Old Version Log (Versions 1.0-1.21)

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Version 1.00


New Features:

  • Oracle and Trade Office available


Gameplay Changes:

  • Anti-timing rule: + / - 10 seconds will be immediately added to each troop movement / subtract
  • Battle Report: Marine units, the defender will now be displayed if the attacker has won the naval battle.
  • Hydra now costs 400 instead of 500 favors


Bug Fixes:

  • Research - New research snake maximum limit and are now properly displayed.
  • see bug tracker for other fixes


Version 1.01


New Features:

  • Your e-mail address can now be changed.
  • Old reports will be deleted if they have not moved to a folder.
  • BBCode: [town] [/town] will now work with the town_id because the names are no longer unique.


Gameplay Changes:

  • To cancel an ongoing colonization, you must land all OR destroy any sea units.
  • The theater production no longer increases the resources.


Bug Fixes:

  • The "Berths" bonus will now work for Fast Transport Ships.
  • In the search for resources has been switched to the capital.
  • Links to deleted player's profiles shall be displayed as plain text instead.
  • Fixed wrong message times.
  • Recent research can be undone.
  • Players can be deleted.
  • In "Call of the Ocean", naval units could not be build in the affected ports.
  • Mass mail can now be deleted.
  • Correct population displayed when demolishing buildings.


Version 1.02


New Features:

  • Seas now marked with grid lines.
  • All units are displayed, including units that are located outside the city.
  • Ability to change your password.


Bug Fixes:

  • After a successful colonization blocked public places are now freed correctly.
  • Messages now show the correct creation time / date on.
  • The correct rankings ranks are shown.
  • Fixed wrong colors on minimap
  • BB-code color is now always visible
  • Correct Crest appear in the profiles.
  • Travel time for flight units will be displayed correctly.
  • Distance between islands was sometimes calculated incorrectly.
  • It was possible, a city without Kolonisierungsschiff to colonize.
  • Walls of the defender will now display in the Battle Report


Version 1.03


New Features:

  • a player can now see all units in a conquered town, not their own troops only
  • now its possible to report affronts for messages
  • town-rotation is now possible in both direction (go to the next / previuos town)
  • a player can set their local timezone, all times will then be displayed in the local time zone


Bug Fixes:

  • god favor won't be set to 0 when a player takes over another town with another god
  • after the use of earthquake on a town population blocked by the destroyed wall will be freed
  • new-posts-flag in alliance-forum are set only when in forum are really some new posts player can read
  • images posted in forum have their own size now
  • only the alliance-founder see the alliance -delete- button
  • a player can't no longer attack a town if the town is besieged by themeselves
  • now a defenders transporter will be destroyed when an attacker has a warship only
  • auto-extend premium features works now


Version 1.04


New Features:

  • scrollable forum menu
  • marketplace sliders now start at max value
  • trade capacity is shown in market, search values are remembered
  • replace help with wiki
  • report translation mistakes / spelling mistakes
  • player profile: display town icon instead of dummy icon in town list.
  • Facebook Connect: Facebook users can sign up using their Facebook account.
  • Travel duration to farm towns are now being adjusted so statistically every player on the * * same island will have to accepted the same mean travel duration to all farm towns.


Gameplay Changes:

  • as of now catapults are more than 50% stronger


Bug Fixes:

  • When you open a town_info popup and close it immediately, so you will not longer get a blackscreen.
  • fixed description of triumphal procession
  • the powers 'transformation' & 'sea_storm' decrease now blocked population for destroyed units
  • fixed mood differences between tooltip and farm town info popup
  • sea ranking: fixed switching between result pages.
  • some IE7 fixes for market layout
  • FightReport: show naval units of defender if attacker won only the naval fight


Version 1.05


New Features:

  • construction worker are show in town overview while a new building level is in progress
  • auto-resizing world select in login box
  • added autocomplete for text inputs for player and alliances names
  • docks graphics in town overview were
  • all language versions are running on subdomains of grepolis.com now
  • alliance: flag list visible to all alliance members
  • demolishing special buildings is now possible


Gameplay Changes:

  • when academy reached level 22 or temple reached level 1 an extra information is shown
  • added vacation mode


Bug Fixes:

  • in fight simulator the amounts of mythical units are now unset automatically when another god has been selected
  • 'incorrect tarnslation? ...' button broke for languages other than german
  • height of game_footer on premium pages was too low for languages other than german
  • Units did vanish if they were sent to an abandoned town
  • Facebook Connect (diverse fixes)
  • Alliance forum right are granted to new founder if old founder was deleted
  • some IE6 fixes


