Militia: Difference between revisions
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1. Your raw material production is decreased by 50%. | 1. Your raw material production is decreased by 50%. | ||
2. You will get 2 militia for each level of farm built. (3 if you have [[Research|researched]] '''City Guard''' in the academy) | 2. You will get 2 militia for each level of farm built. (3 if you have [[Research|researched]] '''City Guard''' in the [[Academy|academy]]) | ||
3. After 3 hours your inhabitants return to their normal duties. | 3. After 3 hours your inhabitants return to their normal duties. | ||
This units are purely defensive and cannot be used for attack | This units are purely defensive and cannot be used for attack |
Revision as of 13:54, 19 January 2010
The Militia are your most basic defence unit and can be enlisted during emergencies from your Farm menu. When called upon they will be withdrawn from your buildings and are armed. The militia remains active for 3 hours. Enlisting Militia in times of war has the following effects:-
1. Your raw material production is decreased by 50%.
2. You will get 2 militia for each level of farm built. (3 if you have researched City Guard in the academy)
3. After 3 hours your inhabitants return to their normal duties.
This units are purely defensive and cannot be used for attack