premium features was broken in IE7 | |||
*Avoided javascript errors on several events if gold amount of player had changed | |||
*Fixed errors where some players could not activate their premium features | |||
*In some cases tear down buttons in senate were shown although player was in build tab | |||
*If players left their alliance and had the chat open it was not closed | |||
*Changed the popup text for recruit time reduction | |||
*Fixed some errors where banned players were able to play under certain circumstances | |||
*Fixed some unapplied translations | |||
*Fixed some minor style issues | |||
==Version 2.07== | |||
Grepolis was updated to version 2.07 on July 20, 2011. | |||
===Features/Changes:=== | |||
*Players have the possibility to block alliance invitations. This otion can be turned on and off in the settings menu | |||
*Sea borders are now shown on the minimap and picomap to differentiate between the seas more easily | |||
*It is now possible to center text in Forum posts and player profiles, with BBCodes, within the ingame messages | |||
*Players can now insert units from public reports into the simulator. | |||
*The needed transport-ship capacity for the “beyond units” is now displayed in the agora. | |||
*From now on players will only receive a notification on the bottom right and not an additional report, when they cast a long lasting power on their own town. | |||
===Bugfixes:=== | |||
*The issues where support commands did not arrive before a conquest was finished is now resolved. | |||
*The first tab in the alliance forum was sometimes hidden. (we managed to find it) | |||
*A bug occurred when Players posted their awards in their profiles. | |||
*A display bug showed the build time of units in the recruit overview inaccurately. | |||
*Sometimes the planned arrival time, in the attack planner, was not accepted. This issue was fixed. | |||
*Scrollbars on map which were displayed when the circle menu was partially not in the browser window were removed. | |||
*An error where defenders couldn't cast a spell on incoming attacks from a banned player was fixed. | |||
*Though the player lost their last town on an island, they were still in control of the Island’s farm villages. | |||
*An issue was resolved where the message "Group selected" was shown after players selected a town which did not belong to a group. | |||
*A bug was fixed where only one daily-award was displayed in player’s profiles, although they received them multiple times. | |||
*A bug was fixed where under certain circumstances units disappeared after returning. | |||
*The layout of the circle menu of cities and farms was improved. | |||
*The layout of the premium benefits of the curator and the captain were improved. | |||
*A bug in Opera was fixed, in which centering the map did not work as intended. | |||
*In IE9 the first tab of the settings window was hidden and is now visible. | |||
*Avoided an internal error in IE7 which occurred after player saved their settings and had no premium features active. | |||
*A missing scrollbar in the units beyond tab was added in the agora. | |||
*The Resource ticker in the premium overviews did not work properly in IE7 and IE8. | |||
*An error where creating offers in IE7 was not possible, was fixed. | |||
*The font-color of the "Create"-offer button in the market was changed. | |||
*A bug with the email validation layout was fixed. | |||
*Some unapplied translations were fixed. | |||
*Some minor style issues were fixed. | |||
==Version 2.06== | |||
Grepolis was updated to version 2.06 on July 6, 2011. | |||
===Features/Changes:=== | |||
*Players with 2 or more cities get the curator free for one day | |||
*A new curator tutorial was added which describes the benefits of this premium feature | |||
*Building notifications now show the new level after expansion/destruction is finished | |||
*Players will now receive a report with the resurrected units for the hades power "Return of the Underworld" | |||
*It is now possible to forward messages to alliances and/or to create mailing lists | |||
*The Curator overviews and attack planer are now shown as benefits in premium window | |||
*Players can see the summed amount of killed and defeated units in their cities walls(yahooo, no more counting) | |||
*If players change their current folder in reports they now return to that display after reading a report | |||
===Bugfixes=== | |||
*Cases occurred were two towns were located on the same island spot. | |||
*Sometimes the losses in the simulator did not match to the actual losses displayed in the reports | |||
*The amount of needed resources for researches were not displayed in red | |||
*The daily reward window did not refresh when switching from town to town if one city had a god and the other one did not(and vise versa). | |||
*The issue where players could insert themselves into mailing lists was fixed | |||
*Players always received resources although favor was selected in daily reward window | |||
*The alliance pact notifications now match the reports in version 1.x | |||
*Fixed an error on IE7 where under certain circumstances the game was not loaded | |||
*players could not cancel their color assignments | |||
*Switching from a conquered to an unconquered town did not close the conquer window | |||
*The issue where players in vacation mode got inactivity emails was fixed | |||
*Fixed a bug where notifications were in the wrong order | |||
*Resolved a style problem on the new worlds selection page with IE7 | |||
*Some style issues where luck was not properly displayed in reports were fixed | |||
*Casted spells on towns display the correct duration now | |||
*Fixed some style issues in the attack planer and the forum with IE7 | |||
*Under certain circumstances, one favor too many was displayed in the favor popup on the top | |||
*Some wrong translations were fixed | |||
==Version 2.05== | |||
Grepolis was updated to version 2.05 on June 22, 2011. | |||
===Features/Changes=== | |||
*Automatically sent e-mails now contain a link where players can directly jump to the ingame settings if they want to change their e-mail-settings | |||
*Players will now receive 300 resources when validating their e-mail address | |||
*Players are now able to buy extra vacation days for gold (now live) | |||
*Changed the way vacation mode works: Player get 42 days per year as usual, but they will receive new vacation days exactly one year after registration or one year after receiving their last new vacation days (this does not count for vacation days they bought) (now live) | |||
*Players will see a hint if the phoenician salesman arrives for the first time in their town | |||
*Redesigned premium window: Player will now see the benefit of each feature without having to read all the popup texts | |||
*Added an indicator for resurrection in command overview | |||
===Bugfixes=== | |||
*Fixed an error occuring when trying to see details of an occupation while the player is not in this town | |||
*Fixed a bug where players can still place silver in caves of their conquered towns | |||
*Helmet of invisibility should now hide attacking troups properly for the first 10% of their way | |||
*Fixed some minor layout bugs | |||
*Nightly bonus will now show the correct time | |||
*Awards in player profile and profile settings should now show the correct tooltips | |||
*Player can now scroll through all pages of their reports in subfolders correctly | |||
*Player restarting on a world will no longer get logged out. Instead they will be redirected to the direction selection page | |||
*Fixed a bug in resource ticker | |||
*Fixed the wonder tooltip, it sometimes showed wrong info | |||
*Fixed a bug in agora where somtimes the defense tab was shown but another tab should be active | |||
