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On this page you will find the update changelogs for both the Browser Version and the IOS Mobile App.
=Browser Changelogs=
=Game:=
*[[2010 Changelogs]]
==Version 2.46==
*[[2011 Changelogs]]
[[File:2.46.png|center]]<br />
*[[2012 Changelogs]]
<br />
*[[2013 Changelogs]]
On Wednesday September 25th, Grepolis will be updated to version 2.46. This update includes a few game feature changes and fixes several bugs.
*[[2014 Changelogs]]
Below is a list of the changes to be implemented in the update.
*[[2015 Changelogs]]
=='''Features/Changes:'''==
*[[2016 Changelogs]]
*Zeus has been replaced with his new visual representation;
*[[2017 Changelogs]]
*Island Quest are now displayed in the Town list only if they are not accepted yet;
*[[2018 Changelogs]]
*Ongoing sieges are now distinguishable from take-over attacks in the Command overview;
*[[2019 Changelogs]]
*The Island Quests have been improved (challenges, calculations, current quests):
**The challenge factor is now multiplied by a factor that depends on the game stage;
**The needed points for each challenge factor have been rebalanced;
**Some quests have been rebalanced: some have new parameters and challenges.


==='''Bugfixes:'''===
=App Changelogs=
 
*[[2013 App Changelogs]]
*A small border surrounding the resource icons was missing in the market, create offer tab;
*[[2014 App Changelogs]]
*The militia was automatically regenerated after ending of Trojan defense effect;
*[[2015 App Changelogs]]
*The illustration used for the spies was not the same everywhere in the game;
*[[2016 App Changelogs]]
*Some effects were not shown in published reports;
*[[2017 App Changelogs]]
*Some spells were shown multiple times in published reports;
*[[2018 App Changelogs]]
*The Quest window had a wrong size;
*Some parts of the user interface were missing under Internet Explorer 9;
*In the Senate, the button to upgrade the warehouse was active even if not enough resources were available.
 
==Version 2.45==
[[File:Changelog2.45.png|center]]<br />
<br />
On Wednesday September 11th, Grepolis was updated to version 2.45. This update includes a few game feature changes and fixes several bugs.
Below is a list of the changes to be implemented in the update.
===Features/Changes:===
*Farm villages are now lost when the player get his last town conquered on an island;
* The default order for sorting towns in the recruitment overview has been changed from descending to ascending;
*Community requests:
**Added filter options for reports (Italian suggestion from eman1991);
**Added the name of the town being attacked in incoming attack notification (German suggestion from KrachBummEnte).
 
===Bugfixes:===
It was not possible to cast more than two units production effects on the same town after refresh.
* The effect icon for units production in the recruitment overview was not correct;
* The progress bar displaying the maximum amount of resources per day when demanding or looting more resources than the maximum amount of resources per day is not working correctly;
* In some rare cases, the tutorial was asking players to loot a farm town even if the player didn't have any farm towns;
* The text of the tooltip over the gold button in the demolition queue was wrong;
* There was a response error when switching between towns very fast;
* The units withdrawn were appearing again in the troops outside overview when changing towns order;
* A space was missing between "Silver coins" and the values "(x/y)";
* Looted favour was not shown in the booty in command overview and command info;
* There were some synchronisation issues with the Heroic Tactician award;
* The description of the notification "Jinxed" was cut off;
* Two different pictures were used to represent spies in the game;
* Founding city reports showed wrong duration when playing on a world with foundation time other than 24h;
* Effect icons were duplicated in the city list when scrolling;
* City overview was coming to the foreground when switching towns;
* Button to summon Phoenician trader was too big with long town names;
* The progress bar of the world wonders screen was broken;
* The quest helper for farm villages trade was misplaces;
* The trigger for the "A sinister hideout" quest was wrong;
* Gold was needed to complete the Resource supplies;
* In the trade overview, the order of trade movements was not correct and the order was changing after arrival of each order;
* In the trade overview, the order of towns was not correct when sorting by names;
* In the trade overview, the trade capacity was not shown;
* It was not possible to jump to pages in the ocean alliances ranking;
* In the quest to confirm email address, one step was missing;
* A few localisation bugs have been fixed:
**The description for "Olympic sword" was confusing;
**Text in the help window for the recruiting overview was displayed partially and a comma was missing;
**There was a spelling mistake in rewarded effect for skipping the tutorial (relevant for Germany only);
**There was a spelling mistake in premium window, advantages tab (relevant for Germany only);
**Some effects rewarded from the island quest have a wrong description;
**The window "Settings" was triggered by the button "Options" in the menu bar which is not consistent.
* The close button in the takeover window had no function;
* The delete all notifications tooltip was not fully displayed;
* It was not possible to delete notifications with the "x" button;
* Changing thread properties was leading to endless loading;
* (De)selecting the option "check for new posts" in the alliance forum was leading to endless loading.
 
