Researching: Difference between revisions

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If you have used too much research points up, you can roll back researches, at the expense of a [[Culture|Culture Point]].
If you have used too much research points up, you can roll back researches, at the expense of a [[Culture|Culture Point]].
Below is a more indepth table of the researches.
==Technologies==
{| border="1px" cellpadding="2px"  cellspacing="0"
! width="10px" | Picture
! width="100px" | Technology
! width="400px" | Description
! Cost
|-
| colspan="4" align="center" | '''At Level 1'''
|-
|[[File:Slinger.png]]
| align="center" | [[Slinger]]
| align="center" | Enables the training of [[Slinger|Slingers]].
| align="center" | [[File:Holz.png]]300 [[File:Stein.png]]500 [[File:Silbermünzen.png]]200[[File:Research Points.png]]4
|-
|[[File:Archer.png]]
| align="center" | [[Archer]]
| align="center" | Enables the training of [[Archer|Archers]].
| align="center" | [[File:Holz.png]]550 [[File:Stein.png]]100 [[File:Silbermünzen.png]]400 [[File:Research Points.png]]8
|-
| colspan="4" align="center" |
'''At Level 4'''
|-
|[[File:Hoplite.png]]
| align="center" | [[Hoplite]]
| align="center" | Enables the training of [[Hoplite|Hoplites]].
| align="center" | [[File:Holz.png]]600 [[File:Stein.png]]200 [[File:Silbermünzen.png]]850 [[File:Research Points.png]]8
|-
|[[File:Town guard.png]]
| align="center" | [[City Guard]]
| align="center" | The city guard strengthens your [[militia]] with an extra 5 warriors per [[farm]] level.
| align="center" | [[File:Holz.png]]400 [[File:Stein.png]]300 [[File:Silbermünzen.png]]300 [[File:Research Points.png]]3
|-
|[[File:Diplomacy.png]]
| align="center" | [[Diplomacy]]
| align="center" | Diplomacy lowers the risk of resistance in [[Farming villages]] by 20%.
| align="center" | [[File:Holz.png]]100 [[File:Stein.png]]400 [[File:Silbermünzen.png]]200 [[File:Research Points.png]]3
|-
| colspan="4" align="center" |
'''At Level 7'''
|-
|[[File:Units claim.png]]
| align="center" | [[Demand Troops]]
| align="center" | You can Demand Forces from [[Farming villages]].
| align="center" | [[File:Holz.png]]600 [[File:Stein.png]]600 [[File:Silbermünzen.png]]600 [[File:Research Points.png]]4
|-
|[[File:Espionage.png]]
| align="center" | [[Espionage Tech|Espionage]]
| align="center" | Spies travel 10% faster. 
| align="center" |[[File:Holz.png]]900 [[File:Stein.png]]900 [[File:Silbermünzen.png]]110  [[File:Research Points.png]]4
|-
|[[File:Booty.png]]
| align="center" | [[Booty]]
| align="center" | Your troops can carry 30% more loot.
| align="center" | [[File:Holz.png]]1200 [[File:Stein.png]]1200 [[File:Silbermünzen.png]]1200 [[File:Research Points.png]]3
|-
|[[File:Pottery.png]]
| align="center" | [[Ceramics]]
| align="center" | Your [[Warehouse]] can store 2500 more Resources.
| align="center" | [[File:Holz.png]]700 [[File:Stein.png]]1500 [[File:Silbermünzen.png]]900 [[File:Research Points.png]]4
|-
| colspan="4" align="center" |
'''At Level 10'''
|-
|[[File:Rider.png]]
| align="center" | [[Horseman]]
| align="center" | Enables the Training of [[Horseman|Horsemen]].
| align="center" | [[File:Holz.png]]1400 [[File:Stein.png]]700 [[File:Silbermünzen.png]]1800 [[File:Research Points.png]]8
|-
|[[File:Architecture.png]]
| align="center" | [[Architecture]]
| align="center" | Through the development of architecture, the cost of raw materials in buildings can be reduced by 10%.
| align="center" | [[File:Holz.png]]3700 [[File:Stein.png]]4200 [[File:Silbermünzen.png]]2500 [[File:Research Points.png]]6
|-
|[[File:Instructor.png]]
| align="center" | [[Instructor]]
| align="center" | Instructors encourage the training of your [[Unit Summary|soldiers]]. Your [[Barracks]] works 10% faster.
| align="center" | [[File:Holz.png]]800 [[File:Stein.png]]1300 [[File:Silbermünzen.png]]1600 [[File:Research Points.png]]4
|-
| colspan="4" align="center" |
'''At Level 13'''