*Buildings in town overview should no longer have a border in IE9 when beeing clicked | |||
==Version 2.04== | |||
Grepolis was updated to version 2.04 on June 1, 2011. | |||
===Features/Changes=== | |||
*Players now have the possibility to open the alliance forum in a separate browser tab | |||
*The time and resource values for offers in farming villages were adjusted | |||
*Players can now disable a town group from the city list | |||
*Expanded click areas on the farm spaces | |||
*New layout for daily activity bonus | |||
*When attacking someone with beginners protection, the attacker now sees how long the protection lasts | |||
*Town names in command popups now have a small mouseover showing their full name | |||
*The Phoenician trader illustration was updated | |||
*Windows are displayed in light grey when new content is loading | |||
===Bugfixes=== | |||
*Player sometimes were able to conquer a farm town without having sufficient troops | |||
*The map sometimes remained blue in the IE | |||
*The island info page in the IE 7 browser sometimes had some layout issues | |||
*Players on vacation should no longer receive reminder mails | |||
*Some untranslated lines were fixed (hope you all learned some German ) | |||
*The entries in the alliance pact log were shown when relating players no longer existed | |||
*Minor layout issues with the farm village window title | |||
*The published reports in mails had layout issues | |||
*The town overview had minor layout issues | |||
*The number of notifications in the title bar will now be updated correctly | |||
*Some BBCode font sizes were not visible in Chrome | |||
*The slider in the settings page is now fixed | |||
*The reports had some minor layout issues | |||
*The command info window had some minor layout issues | |||
*The javascript error that occurred when clicking on the hammer icon in the town overview twice is resolved | |||
*Mousover popups which sometimes did not disappear were fixed | |||
*The town info could not be opened if a revolt was occurring | |||
==Version 1.26.7== | |||
All non 2.0 worlds were updated to version 1.26.7 on April 20, 2011. | |||
===Bugfixes=== | |||
*New registered users only see a white screen | |||
*The Colony ship was immortal when he was sent with a Fire-ship | |||
*Some players got a wrong e-mail activation code | |||
*If empty transport ships return to their city, and this city is being colonized, minute-loop peacetime reports would occur. | |||
*The arrival time in the units tab on a map displayed the wrong time | |||
*Blocked users got a message when they try to send a message | |||
*Player names with two spaces wouldn't displayed properly with BBCode | |||
*Building-finished-emails were sent if a player was logged in | |||
*"Town is missing you"-mail is sent to banned players | |||
*Some ghost towns had militia | |||
*Wrong population count in premium overview | |||
*Facebook connect works with IE8 now | |||
*Attack message was shown on a support command | |||
*Trading time was missing in premium overview | |||
*Mood inconsistencies in farm-village-reports | |||
*It was possible to recruit all 8 myth. units in one town. | |||
*Switching to another result page in "best attacker" search ranking didn't worked | |||
*In premium recruit overview there were negative values after recruiting orders | |||
*Drag&drop problem in premium overviews with IE9 was solved | |||
*Changing the award visibility did not worked | |||
==Version 2.03== | |||
Grepolis was updated to version 2.03 on May 18, 2011. | |||
===Features/Changes:=== | |||
*A new island info window was added which provides players with useful information regarding: free spaces, farm towns and currently settled towns on the island. The window can be accessed by clicking on the bonus/malus icon. | |||
*Players can now also link islands with BBCodes. | |||
*Morale is now displayed in the attack window (if morale is active on world). | |||
*The God power "plague" of hades is not longer extendable(blame it on the new Greek health-care system). | |||
*Improved command info window design. | |||
*Maximizing windows is now also possible by clicking on the titlebar of a minimized window. | |||
===Bugfixes=== | |||
*Casting powers on commands was not possible if town name was extremely long, as the name covered the tab to add a spell. | |||
*God powers were not available in every city | |||
*Improved loot display in commands overview | |||
*Fixed endless scrolling for reports in different browsers | |||
*The helmet of invisibility locked commands for the attacker as well | |||
*The quickbar sub-menus were displayed under windows | |||
*Quickbar icons were not shown after the players edited a menu entry | |||
*Quickbar submenus disappeared if the players moved the mouse too slowly | |||
*Resources now update after celebrating city festival | |||
*The trade menu bubbles did not get updated after trading in the market or using the premium overview | |||
*Improved performance of map in IE | |||
*In some cases flags for founding new towns were missing | |||
*Improved visibility of banned players in alliance member list | |||
*Message preview was broken is published reports were contained in the message | |||
*Command arrivals and the actual fight were different | |||
*Night bonus was displayed although command arrival was not in the night bonus | |||
*Sometimes the wrong divine power was extended | |||
*Sometimes window switched to the first tab without interaction | |||
*Battle animations in reports did not display units of hades | |||
*the sea borders where different for some islands | |||
*The unix timestamps were shown on revolts | |||
*When registering through an external partner, a part of the background screen was missing. | |||
*Demolition mousepopups refresh now (happy demolishing) | |||
*It was impossible to reach the info window from conquest commands | |||
*Fixed update ranking which was in some cases not working | |||
*Pagination in the public reports tab did not work | |||
*Players did not see an icon for the town info if it was a ghost town | |||
*In some cases Opera displayed a useless scrollbar on the reply message page | |||
*The trade reports table was too large and endless scrolling didn't work | |||
*Clarified description of the power "resurrection" - only land units are affected | |||
*Some whitespace was added between maximum trade capacity and the resources | |||
*Invite button was shown although a player was already member of the their own alliance | |||
*The farm village expansion graphics were in wrong order | |||
*The spell icons in the commands overview were missing | |||
*Town and player links did not work in IE 7 | |||
*Captcha caused errors in mass mails | |||
*Buttons for building were active in the senate although player had not enough population for construction | |||
*A useless scrollbar from the phoenician trader, which appeared in some cases, was removed | |||
*BBCodes font size list was not visible in Chrome | |||
*In some cases the compass layout was broken | |||
*A new font for Korea was added | |||
==Version 2.02== | |||
Grepolis was updated to version 2.02 on May 3, 2011. | |||
===Features/Changes:=== | |||
*Player now receive a daily reward when logging in. Each day in a row they log into the game, the reward is raised a little. At the 5th step, player will get the maximum reward. It stays at the 5th step until the player misses a day. Then the reward is set back to the 1st step. | |||
*The layout of the market has been revamped. | |||
*If a player has researched booty, he can now choose among normal and doubled values when requesting resources from a farming village. | |||
*The layout of the world selection page has been changed. | |||
*Alliance leader and founder can now see in alliance members overview, if a player from their alliance is banned. | |||
