2012 Changelogs: Difference between revisions
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==Version 2.19== | ==Version 2.19== | ||
==Version 2.18== | ==Version 2.18== | ||
Grepolis was updated to version 2.18 on January 24, 2012. | |||
===Features/Changes:=== | |||
*Players who have received the award "victor of world xxx", now have the possibility to download their winning certificate into their profiles via the profile window. | |||
*The unit requirement bar is no longer shown in farm towns which are revolting. | |||
*The town drop-down list now has up to 3 columns. This will improve the usability for players with numerous cities. | |||
*The process of sending resources to wonders was improved for non premium players. | |||
===Bugfixes=== | |||
*If a player founds a town, it will no longer carry the same default name as the first original city. This way all city names will be unique from one player. | |||
*A bug was fixed that allowed players to stay in VM for an extended period of time. | |||
*The "Heroic Tactician" award was missing for some players. They will now receive the award as intended. | |||
*Players should now be able to login normally if deletion of old notifications fail. | |||
*The world wonder tab disappeared after players switched to it in the alliance tool. | |||
*TheMouse over pop-ups for the god pictures are now translated correctly in the god overview. | |||
*The drag&drop functionality in the reports window was not working when players went to a different page. This issue is now solved. | |||
*In some cases the ceramics research did not affect the storage volume. This was corrected. | |||
*The Page selection in alliance forum should no longer be out of sight when the forum title is too long. | |||
*The "endless scrolling" in the reports window was fixed. | |||
*The farm quick bar links once again work as intended. | |||
*After switching the town the bonus of the trade office was not considered in the farm town popups on islands. This is now correctly considered. | |||
*"Plague" is now correctly being treated as a negative spell. | |||
*It should now be possible to add players with a lot of special chars to the recipient list | |||
*In some cases the trade ratio formula in the market was wrong. This will no longer be the case. | |||
*The current town resources were not updated after a mass starting culture activities. | |||
*World wonders could be built faster then intended. This is now fixed. | |||
*Some players who were placed at the edge of the world couldn't farm. They now demand extensively once more . | |||
*The sliders in cave overview were improved. | |||
*A bug was fixed where a linebreak in senate occurred, when building was on max level | |||
*The city overview graphics were missing when demolishing a certain building, but now are shown as intended. | |||
*The City overview now displays the night graphics correctly. | |||
*Some player could not use build time reduction even though he had enough gold. This is now fixed. | |||
*Sometimes support was in town but had no units. The deserters are now supporting once again. | |||
*There is now a check to see if the town has enough population after opening a present. | |||
*An issue was fixed in which commands in the command overview disappeared too early. | |||
*Celebrations were also started in towns that were under siege when starting them for all towns. this is no longer the case. | |||
*Mass start of celebrations in culture overview didn't work in IE8 | |||
*The animations in reports were redundant | |||
*An error occurred in the town overview if players switched to it from the cave overview. | |||
*The 'Deselect active group' link disappeared when players had ten town groups in their overview. This is now solved. | |||
*When players maximized the alliance forum, the title is not correctly shown in the browser tab. | |||
*the world wonder icons in the alliance window have been re-positioned and improved | |||
*The page system in the recruit overview now works correctly in IE 8 | |||
*Trading between towns did not take the respective town positions into account. | |||
*Published reports of the Athena Spell 'Wisdom' are now displayed properly. | |||
*Some players could not jump to the maximized alliance forum window. | |||
*The trade ratio in island mouse-popups is now refreshes after trading with farm towns. | |||
*World wonder should no longer disappear from the map when toggling to them. | |||
*A style issue in the phoenician trader window occured when the town name was too long. | |||
*The Farm tutorial produced an error during the attack step. | |||
*Some translations were fixed. | |||
*Missing graphics were added. | |||
*Style issues in IE7 were fixed. | |||
*Player can now cancel one colony ship, when they send more than one CS to conquer a city. | |||
*Mails received by players in vacation are no longer deleted after a period of time. | |||
