Morale: Difference between revisions

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morale is a [[World]] setting which is meant to compensate for large players attacking smaller players
Morale is a feature which compensates the large disadvantage a small player has when being attacked by a larger player and vice versa. It is an [[World_Settings|setting]] (decided by an administrator) which is turned on only in certain worlds.


==Explanation of morale==
==What is Morale?==
When a player attacks another player, morale is calculated. If the attacking player has significantly more points then the defender, then morale comes into play. morale is a percentage, with a default of 100% but it can range down to 30%. in the [[Beginners_guide_3#Agora_Battle_Simulator|Simulator]] it is possible to account for morale
When one player attacks an another, a Morale figure is calculated using the following formula:


==History==
''[(Points Defender/Points Attacker)*3+0.3]*100''
morale has technically been an available feature since Grepolis began. But it was not implemented until the 1.12 update, along with [[Revolt]]. On the [http://forum.en.grepolis.com Grepolis forums] there was a general dislike of the morale system, and caused a server-wide vote to be implemented about it.
 
If this figure is greater than 100, morale will be 100% and will therefore have no effect on a battle. Only if the attackers point total is 4 times or greater than that of the defenders will morale take effect. The lowest figure of morale possible is 30. Despite being debatable, morale decreases the advantage of a large attacker on the smaller player.
 
Morale can be calculated via the [[Beginners_guide_3#Agora_Battle_Simulator|Simulator].
 
==Controversies==
Morale is controversial. Initiated during the 1.12 update, many players have a strong dislike to morale on the forums, a single reason why many experienced players prefer Morale inactive worlds.

Revision as of 11:31, 2 April 2011

Morale is a feature which compensates the large disadvantage a small player has when being attacked by a larger player and vice versa. It is an setting (decided by an administrator) which is turned on only in certain worlds.

What is Morale?

When one player attacks an another, a Morale figure is calculated using the following formula:

[(Points Defender/Points Attacker)*3+0.3]*100

If this figure is greater than 100, morale will be 100% and will therefore have no effect on a battle. Only if the attackers point total is 4 times or greater than that of the defenders will morale take effect. The lowest figure of morale possible is 30. Despite being debatable, morale decreases the advantage of a large attacker on the smaller player.

Morale can be calculated via the [[Beginners_guide_3#Agora_Battle_Simulator|Simulator].

Controversies

Morale is controversial. Initiated during the 1.12 update, many players have a strong dislike to morale on the forums, a single reason why many experienced players prefer Morale inactive worlds.