*Ghost towns now have frazzled flags. | |||
*Added a morale calculator to the simulator. By clicking on the morale picture, a player name can be entered. The simulator will calculate the moral for attacking this player and fill up the respective field in simulator. | |||
*Added a pop-up to the server time showing the server time without considering the timezone the player has configured in his settings. | |||
*Town info now shows ocean number and co-ordinates of this town. | |||
*Defender now see the battle points they will receive after an attack in their fight reports. | |||
===Bugfixes=== | |||
*Arrival time of phoenician trader shown in docks now takes custom timezone-setting into consideration. | |||
*Fixed the trading of wood via trade overview for IE8. | |||
*Fixed a bug where fertility improvement could sometimes show a wrong number of units in town and unit order queue. | |||
*Fixed the world selection screen to break sometimes in Korea. | |||
*Fixed some layout issues with the cast tab in town info window. | |||
*Version number in settings window is now shown correctly in IE7. | |||
*Menus that were not clickable in IE7 are now fixed. | |||
*Fixed a bug where no towns were shown on mini map in IE. | |||
*Alliance subforums are no longer shown as unread if opened. | |||
*Map tool tip for farm towns can no longer show floating point numbers. | |||
*Fixed a bug where player could get extra research points in the academy. | |||
*Auto-complete for alliance rankings now works. | |||
*Starting a revolt works with IE now. | |||
*JavaScript optimizations to improve speed especially for IE. | |||
*Farm towns now increase their expansion stage properly in all cases. | |||
*Notifications can no longer rearrange themselves causing new notifications to appear at the bottom. | |||
*Point award is now shown correctly in profile after receiving it. | |||
*Player should no longer log out when pressing enter in message and report window. | |||
*Removed a bug where player get an error message about a stack overflow when using IE. | |||
*When reloading the entire page, the active town is no longer reset to the first town from the player's town list. | |||
*Fixed the time indicator in storage. It was partially shown behind the background for some languages. | |||
*Players can no longer avoid a permanent ban when deleting their accounts. | |||
*Fixed Page numbers in endless scrolling areas. In some cases they showed odd values. | |||
*When a player has lost his last town, he will now be redirected to the login page. | |||
*When casting a power on a command, the success message will now be shown correctly. | |||
*Removed useless scrollbar shown when creating a new message. | |||
*Fixed the confirm revert dialogue in academy. | |||
*Fixed a bug where units from an attack window are reset if a docks or barracks window is open and a unit from docks or barracks is finished. | |||
*Fixed a bug where towns and islands are not displayed in the middle of the minimap when opening the game. | |||
*Fixed a bug where players could not mark alliances and other players in Opera. | |||
*Units are now updated correctly after an incoming attack hits. | |||
*Slider icon is now displayed properly. | |||
*Other minor fixes (I will try to find out more about these) | |||
==Version 1.26.6== | |||
On April 20th 2011, All Non 2.0 worlds were updated to version 1.26.6. | |||
==='''Bugfixes:'''=== | |||
*New registered users only see a white screen | |||
*The Colony ship was immortal when he was sent with a Fire-ship | |||
* Some players got a wrong e-mail activation code | |||
* If empty transport ships return to their city, and this city is being colonized, minute-loop peacetime reports would occur. | |||
* The arrival time in the units tab on a map displayed the wrong time | |||
* Blocked users got a message when they try to send a message | |||
*Player names with two spaces wouldn't displayed properly with BBCode | |||
* Building-finished-emails were sent if a player was logged in | |||
* "Town is missing you"-mail is sent to banned players | |||
* Some ghost towns had militia | |||
* Wrong population count in premium overview | |||
* Facebook connect works with IE8 now | |||
* Attack message was shown on a support command | |||
* Trading time was missing in premium overview | |||
* Mood inconsistencies in farm-village-reports | |||
* It was possible to recruit all 8 myth. units in one town. | |||
* Switching to another result page in "best attacker" search ranking didn't worked | |||
* In premium recruit overview there were negative values after recruiting orders | |||
* Drag&drop problem in premium overviews with IE9 was solved | |||
* Changing the award visibility did not worked | |||
==Version 2.01== | ==Version 2.01== |
Latest revision as of 01:14, 3 August 2017
Version 2.16
Grepolis was updated to version 2.16 on December 8, 2011.
Features/Changes:
- A notification system was implemented to inform players about important events and downtimes.
- Closing an unfinished message will now spawn a confirmation window.
- Published reports now include the "breakthough" information.
- World wonder awards were implemented.
- You may now invite an existing player to your world. Gold will not be rewarded for this action.
- The trade window was improved (progress bars and more)
- The Battle-points received by the supporter are now displayed on the battle reports.
- The member count log of alliances was improved.
- Players who were conquered receive the option to restart next to their alliance.
- Players who registered are now redirected directly into the game.
- Sending resources to world wonders has been simplified
- The Heroic tactition award will be added to the 2.0 worlds
- Multiple celebrations may now be started with a single button (premium)
- Town lists are now displayed in collums to improve overview.
- Made Facebook Connect feature work with HTTPS
- Show confirmation message after deleting notifications
Bugfixes:
- Fixed a freeze in IE and Chrome
- Fixed a bug where clicking an attack in the menu bubble repeatedly opened multiple attack details windows
- Fixed a bug where two attacks arriving in the same second were not always shown in the same order
- Fixed a bug where clicking an unit icon in the attack planner in Chrome sometimes reset other selected units
- Fixed a bug where clicking the Settings button on the quickbar opened an empty page
- Fixed a layout glitch in the island overview window in IE7
- Fixed a bug where "point" was displayed instead of "points" in mouseovers
- Fixed a bug where entering the alliance pacts tab caused an invalid response error
- Fixed a bug where some text elements in the attack planner were left untranslated
- Fixed navigating to a given page in overviews
- Fixed a problem with the attack notification that would sometimes not appear
- Fixed a bug where the time display sometimes changed to 01/01/1970
- Fixed a bug where directly jumping to a page in the town overview by entering its number did not work
- Fixed a bug where world wonders could be raised beyond level 10
- Fixed a bug where the attack button was not shown for some attacks in the attack planner
- Fixed a bug where attacks were not shown in the attack planner when the target was a ghost town
- Fixed a bug where the confirmation pop-up for deleting forums was broken in full screen mode
- Fixed a bug where halving recruitment time did not work when the player had exactly 20 gold
- Fixed a bug where notifications for planned attacks were not shown at the correct time
- Fixed a bug where returning support units did not behave correctly in one special case
- Fixed a bug where clicking on a message notification did not open the message
Version 2.15
Grepolis was updated to version 2.15 on November 16, 2011.