*Claiming units from farm towns are now taken into consideration for the trainer award. | |||
*The agora now displays the correct number of towns after a restart. | |||
*The error message after restarting will no longer appear. | |||
*Supporting troops can now once again be cancelled. | |||
*The trade window now works properly when other windows are open. | |||
*The style and translation issues with the award 'heroic tactitian' were fixed. | |||
*The temple style issues were corrected. | |||
*The Conquest information window now displays the correct town name | |||
*IE7 issues were fixed | |||
*Multiple trade windows now update correctly when they are simultaneously open. | |||
*Call of the ocean and population growth should work correct now (party!). | |||
*Cancelling support should no longer lead to empty commands in some rare cases. | |||
*Transport ships no longer start to fight when they return to their hometown, which is being conquered at their time of arrival. | |||
*The notebook step in curator tutorial was removed. | |||
*Players now receive the correct amount of resources when logging out before the vacation mode starts. | |||
*World wonder now react correctly when players are removed from an alliance. | |||
*The info icon after clicking the name of the wonder was removed as it was redundant | |||
*Sending mass-mails to alliance members should now work properly | |||
*Some farmers had to be resettled to give players enough space for world wonders. They are adapting to their new homes quite well. | |||
*Troops should no longer disappear (this was a rare bug) | |||
*The map issues with the world wonder construction sites were solved. | |||
*The layout for the login screen was fixed. | |||
*Timing issues were corrected. | |||
*iOS user can now use the map as intended. | |||
*Players are now able to remove an alliance properly(even if they are the only member). | |||
*The Wonder tab in the alliance window is no longer displayed on worlds without wonders. | |||
*A bug in which incoming attacks caused error messages during the login process was fixed. | |||
*Some commands did not have a target destination. This issue is resolved. | |||
*A town colonization bug was rectified | |||
*Players connected to facebook can now change their password properly |
Revision as of 01:27, 3 August 2017
Version 2.33
On December 13, 2012, Grepolis was updated to version 2.33
Features/changes
- Implementation of a new menu design - The main screen ingame has been reworked, giving a sleek new interface to Grepolis;
- Added a new welcome window when a player starts on a world;
- Improvement of the quest system:
- The existing quest system has been improved by changing and adding new quests to the tutorial quests at the beginning of the game. The new quests will touch on areas and elements of the game not currently covered in the tutorial;
- During the farming part of the tutorial, the troop movement button is disabled, making the tutorial flow in a more natural manner;
- Several construction based game balance changes in the Senate:
- The temple and the City Wall have been swapped in the construction tree;
- New Temple build requirements: Quarry level 3 and Senate level 3;
- New City Wall requirements: Temple level 3 and Senate level 5;
- The Market place and the Cave have been swapped in the construction tree;
- New Market place requirements: Senate level 5; Warehouse level 5;
- New Cave requirements: Senate level 10; Market place level 4; Warehouse level 7;
- Added a new mythical unit to the game: the Divine envoy! This special mythical unit is available for all gods, and can support any city, not just those who worship the same god;
Bugfixes
- Several bugs relating to the attack planner have been fixed:
- A wrong error message was displayed when creating a plan via run-time overview;
- The graphical background graphics was 2px too small;
- The units count was not correct for more than one planned attack;
- The "Close" button picture was behind the amount of units sometimes;
- The scroll bar was missing in run time overview on Internet Explorer 8;
- The text was missing on the pagination pop-up window.
- The scroll bar in the town info window, spell tab, has been removed;
- In some cases, the conquest could start without any colony ship nor attack ship;
- The profile text was not always shown in predefined color;
- Some translations were missing;
- Some Christmas calendar bugs have been fixed;
IOS Bugfixes
- In the trade overview, iOS users are now able to drag and drop the towns;
Version 2.32
On November 28 2016, Grepolis was updated to version 2.32.
Changes & Improvements
- Red error messages are displayed longer now;
- The building time of the first building levels has been decreased on warrior worlds;
- The building time in the first city of a player for buildings with lower target level than 11 is now reduced by a factor.
