Land Units: Difference between revisions
Jump to navigation
mNo edit summary |
mNo edit summary |
||
Line 20: | Line 20: | ||
|- | |- | ||
|[[File:Speed.png|Speed]]||Speed||This is the speed of the unit. The higher the number, the faster the unit. | |[[File:Speed.png|Speed]]||Speed||This is the speed of the unit. The higher the number, the faster the unit. | ||
''These values are not included in the table.'' | ''These values are not included in the table.'' | ||
|- | |- | ||
|colspan="4"| Each unit has a certain attacking type, blunt, sharp or ranged. Also, each unit has three defensive values, one for each type of attacking unit. For example, if you attack with 10 slingers, then the total attacking value will be 230 ranged. Archers defend with a force of 12 against ranged weapons. You will therefore lose 19 or 20 archers. Use the simulator for detailed calculations. | |colspan="4"| Each unit has a certain attacking type, blunt, sharp or ranged. Also, each unit has three defensive values, one for each type of attacking unit. For example, if you attack with 10 slingers, then the total attacking value will be 230 ranged. Archers defend with a force of 12 against ranged weapons. You will therefore lose 19 or 20 archers. Use the simulator for detailed calculations. |
Revision as of 21:55, 24 May 2013
< | > |