Features/Changes:
- Hide player towns on non-farm islands in the farm town overview
- Added sorting options for attacks in the attack planner
- Changed title of the User profile window
- Improved layout of password change window
- Show hourly favor production in god overview
- Added Chrome application button on landing page
Bugfixes:
- Properly update market window when the active town is changed
- Improved precision of jumping to saved map positions
- Fixed incomplete map loading
- Properly hand out battle points for militia
- Marked some texts for translation that were not
- Correctly display points requirements for world wonders
- Refresh production tooltips when a spell is cast
- Fixed internal errors occurring in attack planner
- Do not close academy window after resetting a research
- Fixed a bug that occurred when opening windows in a specific order
Version 2.14
Grepolis was updated to version 2.14 on November 2, 2011.
Features/Changes:
- Add a placeholder image as default information for the alliance profile
- Add a "greek style holiday" picture and a question to prolong vacation days
- Display number of research points in the mouseover the player will get back after reset research
- Reorganize the "tabs" of the game settings
- If the server sends 'site temporary unavailable' messages, the game will inform the user gracefully
- Added second award for 7 of 7 wonders and adjusted the award for 4 of 7 so that only the winner of a world will receive them
- Improve Facebook tab in settings in style, text and behavior
- Added "next" and "previous" buttons to messages
- Improvement for the Alliance profile
- Add banner tab to friend invite window
- Reorder the overview dropdown to make it easier to spot which feature is received from which advisor. Also, the notepad is not longer a premium feature so is available for all players
- Make the attack button more visible
- Display the town ID on town_info window
- Inactivity mail: changed subject line
- Invitation spots are no longer shown on the minimap
- The friends invitation window has a larger background image
- Removed the envelop from the invitation spot image
- Fixed a bug, where the select invitation type window did not show the correct options, if there were only invitation spots with flags around you
- Increased the invitation spot radius slightly
Bugfixes:
- Fix direct jump to mail/forum/reports etc. in the toolbar
- Stop vacation and directly login into a world didn't worked after buy vacation days
- Removed useless scrollbar on the alliance overview
- Adjusted the mood values for looting a farm town
- Fixes to drag-and-drop functionality in Messages and Reports windows
- The tip to buy the Captain in the Island Overview is no longer displayed, if bought
- Not possible to add city to attack planer
- 'Member of the pact' tab is always visible, but the tab itself will hide his information if chosen by the alliance
- Invite Friends fixes: the dropdown menu to choose an island to settle near, and the invitation via mail
- Duplicated wonder tiles on the map were removed
- Amount of gifted gold coins was not shown when a gift was accepted
Version 2.13
Grepolis was updated to version 2.13 on October 19, 2011.
Features/Changes:
- Tool tips on unit portraits in training queue have been added
- Clicking an advisor in the premium window now opens the "Advantages" tab
- Players can now accept e-mail confirmation gifts manually
- If support troops are involved in a battle their owner will now also receive battle points
- The simulator calculations when attacking farm towns have been improved
- Advisors are sometimes suggested during the appropriate situations
- The “Invite Friends” button is displayed in more convenient locations
- The usability of the trading window was improved.
- Confirmation emails are now sent to player when their password changes
- Information about world wonders was added to the island info window
- Notifications for planned attacks are sent out shortly before they are due
- Mythical units that try to support towns with a different god now are accompanied by a report that their troops are being sent home. (edited)
- New functionality for inviting friends: invite friends to an island close to you!
- You can now Drag-and-drop Messages and Reports (premium feature)
- The World wonder point requirements have been improved
- The building time reduction button is highlighted if the player has gold.
- The window format was improved
- The island overview’ sort function was improved
- There is now a limit for the message characters in an in-game mail (8000).
Bugfixes:
- Alliance announcement can once again be changed
- Alliance forum: Some scroll over messages were missing (maximized mode)
- Resources sent to world wonders are now shown in the trade overview
- The sliders in trade overview not work correctly
- Towns that are being conquered are no longer allowed to send resources to world wonders
- Large silver amounts are now displayed correctly in the command overview
- The agora display was fixed
- Trade overview: capacity is now updated correctly after trades
- A white screen issue occurred when players logged in from their emails
- Power extension were improved
- Sometimes conquering a ghost town would cause negative research points
- Towns overview: multiple spells on a town are now correctly displayed.
- The BBCode controls are now in English
- IE 7/8 showed errors in trade overview. This issue was fixed.
- Some times displayed were inconsistent (server time/local time)
- An unnecessary Scrollbar was removed from the daily reward window
- Sometimes players could not add a spell on an attack. This was fixed
- Wonders are not correctly destroyed if the island is lost.
- The town selection menu is now updated when a new town is built
- We realized that “No” does not mean “380” and inserted the correct button name ;)
- Sometimes a white screen appeared if a player tried to restart
- The Olympic Games displayed wrong duration times and were fixed
- The build time reduction window displayed the wrong times
- Empty attack histories were not displayed correctly with an administrator.
- Casted powers in commands are not visible in overviews
- The town name in trade overview sometimes displayed phantom characters
- The basic tutorial building options were modified
- The culture event buttons change depending on the event availability
- The defender now sees the correct report when a CS attacks them
- Town group overview: sorting by free population did not work. This issue was fixed
- Some headlines did not have proper formatting
- Various minor issues were fixed
- Players leaving an alliance were displayed multiple times
- The reports and messages were not fitting into the window correctly
- Units are now correctly updated when they return home
- Players now see that the island resource production bonuses are only activated at lvl 20
- Pictures were fixed in the world wonder window
- The “age of wonder” hint does no longer pop up during the tutorial
Version 2.12
Grepolis was updated to version 2.12 on September 28, 2011.
Features/Changes:
- It is now possible to plan attacks on ghost towns in the attack planer
- Towns are now linked correctly in the farm overview
- Buttons to buy features will be inactive while a transaction is running to avoid unwanted purchases.
- Players have now the possibility to deactivate the confirmation window when they use building construction reduction features.
- If players do not have enough gold for a feature they are redirected to the premium window.
- BBCodes buttons can be used in the alliance profile description
- The world wonder start hint layout was improved
- Available buildings which can not be build can not be "hidden" anymore and will always be visible.
- The default alignment for profiles is now centred instead of left aligned.
- The info page for players who lost their last town was updated.
Bugfixes:
- A bug was fixed in which the daily bonus was restarted although the player logged in every day.
- The daily bonus favor was not properly rewarded.
- There was a formatting issue in the popup menu after hovering over the cancel buttons for recruitment.
- Fixed some bugs where the city overview was not consistent to the senate
- The page numbers in the alliance forum and messages window were fixed.