|-
|[[File:Bireme.png]]
| align="center" | [[Bireme]]
| align="center" | Allows the construction of [[Bireme|biremes]].
| align="center" | [[File:Holz.png]]2800 [[File:Stein.png]]1300 [[File:Silbermünzen.png]]2200 [[File:Research Points.png]]8
|-
|[[File:Building crane.png]]
| align="center" | [[Crane]]
| align="center" | Increases the [[Senate]] building speed by 10%.
| align="center" | [[File:Holz.png]]3000 [[File:Stein.png]]1800 [[File:Silbermünzen.png]]1400 [[File:Research Points.png]]4
|-
|[[File:Meteorology.png]]
| align="center" | [[Meteorology]]
| align="center" | Your Infantry move 10% faster.
| align="center" | [[File:Holz.png]]3500 [[File:Stein.png]]2700 [[File:Silbermünzen.png]]7500 [[File:Research Points.png]]4
|-
| colspan="4" align="center" |
'''At Level 16'''
|-
|[[File:Chariot.png]]
| align="center" | [[Chariot]]
| align="center" | Allows the construction of [[Chariot|Chariots]].
| align="center" | [[File:Holz.png]]3700 [[File:Stein.png]]1900 [[File:Silbermünzen.png]]2800 [[File:Research Points.png]]8
|-
|[[File:Attack ship.png]]
| align="center" | [[Light Ship]]
| align="center" | Allows the construction of [[Light Ship|Light Ships]].
| align="center" | [[File:Holz.png]]4400 [[File:Stein.png]]2000 [[File:Silbermünzen.png]]2400 [[File:Research Points.png]]8
|-
|[[File:Conscription.png]]
| align="center" | [[Conscription]]
| align="center" | Introducing Conscription reduces the cost of [[Unit Summary|land units]] by 10%.
| align="center" | [[File:Holz.png]]1900 [[File:Stein.png]]2100 [[File:Silbermünzen.png]]3000 [[File:Research Points.png]]4
|-
|[[File:Shipwright.png]]
| align="center" | [[Shipwright]]
| align="center" | Shipbuilders support your shipyard workers. The [[Harbour]] works 10% faster.
| align="center" | [[File:Holz.png]]5000 [[File:Stein.png]]2000 [[File:Silbermünzen.png]]3900 [[File:Research Points.png]]6
|-
| colspan="4" align="center" |
'''At Level 19'''
|-
|[[File:Demolition ship.png]]
| align="center" | [[Fire Ship]]
| align="center" | Allows the construction of [[Fire Ship|fire ships]].
| align="center" | [[File:Holz.png]]5300 [[File:Stein.png]]2600 [[File:Silbermünzen.png]]2700 [[File:Research Points.png]]8
|-
|[[File:Catapult.png]]
| align="center" | [[Catapult]]
| align="center" | Allows the construction of [[Catapult|Catapults]].
| align="center" | [[File:Holz.png]]5500 [[File:Stein.png]]2900 [[File:Silbermünzen.png]]3600 [[File:Research Points.png]]8
|-
|[[File:Cryptography.png]]
| align="center" | [[Cryptography]]
| align="center" | Through the development of cryptography, it is 20% more difficult for enemy spies to obtain a report.
| align="center" | [[File:Holz.png]]2500 [[File:Stein.png]]3000 [[File:Silbermünzen.png]]5100 [[File:Research Points.png]]6
|-
|[[File:Democracy.png]]
| align="center" | [[Democracy]]
| align="center" | Your people are behind their leader. It takes 10% longer to overthrow your city. ''Not available on Revolt Worlds.''
| align="center" | [[File:Holz.png]]3100 [[File:Stein.png]]3100 [[File:Silbermünzen.png]]4100 [[File:Research Points.png]]6
|-
| colspan="4" align="center" |
'''At Level 22'''
|-
|[[File:Colonize ship.png]]
| align="center" | [[Colony Ship]]
| align="center" | Allows you to build a [[Colony Ship]].
| align="center" | [[File:Holz.png]]7500 [[File:Stein.png]]7500 [[File:Silbermünzen.png]]9500 [[File:Research Points.png]]0
|-
|[[File:Small transporter.png]]
| align="center" | [[Quick transport boat|Light transport boat]]
| align="center" | Allows the construction of [[Quick transport boat|Light transport boats]].
| align="center" | [[File:Holz.png]]6500 [[File:Stein.png]]2800 [[File:Silbermünzen.png]]3200 [[File:Research Points.png]]8
|-
|[[File:Plow.png]]
| align="center" | [[Plow]]
| align="center" | The [[Farm]] can provide for 200 additional residents.
| align="center" | [[File:Holz.png]]1000 [[File:Stein.png]]1100 [[File:Silbermünzen.png]]700 [[File:Research Points.png]]4