Version 1.06


New Features:

  • Pico-Map display only the current ocean
  • Ban: respect ban option 'restart'
  • added autocompletion for towns bb-code


Bug Fixes:

  • no resources production in vacation mode
  • Trading with farm towns - corrected available capacity
  • some layout fixes for international versions
  • fixed "autocomplete"
  • fixed world select for safari
  • fixed storage description
  • order news by creation date
  • facebook connect js created error when facebook is blacklisted/blocked by players network and normal login would not work


Version 1.07


New Features:

  • show a question mark for units in reports, if the player is not allowed to see the units of * the defender.
  • use slider for input boxes in sending units tab
  • link existing game accounts with facebook connect
  • display sum of all incoming attacks for all towns instead of count for current town
  • Use more AjaxRequest in player settings
  • alliance invitations are sorted by date now
  • disable powers tab in town info tab for ghost towns.


Gameplay Changes:

  • zyklop: Defense against sharp 0 -> 10 | Population 42 -> 40
  • pegasus: Defense against sharp 175 -> 200 | Defense against ranged 200 -> 300 | Defense * against blunt 850 -> 900
  • rider: Defense against sharp 0 -> 1 | attack decreased to 55
  • harpy: defense against ranged increased from 0 to 1
  • improvement against walls
  • demolition_ship: population from 10 to 8, build-time reduction 8100 seconds => 4000 seconds * Reducing silver shortage and wood excess:
  • big_transporter: wood: 375 => 500, iron: 600 => 400
  • attack_ship: wood: 800 => 1300, iron: 1300 => 800
  • demolition_ship: wood: 150 => 500, iron: 750 => 150

vbold and earthquake can only be casted every 4 hours on a town.

  • sending support: it should be possible to send only transporters or colonize ship without other troups.
  • now its not longer possible to send support if the recipient player in in vacation mode
  • spying a banned players does not work now


Bug Fixes:

  • casting of "transformation" and "sea storm" was not possible.
  • bb-code buttons in player profile had not worked.
  • some threads in alliance forum could not be deleted.
  • info page of thermal was empty
  • after changing god, update times of following unit orders in barracks correctly.
  • if trader or priest is expired, calculate right resources and favor.

vsome small layout fixes

Version 1.08


New Features:

  • partial unit recall
  • Captain improves trader speed to other islands
  • available trade capacity is shown on create-offer-page
  • referral system: players can earn gold if they invite other players that achieve at least 1000 points
  • late game overview for attacks
  • late game overview for trades and resources
  • english grepo trailer on non-german markets
  • report filter
  • culture: lacking resources will be colored red
  • light units will not be killed in an attack, when transporters sink
  • ban restart: added confirmation dialog
  • restart, culture points will be reduced to 3 and killpoints wont be lost (but triumph will not be enabled)


Bug Fixes:

  • statue graphic error when no god was worshipped
  • fixed some translation problems
  • attacking with strategy breach now cuts naval attacker power in half
  • fixed white screen in spy tab when hitting enter
  • increased width of marketplace-demand/offer-table-cells
  • naval fights - in rare cases the casualties were negative
  • wrong tear down time was displayed in popup
  • fixed minor bug in BBCodes
  • conquest - decrease temple sum of old polis owner if a god was worshipped in seized town
  • fight simulator: max-value of luck-slider was 25 instead of 30
  • if a player was logged in at facebook and has NOT connected to grepolis, creation of forum account was not possible
  • increase villages of alliance when a colonialization is finished
  • fixed browser hangup when entering out of range coordinate values to jump to in map
  • fixed bug in favor production when changing a god (having multiple cities and gods)


Version 1.09


New Features:

  • new lategame overviews:
    • unit overview: recruit of new units is possible
    • building overview + possibility to upgrade/tear down with one click
    • culture overview
  • map: visualize resource bonus/loss on every island
  • night bonus displayed when a player starts his attack
  • display more information on how to use militia on the farm overview


Gameplay Changes:

  • increase militia fighting strength and number of milita per farm level
  • City Founding: increase default building levels to reach ~700 points
  • attacker win, if all attacker & defender units were killed -> conqueror will abort in this case now
  • partial unit recal: allow to recall transporters with ground units if capacity of remaining transporters is sufficient.


Bug Fixes:

  • alliance forum: These use ajax now to avoid some exceptions and for better usability
  • calculate time limit of destructive powers with game speed of world.