Bugfixes
- The crown displayed on player profiles after finishing 7/7 world wonders was not displayed on all worlds anymore;
- Battle points were not displayed for the attacker anymore when all units got defeated;
- There was a layout issue in claim resources window;
- Many issues with the attack planner have been fixed:
- Plan name link was not working;
- Time was not updating;
- Morale was displayed as a float number;
- Graphical issue, incorrect background position;
- Columns were not correctly aligned after hiding units;
- Editing an attack plan with an account with a different local time caused the arrival time to change;
- Wrong date inserted/Date unintentionally updated.
- Colonization ship caused revolt in ghost town without a reason in some special cases;
- Sorting troops was working only once in agora;
- Some awards weren't visible in the list;
- The worlds were closing 1 day later than they should;
- Incorrect amount of resources displayed as on its way when trading;
- Some players couldn't change their password due to characters limit;
- Filtering commands in command overview didn't work;
- Confirmation dialogue can say "0 Gold" if you wanted two halve the build time of units;
- Daily awards could be given out several times;
- Some players missed the daily reward even if they claimed rewards every day;
- Olympic Games organize button was sometimes inactive;
- Time was not updating in the attack planner;
- The quest system was starting for old players, if they colonize a town;
Version 2.31
On November 6 2016, Grepolis was updated to version 2.31.
Changes & Improvements
- Complete re-factorization of the attack planner and implementation of the run time calculator, an additional feature for the attack planner;
- On the profile, only the current world awards are now displayed. The other awards can be displayed via settings;
- Players can now zoom in & zoom out the mini-map with the magnifying glass/lens;
- Improved Command overview:
- Option to change town group within the window;
- Search through alliance and player names;
Bugfixes
- When alliance forum was maximized, it was not possible to enter the CAPTCHA;
- There was a display issue with the battle points in reports: if a player was attacking a town he was also supporting, the displayed points were from his support and not from his attack;
- Recruiting new units was not possible through the troops overview;
- When trading with farm villages, a double click on the "Trade" button triggered two trade movements;
- Several bugs on Internet Explorer 8 and 9 have been fixed:
- A display issue caused the mini-map to appear blank from time to time when scrolling the map;
- The magnifying glass/lens was not working anymore;
- There was a crash of the map after zooming.
- Fixed a graphical glitch in the attack window during night mode;
- Fixed issues with sliders in the cave;
- The recruit overview is now properly updated after recruiting units;
- The maximized forum was sometimes not loading, giving the error: "TypeError: Game.img is not a function".
IOS Features/Changes
- The two finger scroll gesture has been removed;
- Added a special welcome message with tips for iPad users;
- Added a "double-tap" gesture on town name: it's now possible to change the town name on iOS;
IOS BugFixes
- Bot protection: the CAPTCHA can now be submitted on iOS without closing the on-screen keyboard;
- The quick bar is now usable again on iOS.
Version 2.30
Version 2.29
Version 2.28
Version 2.27
Version 2.25
Version 2.24
Version 2.23
Version 2.22
Version 2.21
Version 2.20
Version 2.19
Version 2.18
Grepolis was updated to version 2.18 on January 24, 2012.
Features/Changes:
- Players who have received the award "victor of world xxx", now have the possibility to download their winning certificate into their profiles via the profile window.
- The unit requirement bar is no longer shown in farm towns which are revolting.
- The town drop-down list now has up to 3 columns. This will improve the usability for players with numerous cities.
- The process of sending resources to wonders was improved for non premium players.
Bugfixes
- If a player founds a town, it will no longer carry the same default name as the first original city. This way all city names will be unique from one player.
- A bug was fixed that allowed players to stay in VM for an extended period of time.
- The "Heroic Tactician" award was missing for some players. They will now receive the award as intended.
- Players should now be able to login normally if deletion of old notifications fail.
- The world wonder tab disappeared after players switched to it in the alliance tool.
- TheMouse over pop-ups for the god pictures are now translated correctly in the god overview.
- The drag&drop functionality in the reports window was not working when players went to a different page. This issue is now solved.