- The "Email confirmation" dialogue redirected players to the "email change" dialogue.
- A bug in the send message section was fixed. If a response to a short message was given it was invisible.
- Award mouseovers of were not properly displayed in some cases.
- A security issue was removed where html was still working in forum descriptions.
- Unit Numbers on report icons in the agora did not match the actual unit numbers.
- Units on were not refreshed automatically when commands returned home.
- A style issue where players could not see the block for buying new vacation days was fixed.
- The spy travel time of spies sometimes got "stuck". This issue has been solved.
- Automatching user names for a mass mails did not work correctly.
- Ghost towns resources production was not displayed correctly on espionage reports.
- The "Helmet of Invisibility" made it impossible to preview an own attack in some special cases.
- A style issue in the hide overview was fixed.
- If you fill the registration form and go to the general terms and conditions everything was erased. Now the information will be saved.
- Now all button texts use capital letters consistently.
- Published reports subjects had incorrect data from time to time.
- A bug where the god overview threw an error when no god was worshipped in some towns was fixed.
- The text of the Phoenician salesman was corrected and improved.
- The confirmation box for cancelling the tutorial now works correctly.
- A rare image upload bug was fixed.
- The IE7 problem in the attack planer was solved.
- Several translation issues were found and corrected.
- Some minor style issues were fixed
Version 2.11
Grepolis was updated to version 2.11 on September 14, 2011.
Features/Changes:
- The trade-, command and gods overview have been significantly improved
- Players can now search in the trade- and command overview
- All reports and messages can now be deleted with one click
- Players will now receive a message when the autoextension of a premium feature fails
- The culture tab is now the default tab in agora
- When logging into the game with vacation mode activated, player will now see their remaining vacation days
- A new settings tab was added that links players to the Grepolis toolbar
- Olympic games now lasts as long as a city festival
- The login messages are now compiled into one single window
- The version number was added to the settings tab. If the number differs from the one shown as image, player should clear their browser cache
Bugfixes:
- Players who activated the vacation mode did not receive resources from the they loggedout till the time the vacation started.
- Trade capacity did not update correctly when accepting offers in the market place.
- Some requirements for buildings were not checked correctly and are now fixed.
- Players may not log into the game after requesting an account deletion.
- Design issues were fixed in the invitation mails.
- Player were able to choose a god without having a temple in their current town. This issue was fixed.
- Calling the Phoenician trader immediately into a town should now work properly.
- Clicking on the title of a post in alliance forum will now open the first post instead of going to the last post.
- The sliders in trade overview now function properly.
- The Mood of a farm town can no longer go below zero when farming with the premium farm overview.
- The troops are now displayed correctly in the spy report.
- The Tutorial settings tab is now titled correctly.
- Miscellaneous minor style issues were tended to.
- The recruitment reduction time button was missing in some cases and was implemented.
- Display inconsistencies were missing and rectified.
- A problem with quoting messages was solved.
Version 1.26.8
All 1.0 worlds were updated to version 1.26.8 on August 31, 2011.
Bugfixes:
- Demand troops returned less population then reported and is now fixed.
- BBCodes: did not work after opening the notebook over a text field page.
- Attacks with the same time sometimes switched places. This should not occur anymore.
- Adding units from the reports into the simulator now works correctly.
- Some alliances had negative member numbers, and this has now been rectified.
- Old published reports with deleted players caused internal server errors.
- The server security has been modified.
Version 2.10
Grepolis was updated to version 2.10 on August 31, 2011.
Features/Changes:
- Registration dates are displayed in the vacation tab.
- Add delete all - button was implemented for messages and mass mails.
- Alliances are now informed about the global bans of their team mates.
- The needed transport boats are displayed when you select troops to attack or support(attack and support window).
- The Game invitation email design was improved.
- The capacity is displayed in the adding/editing function in the attackplaner.
- The Email activation bonus reminds you to use your current resources first if the warehouse is full.
- You are now able to change the town group names.
- Map positions can now be saved and recalled.
- New BBCode fonts are available.
- Human Messages no longer fade out after a scrollover.
- The battle points in the overview are updated after the start of a celebration.
Bugfixes:
- The "Vacation" tab for IE7 was fixed which included the "Buy" button caption "too small font" bug.
- The visual "important" bug in alliance forum was fixed.
- Tutorial: skip steps with fast clicking is no longer possible (sorry fast readers)
- The Notification's text is now correctly displayed during the mouse-overs.
- The count_movement bubble issue in firefox is resolved.
- Troop numbers in published reports were not visible if number has more than three digits.
- The Mail icon disappeared during the tutorial, and is now displayed correctly.
- More resources can be selected by the slider buttons than are actually available. This was rectified.
- Tutorial -> villages -> it is now possible to jump over tutorial steps.
- Internal alliance forum time now uses the timezone
- An error occurred if a player left an alliance while the alliance forum window was still open.
- Further BBCodes now work correctly inside a BBCode table.
- Trade_overview: the "pin" system does not work.
- Some alliance forum threads were inaccessible. This was rectified.
- Alliance_forum: window's title was in german (maximized mode).
- The Maximum capacity for trade is now refreshed after resources are sent.
- Clicking on notifications from inactive towns, now work properly.
- Some small fixes for IE7 were made.
- Security Issues were improved.
- The city name can (once again) be changed.
- Some messages were lost if all cities were lost; this issue is fixed.
Version 2.09
Grepolis was updated to version 2.09 on August 17, 2011.
Features/Changes:
- Players have now the possibility to create tables with BBCodes.
- The Enter-Key can be used to confirm the Recruiting units in the barracks from now on.
- The maximum research points per town are now displayed in the academy.
- Premium:The new farm village overview was improved and now provides more precise information about the farmed resources and city resources of a player.
- The farm town window now displays the maximum amount of lootable resources per day.
- The maximum possible amount of booty is shown in the attack window when players want to attack other towns.
- Premium: Players can now see their earned battle-points in the culture overview.
- Players who lost their last town are now able to choose the direction of their re-spawn point on the map, for a better re-entry into the game.
- It is now possible to sort towns by points or by name in the island info window.
- The academy reacts to resource updates accurately now, and plays are able to correctly see which researches are currently available.
Bugfixes:
- The error where the tutorial stopped after a certain step has been fixed (step9).
- A bug was resolved where the Phoenician trader did not offered units anymore(units unavailable).
- Players without an activated email address had problems using the quick bar. This was tended to.
- An error where the returning commands with a colony ship resulted in an attempt for the CS to conquer the players own town was fixed.