|-
|[[File:Berth.png]]
| align="center" | [[Bunks]]
| align="center" | Your transport ships can carry 6 additional units.
| align="center" | [[File:Holz.png]]8900 [[File:Stein.png]]5200 [[File:Silbermünzen.png]]7800 [[File:Research Points.png]]6
|-
| colspan="4" align="center" |
'''At Level 25'''
|-
|[[File:Trireme.png]]
| align="center" | [[Trireme]]
| align="center" | Allows the construction of [[Trireme|Triremes]].
| align="center" | [[File:Holz.png]]9000 [[File:Stein.png]]3800 [[File:Silbermünzen.png]]4700 [[File:Research Points.png]]12
|-
|[[File:Phalanx.png]]
| align="center" | [[Phalanx]]
| align="center" | Your troops form a powerful Phalanx and thus fight 10% stronger than normal.
| align="center" | [[File:Holz.png]]4000 [[File:Stein.png]]4000 [[File:Silbermünzen.png]]15000 [[File:Research Points.png]]9
|-
|[[File:Breach.png]]
| align="center" | [[Breakthrough]]
| align="center" | Makes it possible to attack by breaking through. Your ships enable a better breakthrough of your transport boats to the land. But this reduces the fighting strength of your ships by 50%.
| align="center" | [[File:Holz.png]]12000 [[File:Stein.png]]12000 [[File:Silbermünzen.png]]16000 [[File:Research Points.png]]6
|-
|[[File:Mathematics.png]]
| align="center" | [[Mathematics]]
| align="center" | Through the development of mathematics, raw material costs for vessels are reduced by 10%.
| align="center" | [[File:Holz.png]]7100 [[File:Stein.png]]4400 [[File:Silbermünzen.png]]8600 [[File:Research Points.png]]6
|-
| colspan="4" align="center" |
'''At Level 28'''
|-
|[[File:Ram.png]]
| align="center" | [[Ram]]
| align="center" | The fighting power of your ships increases by 10%.
| align="center" | [[File:Holz.png]]7900 [[File:Stein.png]]9200 [[File:Silbermünzen.png]]14000 [[File:Research Points.png]]10
|-
|[[File:Cartography.png]]
| align="center" | [[Cartography]]
| align="center" | Through the development of cartography your ships can navigate better and are 10% faster.
| align="center" | [[File:Holz.png]]10000 [[File:Stein.png]]6700 [[File:Silbermünzen.png]]12500 [[File:Research Points.png]]8
|-
|[[File:Take over.png]]
| align="center" | [[Conquering|Conquest]]
| align="center" | Allows you to conquer enemy cities.
| align="center" | [[File:Holz.png]]12000 [[File:Stein.png]]12000 [[File:Silbermünzen.png]]16000 [[File:Research Points.png]]0
|-
|}

Revision as of 17:51, 30 May 2011

In the Academy, you have the ability to research new technologies. These technologies may improve an existing action, may make new units available to you or can improve certain unit types. These researches are unique to a city, so every city that any player owns could have different technologies, therefore inducing strategy!

Obtaining New Technologies

New technologies can be acquired through the Academy, by using normal resources and an expendable resource called Research Points.

Research points snapshot.png

The amount of research points is dependant on the academy level, with each academy level giving you four more research points. There is an upper level of 120 research points per city, although by building a Library, you may obtain 12 extra research points. Due to the limitation of 120 research points, you should be careful with what you spend them on.

Forschung regler.jpg

You will also need to meet the requirements for the research, which is dependant on the Academy level. Above, you can see a pointer, that indicates the current level of the academy. It allows you to see at a glance which technologies are available. In the above case, you can see that the first two columns are available. You are able to tell which technologies you have obtained, which you are able to research and which you are unable to research due to colour, an arrow being beside it and grayscale respectively.

If you have used too much research points up, you can roll back researches, at the expense of a Culture Point.