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You can find all changelogs from version 2.40 onwards here. :)
You can find all changelogs from version 2.40 onwards here. :)
=Version 2.44=
On Tuesday August 20th, Grepolis was updated to version 2.44. This update included a few game feature changes and fixes several bugs.
Below is a list of the changes to be implemented in the update.
==Game==
===Features/Changes:===
*The top bar on the startpages have been exchanged with the InnoGames.com portal bar;
*The Facebook like button is now available in the login box on startpages;
*Community request: the travel and arrival time are now displayed when returning units partially in the new supporting units town info window.
===Bugfixes:===
*A few Grepolympia bugs have been fixed:
**The format of the effect duration for rewards was wrong;
**The title and the description of the Athletic Hoplite Racer award was wrong;
**Grepolympia was not accessible and not working properly on Internet Explorer.
*There were some synchronization issues with awards;
*While on the demolition tab, the senate was going back to the upgrade tab when activating the curator;
*Players were not correctly registered to the game when joining the game via invite feature;
*In some cases, the farm village was over someone's town on the map;
*Login via Facebook was not available;
*An attack from Island Quest could validate two open Island Quests at once;
*The algorithm picking random islands for Island Quests was not working correctly;
*There was a typo for demanding units in the farm villages;
*There was a typo in the Chariot Reinforcement reward for Island Quests;
*The error message displayed when a player tries to activate the same effect twice was wrong;
*In some cases the Island Quests window was not completely displayed;
*The farm village icon on the map was getting smaller when expanded instead of getting bigger;
*Failed town foundation was leading to wrong image in the command info screen, and details about units were missing;
*Closed worlds were still displayed in the worlds list;
*The option "Visible to everyone" for awards was not working;
*The state of the tutorial quests was not always correctly updated;
*The ocean ranking was not correct from time to time;
*The recruit time for units was turning negative after using gold;
*Alliances were sometimes missing in the alliance ranking;
*It was not possible to close the map via ESC after using the jump to coordinates function;
*The description of the effect "Accelerated recruitment" was wrong;
*The alliance tabs were not working properly;
*Some data were not updated correctly after switching towns really fast;
*The improved favor and resource production were not calculated correctly.
<br />
=Version 2.43=
[[File:U05g.png|center]]
On Tuesday July 30th, Grepolis was updated to version 2.43. This update includes a few game feature changes and fixes several bugs.
Below is a list of the changes to be implemented in the update.
==Game==
===Features/Changes:===
*Changed the description of two effects you get in the island quests (recruit time and build time boosts);
*Community request: there is now an option to recall support from selected city in the town info window.
===Bugfixes:===
*Bot users were sometimes banned twice in a row for the same bot usage;
*Maximum amount of resources per day for the farm villages were not reset;
*It was possible to erect a building in demolish window;
*The Quest "Troop transporter" was not validating;
*Heightened Senses was not shown in all cities;
*Values were not fitting into the button in the spy window;
*Fixed issue where awards for one player are shown in another's profile;
*Fixed double global awards;
*Fixed massive amount of requests after unit order finished and quest satisfied;
*Fixed issues with invited players.
==Mobile:==
===Bugfixes:===
*Fixed iPad scrolling issues in alliance forum and alliance list.
<br />
=Version 2.42=
=Version 2.42=
[[File:gb95.png|center]]
[[File:gb95.png|center]]


On Tuesday July 9th, Grepolis was updated to version 2.42. This update includes a few game feature changes and fixes several bugs. A discussion thread about the update can be found here.
On Tuesday July 9th, Grepolis was updated to version 2.42. This update includes a few game feature changes and fixes several bugs.  


Below is a list of the changes to be implemented in the update.  
Below is a list of the changes to be implemented in the update.  
Line 53: Line 126:
[[File:9pd.png|center]]
[[File:9pd.png|center]]


On Tuesday June 18th, Grepolis will update to version 2.41. This update includes a few game feature changes and fixes several bugs. A discussion thread about the update can be found here.
On Tuesday June 18th, Grepolis will update to version 2.41. This update includes a few game feature changes and fixes several bugs.  


Below is a list of the changes to be implemented in the update.  
Below is a list of the changes to be implemented in the update.  

Revision as of 18:30, 19 August 2013

You can find all changelogs from version 2.40 onwards here. :)

Version 2.44

On Tuesday August 20th, Grepolis was updated to version 2.44. This update included a few game feature changes and fixes several bugs. Below is a list of the changes to be implemented in the update.

Game

Features/Changes:

  • The top bar on the startpages have been exchanged with the InnoGames.com portal bar;
  • The Facebook like button is now available in the login box on startpages;
  • Community request: the travel and arrival time are now displayed when returning units partially in the new supporting units town info window.