- Fixed a bug where a newly casted power on a town was not shown.
- Inserting units from a published report sometimes hid units.
- Fixed an error with the new farm village overview where the mood-levels differed from the real value.
- Resolved a bug where players got message to finish the tutorial although no tutorial was shown.
- Changed the layout of the alliance forum in certain places because it caused errors on different browsers.
- Fixed some problems where the servers were too busy to handle more players.
- Vacation mode bugs were fixed.
- Unapplied translations were updated.
- We corrected some minor style issues.
Version 2.08
Grepolis was updated to version 2.08 on August 3, 2011.
Features/Changes:
- Premium: Added a new farm villages overview for the captain which makes farming on islands easier and faster
- In the island info window the time for next possible demands of farm villages is now displayed
- If players want to change their profile image they now get information about any errors that occur
- Changed the layout of alliance profile edit page
Bugfixes:
- Mythological units which were sent as support troops were not displayed in a godless city
- Fixed an error where blocked players could still write messages to their message partner
- Resolved a bug where units in simulator from published reports were shown although players marked them to be hidden
- Fixed error with vacation mode where players were thrown out of vacation under certain circumstances
- Avoided some errors with the quotation BBCodes
- Fixed an error with email adresses which were not validated in some cases
- Changed the layout of the losses and wins in the wall to handle big amounts of units
- Fixed some errors with the facebook landing pages
- Resolved a style problem where losses in reports are not shown properly
- Under certain circumstances the browser crashed after clicking on a message notification
- The advantage tab for premium features was broken in IE7
- Avoided javascript errors on several events if gold amount of player had changed
- Fixed errors where some players could not activate their premium features
- In some cases tear down buttons in senate were shown although player was in build tab
- If players left their alliance and had the chat open it was not closed
- Changed the popup text for recruit time reduction
- Fixed some errors where banned players were able to play under certain circumstances
- Fixed some unapplied translations
- Fixed some minor style issues
Version 2.07
Grepolis was updated to version 2.07 on July 20, 2011.
Features/Changes:
- Players have the possibility to block alliance invitations. This otion can be turned on and off in the settings menu
- Sea borders are now shown on the minimap and picomap to differentiate between the seas more easily
- It is now possible to center text in Forum posts and player profiles, with BBCodes, within the ingame messages
- Players can now insert units from public reports into the simulator.
- The needed transport-ship capacity for the “beyond units” is now displayed in the agora.
- From now on players will only receive a notification on the bottom right and not an additional report, when they cast a long lasting power on their own town.
Bugfixes:
- The issues where support commands did not arrive before a conquest was finished is now resolved.
- The first tab in the alliance forum was sometimes hidden. (we managed to find it)
- A bug occurred when Players posted their awards in their profiles.
- A display bug showed the build time of units in the recruit overview inaccurately.
- Sometimes the planned arrival time, in the attack planner, was not accepted. This issue was fixed.
- Scrollbars on map which were displayed when the circle menu was partially not in the browser window were removed.
- An error where defenders couldn't cast a spell on incoming attacks from a banned player was fixed.
- Though the player lost their last town on an island, they were still in control of the Island’s farm villages.
- An issue was resolved where the message "Group selected" was shown after players selected a town which did not belong to a group.
- A bug was fixed where only one daily-award was displayed in player’s profiles, although they received them multiple times.
- A bug was fixed where under certain circumstances units disappeared after returning.
- The layout of the circle menu of cities and farms was improved.
- The layout of the premium benefits of the curator and the captain were improved.
- A bug in Opera was fixed, in which centering the map did not work as intended.
- In IE9 the first tab of the settings window was hidden and is now visible.
- Avoided an internal error in IE7 which occurred after player saved their settings and had no premium features active.
- A missing scrollbar in the units beyond tab was added in the agora.
- The Resource ticker in the premium overviews did not work properly in IE7 and IE8.
- An error where creating offers in IE7 was not possible, was fixed.
- The font-color of the "Create"-offer button in the market was changed.
- A bug with the email validation layout was fixed.
- Some unapplied translations were fixed.
- Some minor style issues were fixed.
Version 2.06
Grepolis was updated to version 2.06 on July 6, 2011.
Features/Changes:
- Players with 2 or more cities get the curator free for one day
- A new curator tutorial was added which describes the benefits of this premium feature
- Building notifications now show the new level after expansion/destruction is finished
- Players will now receive a report with the resurrected units for the hades power "Return of the Underworld"
- It is now possible to forward messages to alliances and/or to create mailing lists
- The Curator overviews and attack planer are now shown as benefits in premium window
- Players can see the summed amount of killed and defeated units in their cities walls(yahooo, no more counting)
- If players change their current folder in reports they now return to that display after reading a report
Bugfixes
- Cases occurred were two towns were located on the same island spot.
- Sometimes the losses in the simulator did not match to the actual losses displayed in the reports
- The amount of needed resources for researches were not displayed in red
- The daily reward window did not refresh when switching from town to town if one city had a god and the other one did not(and vise versa).
- The issue where players could insert themselves into mailing lists was fixed
- Players always received resources although favor was selected in daily reward window
- The alliance pact notifications now match the reports in version 1.x
- Fixed an error on IE7 where under certain circumstances the game was not loaded
- players could not cancel their color assignments
- Switching from a conquered to an unconquered town did not close the conquer window
- The issue where players in vacation mode got inactivity emails was fixed
- Fixed a bug where notifications were in the wrong order
- Resolved a style problem on the new worlds selection page with IE7
- Some style issues where luck was not properly displayed in reports were fixed
- Casted spells on towns display the correct duration now
- Fixed some style issues in the attack planer and the forum with IE7
- Under certain circumstances, one favor too many was displayed in the favor popup on the top
- Some wrong translations were fixed
Version 2.05
Grepolis was updated to version 2.05 on June 22, 2011.
Features/Changes
- Automatically sent e-mails now contain a link where players can directly jump to the ingame settings if they want to change their e-mail-settings
- Players will now receive 300 resources when validating their e-mail address
- Players are now able to buy extra vacation days for gold (now live)
- Changed the way vacation mode works: Player get 42 days per year as usual, but they will receive new vacation days exactly one year after registration or one year after receiving their last new vacation days (this does not count for vacation days they bought) (now live)
- Players will see a hint if the phoenician salesman arrives for the first time in their town
- Redesigned premium window: Player will now see the benefit of each feature without having to read all the popup texts
- Added an indicator for resurrection in command overview
Bugfixes
- Fixed an error occuring when trying to see details of an occupation while the player is not in this town
- Fixed a bug where players can still place silver in caves of their conquered towns
- Helmet of invisibility should now hide attacking troups properly for the first 10% of their way
- Fixed some minor layout bugs
- Nightly bonus will now show the correct time
- Awards in player profile and profile settings should now show the correct tooltips
- Player can now scroll through all pages of their reports in subfolders correctly
- Player restarting on a world will no longer get logged out. Instead they will be redirected to the direction selection page
- Fixed a bug in resource ticker
- Fixed the wonder tooltip, it sometimes showed wrong info
- Fixed a bug in agora where somtimes the defense tab was shown but another tab should be active
- Buildings in town overview should no longer have a border in IE9 when beeing clicked
Version 2.04
Grepolis was updated to version 2.04 on June 1, 2011.
