City Effects: Difference between revisions
Jump to navigation
Line 119: | Line 119: | ||
!width="400px" | Effect | !width="400px" | Effect | ||
|- | |- | ||
|align="center"|''' | |align="center"|'''Side by side with Archers''' | ||
|align="center"|[[File:Instant archers.png]] | |align="center"|[[File:Instant archers.png]] | ||
|align="center"|Your selected city receives X Archer(s). | |align="center"|Your selected city receives X Archer(s). | ||
|- | |- | ||
|align="center"|''' | |align="center"|'''Side by side with Hoplites''' | ||
|align="center"|[[File:Instant hoplites.png]] | |align="center"|[[File:Instant hoplites.png]] | ||
|align="center"|Your selected city receives X Hoplite(s). | |align="center"|Your selected city receives X Hoplite(s). | ||
|- | |- | ||
|align="center"|''' | |align="center"|'''Side by side with Swordsmen''' | ||
|align="center"|[[File:Instant swordsmen.png]] | |align="center"|[[File:Instant swordsmen.png]] | ||
|align="center"|Your selected city receives X Swordsmen. | |align="center"|Your selected city receives X Swordsmen. | ||
|- | |- | ||
|align="center"|''' | |align="center"|'''Side by side with Slingers''' | ||
|align="center"|[[File:Instant slingers.png]] | |align="center"|[[File:Instant slingers.png]] | ||
|align="center"|Your selected city receives X Slinger(s). | |align="center"|Your selected city receives X Slinger(s). | ||
|- | |- | ||
|align="center"|''' | |align="center"|'''Side by side with Horsemen''' | ||
|align="center"|[[File:Instant horsemen.png]] | |align="center"|[[File:Instant horsemen.png]] | ||
|align="center"|Your selected city receives X Horsemen. | |align="center"|Your selected city receives X Horsemen. | ||
|- | |- | ||
|align="center"|''' | |align="center"|'''Side by side with Chariots''' | ||
|align="center"|[[File:Instant chariots.png]] | |align="center"|[[File:Instant chariots.png]] | ||
|align="center"|Your selected city receives X Chariot(s). | |align="center"|Your selected city receives X Chariot(s). | ||
|- | |- | ||
|align="center"|''' | |align="center"|'''Side by side with Catapults''' | ||
|align="center"|[[File:Instant catapults.png]] | |align="center"|[[File:Instant catapults.png]] | ||
|align="center"|Your selected city receives X Catapult(s). | |align="center"|Your selected city receives X Catapult(s). |
Revision as of 00:55, 27 December 2017
During certain periods, you will be able to activate numerous effects on your cities.
Please note that effects will NO LONGER stack as of Wednesday, April 19th, 2017!! The more powerful effect will override the lesser effects.
Epic Effects > Rare Effects > Regular Effects
Combat
Combat Bonuses
Regular Bonuses
These boosts aid your military.
Rare Bonuses
Epic Bonuses
Combat Penalties
Name | Icon | Effect |
---|---|---|
Attack Penalty | The units of the city fight with Y% less offensive strength for X time. | |
Defense Penalty | The units of the city fight with Y% less defensive strength for X time. |
Unit Reinforcements
These boosts provide you with various types of units.
Instant Land Units
Land Unit Reinforcements
Name | Icon | Effect |
---|---|---|
Lightship Reinforcement | You will receive Y lightships per hour for X hours. | |
Bireme Reinforcement | You will receive Y biremes per hour for X hours. |
Instant Mythical Units
Mythical Unit Reinforcements
Heroes
These boosts aid your heroes.
Coins
Name | Icon | Effect |
---|---|---|
Coins of War | You will receive X coins of war. | |
Coins of Wisdom | You will receive X coins of wisdom. | |
Coins of War and Wisdom | You will receive X coins of war and Y coins ofwisdom. |
Experience
Rituals
Rituals provide additional effects to divine powers.
Resources
Resource Boosts
Regular Bonuses
These boosts will give you more resources.
Rare Bonuses
Epic Bonuses
Resource Penalties
City
These boosts help with city related tasks.
Regular Bonuses
Rare Bonuses
Name | Icon | Effect |
---|---|---|
Efficient Architects (rare) | New building orders are reduced by 25% for X time. |
Epic Bonuses
Name | Icon | Effect |
---|---|---|
Efficient Architects (epic) | New building orders are reduced by 50% for X time. |