Bugfixes:

  • A few Grepolympia bugs have been fixed:
    • The format of the effect duration for rewards was wrong;
    • The title and the description of the Athletic Hoplite Racer award was wrong;
    • Grepolympia was not accessible and not working properly on Internet Explorer.
  • There were some synchronization issues with awards;
  • While on the demolition tab, the senate was going back to the upgrade tab when activating the curator;
  • Players were not correctly registered to the game when joining the game via invite feature;
  • In some cases, the farm village was over someone's town on the map;
  • Login via Facebook was not available;
  • An attack from Island Quest could validate two open Island Quests at once;
  • The algorithm picking random islands for Island Quests was not working correctly;
  • There was a typo for demanding units in the farm villages;
  • There was a typo in the Chariot Reinforcement reward for Island Quests;
  • The error message displayed when a player tries to activate the same effect twice was wrong;
  • In some cases the Island Quests window was not completely displayed;
  • The farm village icon on the map was getting smaller when expanded instead of getting bigger;
  • Failed town foundation was leading to wrong image in the command info screen, and details about units were missing;
  • Closed worlds were still displayed in the worlds list;
  • The option "Visible to everyone" for awards was not working;
  • The state of the tutorial quests was not always correctly updated;
  • The ocean ranking was not correct from time to time;
  • The recruit time for units was turning negative after using gold;
  • Alliances were sometimes missing in the alliance ranking;
  • It was not possible to close the map via ESC after using the jump to coordinates function;
  • The description of the effect "Accelerated recruitment" was wrong;
  • The alliance tabs were not working properly;
  • Some data were not updated correctly after switching towns really fast;
  • The improved favor and resource production were not calculated correctly.


Version 2.43

U05g.png

On Tuesday July 30th, Grepolis was updated to version 2.43. This update includes a few game feature changes and fixes several bugs.

Below is a list of the changes to be implemented in the update.

Game

Features/Changes:

  • Changed the description of two effects you get in the island quests (recruit time and build time boosts);
  • Community request: there is now an option to recall support from selected city in the town info window.


Bugfixes:

  • Bot users were sometimes banned twice in a row for the same bot usage;
  • Maximum amount of resources per day for the farm villages were not reset;
  • It was possible to erect a building in demolish window;
  • The Quest "Troop transporter" was not validating;
  • Heightened Senses was not shown in all cities;
  • Values were not fitting into the button in the spy window;
  • Fixed issue where awards for one player are shown in another's profile;
  • Fixed double global awards;
  • Fixed massive amount of requests after unit order finished and quest satisfied;
  • Fixed issues with invited players.

Mobile:

Bugfixes:

  • Fixed iPad scrolling issues in alliance forum and alliance list.


Version 2.42

Gb95.png

On Tuesday July 9th, Grepolis was updated to version 2.42. This update includes a few game feature changes and fixes several bugs.

Below is a list of the changes to be implemented in the update.

Game

Features/Changes:

  • When sending an attack for an island quest, the report title now shows Quest town instead of Ghost town;
  • When losing against an island quest attack the units only plunder resources now (it was plundering resources plus halving the storage before);
  • It is no longer required to write a comment when sending feedback answers in the game;
  • Added a new category of awards, Global Awards, displayed apart from World Awards. This category will be used for the Heroic Tactician award as well as new upcoming awards.


Bugfixes:

  • In the conquest window, the five-digit numbers were not correctly displayed;
  • Some popups were sometimes broken in the island quests;
  • It was necessary to relogin in order to get island quests;
  • In the recruitment overview, NaN building times and "No gold, no harbor" message was displayed even if the requirements were met;
  • The performance of the game was reduced after sending many spies;
  • The go to page button disappeared from the alliance forums;
  • Town owner of ghost town were linked in reservation report;
  • There was a map error stopping island quest creation on the islands;
  • In some reports, the town owner name was missing;
  • Wrong effect icons were sometimes displayed in the god overview;
  • It was possible to cast spell on attacks from island quests;
  • Spells and effects were sometimes not displayed anymore in the city list;
  • The tooltips for effects were incorrect in the city list;
  • Scrolling in the city list was not working properly;
  • A wrong tooltip text was displayed in the menu when all sounds were disabled;
  • In the command overview, only three-digit numbers could be displayed;
  • The wrong message was displayed when trying to send a message to leader/founder for alliances with only one players;
  • There was no quest hints for the "Recruiting" quest;
  • The new spoiler BBCode was not supporting published reports;
  • The new spoiler BBCode was not supporting tables;
  • In some cases, multiple radial menu were open and it was not possible to get rid of them;
  • The island quest icons was showing the "Tasks finished" text;
  • The certificate for finishing the 4/7 world wonders was not sent out;
  • There was a line break in the award notification "Heroic death";
  • It was not possible to change pages in the city list when a group was selected;
  • It was not always possible to open the farm when the barracks or harbor were open;
  • The attack window was getting oversized in some cases.

