Hero Worlds: Difference between revisions
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Revision as of 17:46, 15 February 2013
In the dawn of the Era of World Wonders, when alliances are fighting for control of the 7 Wonders, the Age of Heroes will begin. This 2.0 Feature will bring about new units, divine powers, increased armies, and much more. There will be a number of ways in which a player can access the Hero Worlds once they have opened.
Hero Worlds
A Hero World is an extension of the normal Grepolis worlds. These worlds offer a new goddess with new powers and mythical units, increased building levels and new structure graphics. In addition to that the Hero World academies offer brand new technologies, which will add new dimensions to the game. Hero Worlds were created specifically for experienced players. All players who have the "Ruler of X" or "Master of X" award may enter the Hero Worlds. The "Heroic tactician award" is required for players who are not in the winning alliance as a prerequisite to enter the Hero Worlds. This award can be earned in the normal Grepolis Warrior worlds.
Basic Hero World Rules
To qualify for Heroworld entry, the player must earn the award Heroic Tactician Award.
Heroic Tactician
- The award Heroic Tactician is the key to enter the Heroworlds.
Heroic Tactician
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- To obtain the Award you must complete the following 5 challenges:
Requirement | Challenge | Number |
---|---|---|
1 | Found a city | 1 |
2 | Takeover a city | 1 |
3 | Cast a divine spell | 100 |
4 | Ranklisting points | 20,000 |
5 | Battlepoints | 7500 |
Improved Starting conditions
- Each player starts the game with 3 cities instead of 1 (1000, 1925, and 3185 points)
- The 3 cities are distributed on 2 different islands.
- The 2 smaller cities are always on the same island (1000 & 1925 points), whereas the largest city (3185 points) is isolated nearby.
- 3 farming villages will be available on each island.
- The building levels of the cities will be as followed:
Structure | City 1 (1000) | City 2 (1925) | City 3 (3185) |
---|---|---|---|
Senate | 10 | 12 | 15 |
Cave | 5 | 5 | 7 |
Warehouse | 7 | 15 | 18 |
Farm | 8 | 12 | 16 |
Resource Mines (Timber Camp, Quarry, Silver Mine) | 17 | 28 | 33 |
Marketplace | 0 | 1 | 7 |
Docks | 0 | 0 | 1 |
Barracks | 5 | 5 | 5 |
Wall | 5 | 10 | 15 |
Academy | 5 | 10 | 13 |
Temple | 0 | 0 | 1 |
Increased Building levels and Resource capacity:
- Warehouse: 30 + 5 = 35
- Farm: 40 + 5 = 45
- Academy: 30 + 6 = 36
- Temple: 25 + 5 = 30
Players that construct at least 4 of the 7 world wonders to level 10 simultaneously in a 2.0 world will receive the award Master of X. Players with this award will play on the Hero Worlds with a 10% max favor bonus (500+50=550) as a reward for their efforts.
Academy/Research
As the academy is available from the beginning in all cities, players will be able to choose which technologies they wish to learn from the start. The full research points are available to the player and are relevant to the academy level.
The academy will receive 6 new technologies for the levels 31-36.
Artemis, the Patroness of Hunters
A new god is available on the Hero Worlds, or to be precise a goddess: Artemis. She will introduce 4 new spells to the game and also add new mythical units to the battlefield.
She is a strict and gruesome god, and hostile towards all men. As ruler of the animal kingdom she is the master of the Calydonian Boar, and commands the Griffins in the sky. Her divine powers can cause her enemies to hallucinate. However she can also strengthen the aim of distance fighters and cleanse the spells of enemies. Her versatility in battle is a force to be reckoned with. |