- In some cases the ceramics research did not affect the storage volume. This was corrected.
- The Page selection in alliance forum should no longer be out of sight when the forum title is too long.
- The "endless scrolling" in the reports window was fixed.
- The farm quick bar links once again work as intended.
- After switching the town the bonus of the trade office was not considered in the farm town popups on islands. This is now correctly considered.
- "Plague" is now correctly being treated as a negative spell.
- It should now be possible to add players with a lot of special chars to the recipient list
- In some cases the trade ratio formula in the market was wrong. This will no longer be the case.
- The current town resources were not updated after a mass starting culture activities.
- World wonders could be built faster then intended. This is now fixed.
- Some players who were placed at the edge of the world couldn't farm. They now demand extensively once more .
- The sliders in cave overview were improved.
- A bug was fixed where a linebreak in senate occurred, when building was on max level
- The city overview graphics were missing when demolishing a certain building, but now are shown as intended.
- The City overview now displays the night graphics correctly.
- Some player could not use build time reduction even though he had enough gold. This is now fixed.
- Sometimes support was in town but had no units. The deserters are now supporting once again.
- There is now a check to see if the town has enough population after opening a present.
- An issue was fixed in which commands in the command overview disappeared too early.
- Celebrations were also started in towns that were under siege when starting them for all towns. this is no longer the case.
- Mass start of celebrations in culture overview didn't work in IE8
- The animations in reports were redundant
- An error occurred in the town overview if players switched to it from the cave overview.
- The 'Deselect active group' link disappeared when players had ten town groups in their overview. This is now solved.
- When players maximized the alliance forum, the title is not correctly shown in the browser tab.
- the world wonder icons in the alliance window have been re-positioned and improved
- The page system in the recruit overview now works correctly in IE 8
- Trading between towns did not take the respective town positions into account.
- Published reports of the Athena Spell 'Wisdom' are now displayed properly.
- Some players could not jump to the maximized alliance forum window.
- The trade ratio in island mouse-popups is now refreshes after trading with farm towns.
- World wonder should no longer disappear from the map when toggling to them.
- A style issue in the phoenician trader window occured when the town name was too long.
- The Farm tutorial produced an error during the attack step.
- Some translations were fixed.
- Missing graphics were added.
- Style issues in IE7 were fixed.
- Player can now cancel one colony ship, when they send more than one CS to conquer a city.
- Mails received by players in vacation are no longer deleted after a period of time.
- Claiming units from farm towns are now taken into consideration for the trainer award.
- The agora now displays the correct number of towns after a restart.
- The error message after restarting will no longer appear.
- Supporting troops can now once again be cancelled.
- The trade window now works properly when other windows are open.
- The style and translation issues with the award 'heroic tactitian' were fixed.
- The temple style issues were corrected.
- The Conquest information window now displays the correct town name
- IE7 issues were fixed
- Multiple trade windows now update correctly when they are simultaneously open.
- Call of the ocean and population growth should work correct now (party!).
- Cancelling support should no longer lead to empty commands in some rare cases.
- Transport ships no longer start to fight when they return to their hometown, which is being conquered at their time of arrival.
- The notebook step in curator tutorial was removed.
- Players now receive the correct amount of resources when logging out before the vacation mode starts.
- World wonder now react correctly when players are removed from an alliance.
- The info icon after clicking the name of the wonder was removed as it was redundant
- Sending mass-mails to alliance members should now work properly
- Some farmers had to be resettled to give players enough space for world wonders. They are adapting to their new homes quite well.
- Troops should no longer disappear (this was a rare bug)
- The map issues with the world wonder construction sites were solved.
- The layout for the login screen was fixed.
- Timing issues were corrected.
- iOS user can now use the map as intended.
- Players are now able to remove an alliance properly(even if they are the only member).
- The Wonder tab in the alliance window is no longer displayed on worlds without wonders.
- A bug in which incoming attacks caused error messages during the login process was fixed.
- Some commands did not have a target destination. This issue is resolved.
- A town colonization bug was rectified
- Players connected to facebook can now change their password properly