Colonising: Difference between revisions
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==Settlement Sites== | ==Settlement Sites== | ||
[[File:Colonise1.png | [[File:Colonise1.png|Free settlement sites|right|200px]] | ||
Whilst exploring the [[World Map]] you may have already noticed some '''grey banners'''. These banners mark places where you are able to establish a new city. They may also be established on the site of an inactive player. | Whilst exploring the [[World Map]] you may have already noticed some '''grey banners'''. These banners mark places where you are able to establish a new city. They may also be established on the site of an inactive player. | ||
==Requirements== | ==Requirements== | ||
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==The Process of Colonising== | ==The Process of Colonising== | ||
[[File:Colonise2.png | [[File:Colonise2.png|Found a new city tab.|right|200px|]] | ||
Once you have meet all the requirements, it is easy to begin founding your new city. | Once you have meet all the requirements, it is easy to begin founding your new city. | ||
*First find a '''suitable place you wish to colonise'''. It is preferable to find a location relatively close to your first city so your Colony Ship doesn't have to travel too far. Note that if its more than 48 hours from the CS' base city, you cannot colonise. | *First find a '''suitable place you wish to colonise'''. It is preferable to find a location relatively close to your first city so your Colony Ship doesn't have to travel too far. Note that if its more than 48 hours from the CS' base city, you cannot colonise. | ||
*'''Begin''' by clicking on your selected site and going to the "Found a new city" tab. | *'''Begin''' by clicking on your selected site and going to the "Found a new city" tab. | ||
*Select the units you wish to sail to the city. In addition to the Colony Ship you will need to send some other units to help defend against potential attackers. Remember you will need to send all land units in [[Transportboat|Transport Ships]] or [[Fast transport ship|Fast Transport Ships]]. | *Select the units you wish to sail to the city. In addition to the Colony Ship you will need to send some other units to help defend against potential attackers. Remember you will need to send all land units in [[Transportboat|Transport Ships]] or [[Fast transport ship|Fast Transport Ships]]. | ||
*Once you are done press the '''Establish City''' button and your fleet will set sail. | *Once you are done press the '''Establish City''' button and your fleet will set sail. | ||
[[File:Colonise3.png | [[File:Colonise3.png|Fleet en route to the new colony.|right|200px]] | ||
Depending on the distance between your cities it may take a while for your fleet to arrive. Once they do arrive you will receive a report, and the troops aboard your Colony Ship will automatically begin constructing the first building in your new city. Constructing the first building in a new city will take 24 hours, and the resources for the building are included in the cost of the Colony Ship. | Depending on the distance between your cities it may take a while for your fleet to arrive. Once they do arrive you will receive a report, and the troops aboard your Colony Ship will automatically begin constructing the first building in your new city. Constructing the first building in a new city will take 24 hours, and the resources for the building are included in the cost of the Colony Ship. | ||
When this building is completed you will be alerted in the City Overview.<br /> | When this building is completed you will be alerted in the City Overview.<br /> | ||
'''Congratulations''' - you now have a second city! | '''Congratulations''' - you now have a second city! | ||
==Pros and Cons== | |||
Colonising is sometimes frowned upon as a way of getting a second city. This is because some may feel that you can gain a much larger second city by conquering, at the expense of a few day wait. However, by colonising, you are guaranteed a second city. |
Revision as of 13:30, 14 April 2011
To found or colonise is the easiest way of obtaining a second city.
Settlement Sites
Whilst exploring the World Map you may have already noticed some grey banners. These banners mark places where you are able to establish a new city. They may also be established on the site of an inactive player.
Requirements
Buildings
Units
To found a city you require a Colony Ship. This can be build in the Harbour once it has been researched, and will cost
Culture
You must also have sufficient Culture Points to found a new city. For your second city this will always be three points.
The Process of Colonising
Once you have meet all the requirements, it is easy to begin founding your new city.
- First find a suitable place you wish to colonise. It is preferable to find a location relatively close to your first city so your Colony Ship doesn't have to travel too far. Note that if its more than 48 hours from the CS' base city, you cannot colonise.
- Begin by clicking on your selected site and going to the "Found a new city" tab.
- Select the units you wish to sail to the city. In addition to the Colony Ship you will need to send some other units to help defend against potential attackers. Remember you will need to send all land units in Transport Ships or Fast Transport Ships.
- Once you are done press the Establish City button and your fleet will set sail.
Depending on the distance between your cities it may take a while for your fleet to arrive. Once they do arrive you will receive a report, and the troops aboard your Colony Ship will automatically begin constructing the first building in your new city. Constructing the first building in a new city will take 24 hours, and the resources for the building are included in the cost of the Colony Ship.
When this building is completed you will be alerted in the City Overview.
Congratulations - you now have a second city!
Pros and Cons
Colonising is sometimes frowned upon as a way of getting a second city. This is because some may feel that you can gain a much larger second city by conquering, at the expense of a few day wait. However, by colonising, you are guaranteed a second city.