2011 Changelogs
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Version 2.01
On April 19th 2011, Grepolis was updated to version 2.01
Features/Changes:
- Premium: Players can get an optional notification when their building queue is completely finished
- New Chat window system
- Redesigned market window
Bugfixes:
- Mood in map-popup refreshes after claiming loads or units from a farm town
- Commands in menu-bubbles did not hide the cancel button after ten minutes
- Tool tips on returning commands in menu-bubbles show correct string now
- Resources were not updated after a trade was finished
- Casted spells under the town name were not removed when they were done
- City foundations were shown on wrong positions
- Quickbar was not updated after editing
- Trying to leave an alliance as last founder removed the window tabs
- Player and town count in alliances mismatched to real values
- Alliance forum names were not displayed correct
- Remove alliances from shared forum was impossible
- Closing windows that overlay the tutorial window was impossible
- When a power was casted, the report-link was not working
- Construction images for storage were not correct
- After using the wrong captcha code it was impossible to send messages (for mass mails)
- Moving messages or reports to folders did not work
- After joining an alliance flags on map did not get refreshed
- An island was missing on the minimap...But we eventually found it ;)
- Problems when clicking several times on "Jump to current city" and "Jump to these coordinates" are resolved
- In some cases a scrollbar appeared in the dialog windows
- Auto-filling units into the simulator did not work if the building window was open
- Trade ratio text was displaced
- Espionage and the hide window buttons were conflicting each other
- Hammer in city-overview was not clickable twice
- If a planned attack is set in the past the attack-planer shows now notifies the player
- Recruiting all mythological units was possible with any god...Sorry that was fix
- Farm tutorial shows a hint if the player has completed the current step already
- If you interacted with the minimap the tutorial was closed automatically
- Some first tabs of windows were missing
- Missing popups were added
- Missing translations were added
- The world-wonders era starts after 6 months (instead of 9 months)
Version 1.26.5
On March 9th 2011, Grepolis was updated to version 1.26.5.
Features/Changes:
- The number of spies that were sent to the same town are know shown
- Only Players with validated email address can send massmails now.
- A Grepolis 2.0 marker was added in "select new world" window. Players will be able to see if the world they join is a 2.0 world or not.
Bugfixes:
- There were some problems with attacks that arrive at the same time.
- In the alliance-forum some threads with a lot of published reports caused JavaScript errors.
- Fake "incoming attacks" were fixed
- Bolted temples now produce favour according to their diminished levels.
- Bolted markets now trade resources according to their diminished levels.
Version 1.26.3
On February 2nd 2011, Grepolis was updated to version 1.26.3.
Features/Changes:
- Players will be able to see their vacation log
Bug Fixes:
- The premium commands overview icon was missing
- The player color in a map can be deleted now, even if a player no longer exist
- You can now see the two last festivals in premium culture overview with IE
- Player can now receive the "early game over" award at any time in the game.
- Attackable bans don't work when vacation mode is active
- Clock times in the alliance forum should now show the correct time.
- The "best X of the day" awards were shown in the forum and in messages
- Divine units now work correctly in the simulator
- Small building time divergences with the units were fixed.
- In premium overview -> on town info, the research was taken from the current town, not from town where the units originated
- In premium overview -> town groups -> towns were occasionally sorted in the wrong order
- In premium overview -> Recruitment overview -> table was broke