Features/Changes
- Players now have the possibility to open the alliance forum in a separate browser tab
- The time and resource values for offers in farming villages were adjusted
- Players can now disable a town group from the city list
- Expanded click areas on the farm spaces
- New layout for daily activity bonus
- When attacking someone with beginners protection, the attacker now sees how long the protection lasts
- Town names in command popups now have a small mouseover showing their full name
- The Phoenician trader illustration was updated
- Windows are displayed in light grey when new content is loading
Bugfixes
- Player sometimes were able to conquer a farm town without having sufficient troops
- The map sometimes remained blue in the IE
- The island info page in the IE 7 browser sometimes had some layout issues
- Players on vacation should no longer receive reminder mails
- Some untranslated lines were fixed (hope you all learned some German )
- The entries in the alliance pact log were shown when relating players no longer existed
- Minor layout issues with the farm village window title
- The published reports in mails had layout issues
- The town overview had minor layout issues
- The number of notifications in the title bar will now be updated correctly
- Some BBCode font sizes were not visible in Chrome
- The slider in the settings page is now fixed
- The reports had some minor layout issues
- The command info window had some minor layout issues
- The javascript error that occurred when clicking on the hammer icon in the town overview twice is resolved
- Mousover popups which sometimes did not disappear were fixed
- The town info could not be opened if a revolt was occurring
Version 1.26.7
All non 2.0 worlds were updated to version 1.26.7 on April 20, 2011.
Bugfixes
- New registered users only see a white screen
- The Colony ship was immortal when he was sent with a Fire-ship
- Some players got a wrong e-mail activation code
- If empty transport ships return to their city, and this city is being colonized, minute-loop peacetime reports would occur.
- The arrival time in the units tab on a map displayed the wrong time
- Blocked users got a message when they try to send a message
- Player names with two spaces wouldn't displayed properly with BBCode
- Building-finished-emails were sent if a player was logged in
- "Town is missing you"-mail is sent to banned players
- Some ghost towns had militia
- Wrong population count in premium overview
- Facebook connect works with IE8 now
- Attack message was shown on a support command
- Trading time was missing in premium overview
- Mood inconsistencies in farm-village-reports
- It was possible to recruit all 8 myth. units in one town.
- Switching to another result page in "best attacker" search ranking didn't worked
- In premium recruit overview there were negative values after recruiting orders
- Drag&drop problem in premium overviews with IE9 was solved
- Changing the award visibility did not worked
Version 2.03
Grepolis was updated to version 2.03 on May 18, 2011.
Features/Changes:
- A new island info window was added which provides players with useful information regarding: free spaces, farm towns and currently settled towns on the island. The window can be accessed by clicking on the bonus/malus icon.
- Players can now also link islands with BBCodes.
- Morale is now displayed in the attack window (if morale is active on world).
- The God power "plague" of hades is not longer extendable(blame it on the new Greek health-care system).
- Improved command info window design.
- Maximizing windows is now also possible by clicking on the titlebar of a minimized window.
Bugfixes
- Casting powers on commands was not possible if town name was extremely long, as the name covered the tab to add a spell.
- God powers were not available in every city
- Improved loot display in commands overview
- Fixed endless scrolling for reports in different browsers
- The helmet of invisibility locked commands for the attacker as well
- The quickbar sub-menus were displayed under windows
- Quickbar icons were not shown after the players edited a menu entry
- Quickbar submenus disappeared if the players moved the mouse too slowly
- Resources now update after celebrating city festival
- The trade menu bubbles did not get updated after trading in the market or using the premium overview
- Improved performance of map in IE
- In some cases flags for founding new towns were missing
- Improved visibility of banned players in alliance member list
- Message preview was broken is published reports were contained in the message
- Command arrivals and the actual fight were different
- Night bonus was displayed although command arrival was not in the night bonus
- Sometimes the wrong divine power was extended
- Sometimes window switched to the first tab without interaction
- Battle animations in reports did not display units of hades
- the sea borders where different for some islands
- The unix timestamps were shown on revolts
- When registering through an external partner, a part of the background screen was missing.
- Demolition mousepopups refresh now (happy demolishing)
- It was impossible to reach the info window from conquest commands
- Fixed update ranking which was in some cases not working
- Pagination in the public reports tab did not work
- Players did not see an icon for the town info if it was a ghost town
- In some cases Opera displayed a useless scrollbar on the reply message page
- The trade reports table was too large and endless scrolling didn't work
- Clarified description of the power "resurrection" - only land units are affected
- Some whitespace was added between maximum trade capacity and the resources
- Invite button was shown although a player was already member of the their own alliance
- The farm village expansion graphics were in wrong order
- The spell icons in the commands overview were missing
- Town and player links did not work in IE 7
- Captcha caused errors in mass mails
- Buttons for building were active in the senate although player had not enough population for construction
- A useless scrollbar from the phoenician trader, which appeared in some cases, was removed
- BBCodes font size list was not visible in Chrome
- In some cases the compass layout was broken
- A new font for Korea was added
Version 2.02
Grepolis was updated to version 2.02 on May 3, 2011.
Features/Changes:
- Player now receive a daily reward when logging in. Each day in a row they log into the game, the reward is raised a little. At the 5th step, player will get the maximum reward. It stays at the 5th step until the player misses a day. Then the reward is set back to the 1st step.
- The layout of the market has been revamped.
- If a player has researched booty, he can now choose among normal and doubled values when requesting resources from a farming village.
- The layout of the world selection page has been changed.
- Alliance leader and founder can now see in alliance members overview, if a player from their alliance is banned.
- Ghost towns now have frazzled flags.
- Added a morale calculator to the simulator. By clicking on the morale picture, a player name can be entered. The simulator will calculate the moral for attacking this player and fill up the respective field in simulator.
- Added a pop-up to the server time showing the server time without considering the timezone the player has configured in his settings.
