Slinger: Difference between revisions

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These units are very good for attacking, but weak in defence. They're very cheap to make and reasonably fast. However, they are not good for plundering as they have a low carrying capacity.
These units are very good for attacking, but weak in defence. They're very cheap to make and reasonably fast. However, they are not good for plundering as they have a low carrying capacity.


These unit's are the backbone of any major ground attack army. Since they have a high attack compared to there cost and producing speeds, you will almost always see these in any enemy ground attack. These are one of the 3 good units to make up a strong attacking army.
These unit's are the backbone of any major ground attack army. Since they have a high attack compared to there cost and producing speeds, you will almost always see these in any enemy ground attack. Despite there production advantages, never send them alone as they can easily be taken out by any other unit, especially ranged units.
Despite there production advantages, never send them alone as they can easily be taken out by any other unit, especially ranged units.

Revision as of 14:16, 19 December 2010

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Slinger

Slinger
Slinger Costs
WoodWood 55
RockRock 100
SilverSilver 40
FavorFavor 0
PopulationPopulation 1
Unit Info
Weapon TypeWeapon Type Distance
Attack DamageAttack Damage 23
Defense against bluntDefense against Blunt 7
Defense against sharpDefense against Sharp 8
Defense against distanceDefense against Distance 2
CarriesCarries 8
SpeedSpeed 14



Requirements

Description

These units are very good for attacking, but weak in defence. They're very cheap to make and reasonably fast. However, they are not good for plundering as they have a low carrying capacity.

These unit's are the backbone of any major ground attack army. Since they have a high attack compared to there cost and producing speeds, you will almost always see these in any enemy ground attack. Despite there production advantages, never send them alone as they can easily be taken out by any other unit, especially ranged units.