City Effects: Difference between revisions
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|align="center"|'''Tyche's Illumination''' | |align="center"|'''Tyche's Illumination''' | ||
|align="center"|[[File: | |align="center"|[[File:Tyche attack.png]] | ||
|align="center"|The units of the city are 10% more efficient in attacking for X weeks. | |align="center"|The units of the city are 10% more efficient in attacking for X weeks. | ||
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|align="center"|'''Tyche's Encouragement''' | |align="center"|'''Tyche's Encouragement''' | ||
|align="center"|[[File: | |align="center"|[[File:Tych defense.png]] | ||
|align="center"|The units of the city are 5% more efficient in defending for X weeks. | |align="center"|The units of the city are 5% more efficient in defending for X weeks. | ||
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Revision as of 14:07, 9 September 2017
During certain periods, you will be able to activate numerous effects on your cities.
Please note that effects will NO LONGER stack as of Wednesday, April 19th, 2017!! The more powerful effect will override the lesser effects.
Epic Effects > Rare Effects > Regular Effects
Combat
Combat Bonuses
Regular Bonuses
These boosts aid your military.
Name | Icon | Effect |
---|---|---|
Improved Attack | The units of the city fight with 10% more offensive strength for X time. | |
Myrmidon Attack | The units of the city fight with 10% more offensive strength while losing 10% defensive strength for 12 hours. | |
Improved Defense | The units of the city fight with 5% more defensive strength for X time. | |
Trojan Defense | You receive an additional 5 militia per farm level up to level 25 and your walls are increased by one level for 12 hours. | |
Accelerated Recruitment | The recruitment of ALL units in the city is accelerated by 30% for X time. | |
Heightened Senses | The battle points earned by your units fighting are doubled for 12 hours. | |
Improved Troop Movement | Your troops move 30% faster for X time while attacking. | |
Tyche's Illumination | The units of the city are 10% more efficient in attacking for X weeks. | |
Tyche's Encouragement | File:Tych defense.png | The units of the city are 5% more efficient in defending for X weeks. |
Tyche's Motivation | The recruitment of all units in the city is accelerated by 20% for X weeks. |
Rare Bonuses
Epic Bonuses
Combat Penalties
Name | Icon | Effect |
---|---|---|
Attack Penalty | The units of the city fight with Y% less offensive strength for X time. | |
Defense Penalty | The units of the city fight with Y% less defensive strength for X time. |
Unit Reinforcements
These boosts provide you with various types of units.
Land Unit Reinforcements
Name | Icon | Effect |
---|---|---|
Lightship Reinforcement | You will receive 16 lightships per hour for X hours. | |
Bireme Reinforcement | You will receive 16 biremes per hour for X hours. |
Mythical Unit Reinforcements
Heroes
These boosts aid your heroes.
Coins
Name | Icon | Effect |
---|---|---|
Coins of War | You will receive X coins of war. | |
Coins of Wisdom | You will receive X coins of wisdom. |
Experience
Rituals
Rituals provide additional effects to divine powers.
Resources
Resource Boosts
Regular Bonuses
These boosts will give you more resources.
Rare Bonuses
Epic Bonuses
Resource Penalties
City
These boosts help with city related tasks.
Regular Bonuses
Rare Bonuses
Name | Icon | Effect |
---|---|---|
Efficient Architects (rare) | New building orders are reduced by 25% for X time. |
Epic Bonuses
Name | Icon | Effect |
---|---|---|
Efficient Architects (epic) | New building orders are reduced by 50% for X time. |