- Town info now shows ocean number and co-ordinates of this town.
- Defender now see the battle points they will receive after an attack in their fight reports.
Bugfixes
- Arrival time of phoenician trader shown in docks now takes custom timezone-setting into consideration.
- Fixed the trading of wood via trade overview for IE8.
- Fixed a bug where fertility improvement could sometimes show a wrong number of units in town and unit order queue.
- Fixed the world selection screen to break sometimes in Korea.
- Fixed some layout issues with the cast tab in town info window.
- Version number in settings window is now shown correctly in IE7.
- Menus that were not clickable in IE7 are now fixed.
- Fixed a bug where no towns were shown on mini map in IE.
- Alliance subforums are no longer shown as unread if opened.
- Map tool tip for farm towns can no longer show floating point numbers.
- Fixed a bug where player could get extra research points in the academy.
- Auto-complete for alliance rankings now works.
- Starting a revolt works with IE now.
- JavaScript optimizations to improve speed especially for IE.
- Farm towns now increase their expansion stage properly in all cases.
- Notifications can no longer rearrange themselves causing new notifications to appear at the bottom.
- Point award is now shown correctly in profile after receiving it.
- Player should no longer log out when pressing enter in message and report window.
- Removed a bug where player get an error message about a stack overflow when using IE.
- When reloading the entire page, the active town is no longer reset to the first town from the player's town list.
- Fixed the time indicator in storage. It was partially shown behind the background for some languages.
- Players can no longer avoid a permanent ban when deleting their accounts.
- Fixed Page numbers in endless scrolling areas. In some cases they showed odd values.
- When a player has lost his last town, he will now be redirected to the login page.
- When casting a power on a command, the success message will now be shown correctly.
- Removed useless scrollbar shown when creating a new message.
- Fixed the confirm revert dialogue in academy.
- Fixed a bug where units from an attack window are reset if a docks or barracks window is open and a unit from docks or barracks is finished.
- Fixed a bug where towns and islands are not displayed in the middle of the minimap when opening the game.
- Fixed a bug where players could not mark alliances and other players in Opera.
- Units are now updated correctly after an incoming attack hits.
- Slider icon is now displayed properly.
- Other minor fixes (I will try to find out more about these)
Version 1.26.6
On April 20th 2011, All Non 2.0 worlds were updated to version 1.26.6.
Bugfixes:
- New registered users only see a white screen
- The Colony ship was immortal when he was sent with a Fire-ship
- Some players got a wrong e-mail activation code
- If empty transport ships return to their city, and this city is being colonized, minute-loop peacetime reports would occur.
- The arrival time in the units tab on a map displayed the wrong time
- Blocked users got a message when they try to send a message
- Player names with two spaces wouldn't displayed properly with BBCode
- Building-finished-emails were sent if a player was logged in
- "Town is missing you"-mail is sent to banned players
- Some ghost towns had militia
- Wrong population count in premium overview
- Facebook connect works with IE8 now
- Attack message was shown on a support command
- Trading time was missing in premium overview
- Mood inconsistencies in farm-village-reports
- It was possible to recruit all 8 myth. units in one town.
- Switching to another result page in "best attacker" search ranking didn't worked
- In premium recruit overview there were negative values after recruiting orders
- Drag&drop problem in premium overviews with IE9 was solved
- Changing the award visibility did not worked
Version 2.01
On April 19th 2011, Grepolis was updated to version 2.01
Features/Changes:
- Premium: Players can get an optional notification when their building queue is completely finished
- New Chat window system
- Redesigned market window
Bugfixes:
- Mood in map-popup refreshes after claiming loads or units from a farm town
- Commands in menu-bubbles did not hide the cancel button after ten minutes
- Tool tips on returning commands in menu-bubbles show correct string now
- Resources were not updated after a trade was finished
- Casted spells under the town name were not removed when they were done
- City foundations were shown on wrong positions
- Quickbar was not updated after editing
- Trying to leave an alliance as last founder removed the window tabs
- Player and town count in alliances mismatched to real values
- Alliance forum names were not displayed correct
- Remove alliances from shared forum was impossible
- Closing windows that overlay the tutorial window was impossible
- When a power was casted, the report-link was not working
- Construction images for storage were not correct
- After using the wrong captcha code it was impossible to send messages (for mass mails)
- Moving messages or reports to folders did not work
- After joining an alliance flags on map did not get refreshed
- An island was missing on the minimap...But we eventually found it ;)
- Problems when clicking several times on "Jump to current city" and "Jump to these coordinates" are resolved
- In some cases a scrollbar appeared in the dialog windows
- Auto-filling units into the simulator did not work if the building window was open
- Trade ratio text was displaced
- Espionage and the hide window buttons were conflicting each other
- Hammer in city-overview was not clickable twice
- If a planned attack is set in the past the attack-planer shows now notifies the player
- Recruiting all mythological units was possible with any god...Sorry that was fix
- Farm tutorial shows a hint if the player has completed the current step already
- If you interacted with the minimap the tutorial was closed automatically
- Some first tabs of windows were missing
- Missing popups were added
- Missing translations were added
- The world-wonders era starts after 6 months (instead of 9 months)
Version 1.26.5
On March 9th 2011, Grepolis was updated to version 1.26.5.
Features/Changes:
- The number of spies that were sent to the same town are know shown
- Only Players with validated email address can send massmails now.
- A Grepolis 2.0 marker was added in "select new world" window. Players will be able to see if the world they join is a 2.0 world or not.
Bugfixes:
- There were some problems with attacks that arrive at the same time.
- In the alliance-forum some threads with a lot of published reports caused JavaScript errors.
- Fake "incoming attacks" were fixed
- Bolted temples now produce favour according to their diminished levels.
- Bolted markets now trade resources according to their diminished levels.
Version 1.26.3
On February 2nd 2011, Grepolis was updated to version 1.26.3.
Features/Changes:
- Players will be able to see their vacation log
Bug Fixes:
- The premium commands overview icon was missing
- The player color in a map can be deleted now, even if a player no longer exist
- You can now see the two last festivals in premium culture overview with IE
- Player can now receive the "early game over" award at any time in the game.
- Attackable bans don't work when vacation mode is active
- Clock times in the alliance forum should now show the correct time.
- The "best X of the day" awards were shown in the forum and in messages
- Divine units now work correctly in the simulator
- Small building time divergences with the units were fixed.
- In premium overview -> on town info, the research was taken from the current town, not from town where the units originated
- In premium overview -> town groups -> towns were occasionally sorted in the wrong order
- In premium overview -> Recruitment overview -> table was broke