Mobile:

Bugfixes:

  • Tooltips were not displayed anymore;
  • It was not possible to rename towns;
  • It was not possible to select towns in the town list.


Version 2.41

9pd.png

On Tuesday June 18th, Grepolis will update to version 2.41. This update includes a few game feature changes and fixes several bugs.

Below is a list of the changes to be implemented in the update.

Game

Features/Changes:

  • The wall levels of the eighth farm village are now removed once the village has been conquered;
  • A few changes have been made to the Island Quests :
    • The spawn timers of the quests have been modified from 2, 3, 4 hours to 2, 4, 8 hours;
    • The attack and defense boost rewards have been adjusted from 30% to 10% (attack) and from 30% to 5% (defense);
    • The brothel has been replaced with a tavern in the corresponding quest;
  • The spawn probability of storyline quests have been slightly adjusted to the spawn timers.
  • Community request: added a spoiler bbcode for messages and alliance forums.

Bugfixes:

  • Fixed some JS errors: 'Object' is undefined;
  • It was not possible to move an alliance forum to the lowest position;
  • Fixed several award synchronization issues;
  • Fixed an issue where the cancel button was covered by the units list in the command overview;
  • Option for resetting researches was disappearing upon research time reduction;
  • Queue did not get updated automatically in the barracks;
  • Sometimes the effects on a city were not displayed;
  • Fixed a bug where an error message,"island quest expired", was appearing during rotating;
  • The icon of the survey type was sometimes wrong;
  • There was an error upon validating e-mail;
  • Chose location check field was slightly misplaced when starting or restarting the game;
  • The wrong icon was shown when hovering over mythical units in temple;
  • The wrong world wonders were displayed in the hall of fame sometimes;
  • The farming village overview was not considering forced loyalty;
  • Improved favor production was not properly shown in premium overview on all towns;
  • There was a graphical issue in the survey window;
  • Island quest icon was missing and leading to an empty window during takeover;
  • Fixed inconsistency between tooltips if quest requirements fulfilled;
  • Attack Planner did not update when units were removed;
  • Fixed deadlocks during nightly cron;
  • Directional arrow was not updating correctly when changing towns;
  • Fixed an error in the distribution of the award "Great Power of the Day";
  • Filter for attacks in command overview did not work;
  • The menu was unresponsive on iPad;
  • There were duplicated lines in the player invite window;
  • A space was missing between renamed command and the cancel button;
  • The performances of the game were reduced a lot after sending many spies to the same town;
  • The Phoenician merchant was not visiting all towns owned;
  • Fixed some layout issues in the simulator;
  • Fixed a case where towns should have been conquered, but weren't;
  • Fixed a wrong calculation of resources during happenings;
  • Fixed wrong information in reports when withdrawing units;
  • A German survey was sent out to all players instead of the German market only;
  • You could get negative research points by demolishing academy.

Mobile:

Bugfixes:

  • Research images were not correctly displayed in the academy;
  • Spells enacted on an attack could be seen in the mobile versions;
  • Some translations were missing.


Version 2.40

Changelog2.40.png

On Tuesday May 28th, Grepolis was updated to version 2.40. This update brought us several bug fixes and a few minor feature changes. You can find a discussion thread for the update here for .EN and here for .US.

Below is a full list of changes included in 2.40.

Game:

New Features/Changes:

  • To make sure that updates of game state will reach the players browser correctly, only one tab per game account is allowed. If a second tabs gets opened the first one will be logged out.
    • This only applies for one world. I.e. You could be logged into Alpha and Beta in two different tabs, but not Alpha in two different tabs.
  • The beginners protection is showed as a power under the town name.
    • You can now see a BP icon under your city name, just like you do when spells have been cast on your city.
  • Players can now send mass-mails only after reaching more than 800 points in order to prevent server spam.
  • Community request: ability to rename commands.

Bugfixes:

  • When a player gets a new town, spells like favor boost or acumen were not applied to the new town.
  • Command overview was showing commands that are not from current town group.
  • Corrected some layout issues in the global settings of the landing page.
  • The tabs in buildings were reset after switching towns.
  • Alliance Conquests and Pact Events were in German.
  • When using the mass recruit if current town didn't have a harbor, there was an error
  • There was a bug with plural and singular form of the chariot reward in island quests.
  • Special building data were wrong in the building overview.
  • Cancelling building demolition was sending wrong response message.
  • Trojan defense applied to militia twice, it is now decreased correctly again after spell ends.
  • The inventory was not reset after player restart.
  • The In-Game announcements were not sorted correctly.
  • Attack boost was not working on all units.
  • Forced Loyalty was setting the mood to 100 before.
  • When sending multiple colonization commands to found towns on multiple spots with only one free culture level left, the last command was starting the process instead of the first one.