Morale
Morale is a feature which compensates for the large disadvantage a small player faces when being attacked by a larger player, or when a smaller player attacks a larger player. It is a setting which is turned on for 3 in every 4 worlds.
What is Morale?
When one player attacks an another, a Morale figure is calculated using the following formula:
[(Points Defender/Points Attacker)*3+0.3]*100
If this figure is greater than 100, morale will be 100% and will therefore have no effect on a battle. Only if the attackers point total is 4 times or greater than that of the defenders will morale take effect. The lowest figure of morale possible is 30. Despite being debatable, morale decreases the advantage of a large attacker on the smaller player.
Morale can be calculated via the Simulator.