Land Units: Difference between revisions
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!width="20%" colspan="2"| Stats | !width="20%" colspan="2"| Stats | ||
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|rowspan="4"| [[File:Militia_40x40.png|Militia||link=Militia | |rowspan="4"| [[File:Militia_40x40.png|Militia||link=Militia]] | ||
[[Militia]] | [[Militia]] | ||
|rowspan="4"|Militia is a special unit which can not be recruited in the barracks. Instead, you are able to call them up from the farm. They cost no resources, nor population space. However, if you activate them then production will halve in your city for 3 hours. Militia is a purely defensive unit, it cannot attack and you cannot send it to other cities, even as support. After 3 hours they will disappear (if they have not been killed already) and your production will be back to 100%. Your resource production will remain at 50% for 3 hours, even if all of the militia is killed only seconds after activation. | |rowspan="4"|Militia is a special unit which can not be recruited in the barracks. Instead, you are able to call them up from the farm. They cost no resources, nor population space. However, if you activate them then production will halve in your city for 3 hours. Militia is a purely defensive unit, it cannot attack and you cannot send it to other cities, even as support. After 3 hours they will disappear (if they have not been killed already) and your production will be back to 100%. Your resource production will remain at 50% for 3 hours, even if all of the militia is killed only seconds after activation. |
Revision as of 11:57, 4 September 2013
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