Worlds: Difference between revisions
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=World Settings= | |||
A world is another word for a game server. Each world contains the same fundamentals of Grepolis except for minor changes in settings (see below). A player can join multiple worlds with the same account, however you can not play the same world with two different accounts. A list of all worlds and their settings can be found by clicking the links below. You will be redirected to a page with all the worlds for your server. | |||
{| border="1px" cellpadding="2px" cellspacing="0" | |||
! width="125px" | <center>'''Setting'''</center> | |||
! | <center>'''Description'''</center> | |||
! width="130px" |<center>'''Values'''</center> | |||
|- | |||
| World Speed | |||
| World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. | |||
| Range: 1+<br />Default: 1 | |||
|- | |||
| Unit Speed | |||
| Unit Speed determines the speed at which units travel across the map. | |||
| Range: 1+<br />Default: 1 | |||
|- | |||
| Trade Speed | |||
| Trade Speed determines the speed at which merchants travel across the map. | |||
| Range: 1+<br />Default: 1 | |||
|- | |||
| Night Bonus | |||
| The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value. | |||
| Range: On / Off<br />Default: Deactivated | |||
|- | |||
| Beginner Protection | |||
| The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. | |||
| Range: 0+ Days<br />Default: 7 Days | |||
|- | |||
| Conquer System | |||
| Either [[Revolt]] system or [[Conquest]] system. | |||
| N/A | |||
|- | |||
| [[Morale]] | |||
| Morale weakens the advantage of a stronger player when attacking a severely weaker player. | |||
| Range: Active ''(on every new world unless otherwise specified'' | |||
|- | |||
| Alliance Cap | |||
| The maximum number of players allowed to be in one alliance at at the same time. | |||
| Range: 2+<br />Default: Unlimited | |||
|- | |||
| Heroes | |||
| Whether or not heroes are on the world. | |||
| Range: Active/Inactive <br />Default: Active | |||
|} | |||
==Peacetime== | |||
Sometimes there may be a special event/holiday going on where you will be away for a few days. A peacetime is a period of time where a player may not be attacked. Please check the forum for the announcement of a peacetime. | |||
{{Template:Worlds}} | {{Template:Worlds}} | ||
[[Category:Index]] [[Category:Worlds]] | [[Category:Index]] [[Category:Worlds]] |
Revision as of 22:01, 27 August 2017
World Settings
A world is another word for a game server. Each world contains the same fundamentals of Grepolis except for minor changes in settings (see below). A player can join multiple worlds with the same account, however you can not play the same world with two different accounts. A list of all worlds and their settings can be found by clicking the links below. You will be redirected to a page with all the worlds for your server.
World Speed | World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. | Range: 1+ Default: 1 |
Unit Speed | Unit Speed determines the speed at which units travel across the map. | Range: 1+ Default: 1 |
Trade Speed | Trade Speed determines the speed at which merchants travel across the map. | Range: 1+ Default: 1 |
Night Bonus | The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value. | Range: On / Off Default: Deactivated |
Beginner Protection | The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. | Range: 0+ Days Default: 7 Days |
Conquer System | Either Revolt system or Conquest system. | N/A |
Morale | Morale weakens the advantage of a stronger player when attacking a severely weaker player. | Range: Active (on every new world unless otherwise specified |
Alliance Cap | The maximum number of players allowed to be in one alliance at at the same time. | Range: 2+ Default: Unlimited |
Heroes | Whether or not heroes are on the world. | Range: Active/Inactive Default: Active |
Peacetime
Sometimes there may be a special event/holiday going on where you will be away for a few days. A peacetime is a period of time where a player may not be attacked. Please check the forum for the announcement of a peacetime.
World Information
This is the new world information section. You can find information about EN (International), US (United States), and ZZ (Beta) worlds by clicking one of the below links.
International Server Worlds |
Description: This page contains the information for the International Server worlds.
You may play the International Server here. |
United States Server Worlds |
Description: This page contains the information for the United States Server worlds.
You may play the United States Server here. |
Beta Server Worlds |
Description: This page contains the information for the Beta Server worlds.
You may play the Beta Server here. |