==Version 2.44==
[[File:Changelog244.png|center]]<br />
On Tuesday August 20th, Grepolis was updated to version 2.44. This update included a few game feature changes and fixes several bugs.
Below is a list of the changes to be implemented in the update.
 
===Features/Changes:===
*The top bar on the startpages have been exchanged with the InnoGames.com portal bar;
*The Facebook like button is now available in the login box on startpages;
*Community request: the travel and arrival time are now displayed when returning units partially in the new supporting units town info window.
 
 
===Bugfixes:===
*A few Grepolympia bugs have been fixed:
**The format of the effect duration for rewards was wrong;
**The title and the description of the Athletic Hoplite Racer award was wrong;
**Grepolympia was not accessible and not working properly on Internet Explorer.
 
*There were some synchronization issues with awards;
*While on the demolition tab, the senate was going back to the upgrade tab when activating the curator;
*Players were not correctly registered to the game when joining the game via invite feature;
*In some cases, the farm village was over someone's town on the map;
*Login via Facebook was not available;
*An attack from Island Quest could validate two open Island Quests at once;
*The algorithm picking random islands for Island Quests was not working correctly;
*There was a typo for demanding units in the farm villages;
*There was a typo in the Chariot Reinforcement reward for Island Quests;
*The error message displayed when a player tries to activate the same effect twice was wrong;
*In some cases the Island Quests window was not completely displayed;
*The farm village icon on the map was getting smaller when expanded instead of getting bigger;
*Failed town foundation was leading to wrong image in the command info screen, and details about units were missing;
*Closed worlds were still displayed in the worlds list;
*The option "Visible to everyone" for awards was not working;
*The state of the tutorial quests was not always correctly updated;
*The ocean ranking was not correct from time to time;
*The recruit time for units was turning negative after using gold;
*Alliances were sometimes missing in the alliance ranking;
*It was not possible to close the map via ESC after using the jump to coordinates function;
*The description of the effect "Accelerated recruitment" was wrong;
*The alliance tabs were not working properly;
*Some data were not updated correctly after switching towns really fast;
*The improved favor and resource production were not calculated correctly.
 
<br />
 
==Version 2.43==
[[File:U05g.png|center]]
 
On Tuesday July 30th, Grepolis was updated to version 2.43. This update includes a few game feature changes and fixes several bugs.
 
Below is a list of the changes to be implemented in the update.
 
===Features/Changes:===
*Changed the description of two effects you get in the island quests (recruit time and build time boosts);
*Community request: there is now an option to recall support from selected city in the town info window.
 
 
===Bugfixes:===
*Bot users were sometimes banned twice in a row for the same bot usage;
*Maximum amount of resources per day for the farm villages were not reset;
*It was possible to erect a building in demolish window;
*The Quest "Troop transporter" was not validating;
*Heightened Senses was not shown in all cities;
*Values were not fitting into the button in the spy window;
*Fixed issue where awards for one player are shown in another's profile;
*Fixed double global awards;
*Fixed massive amount of requests after unit order finished and quest satisfied;
*Fixed issues with invited players.
 
==Version 2.42==
[[File:gb95.png|center]]
 
On Tuesday July 9th, Grepolis was updated to version 2.42. This update includes a few game feature changes and fixes several bugs.
 
Below is a list of the changes to be implemented in the update.
 
===Features/Changes:===
*When sending an attack for an island quest, the report title now shows Quest town instead of Ghost town;
*When losing against an island quest attack the units only plunder resources now (it was plundering resources plus halving the storage before);
*It is no longer required to write a comment when sending feedback answers in the game;
*Added a new category of awards, Global Awards, displayed apart from World Awards. This category will be used for the Heroic Tactician award as well as new upcoming awards.
 
 
===Bugfixes:===
*In the conquest window, the five-digit numbers were not correctly displayed;
*Some popups were sometimes broken in the island quests;
*It was necessary to relogin in order to get island quests;
*In the recruitment overview, NaN building times and "No gold, no harbor" message was displayed even if the requirements were met;
*The performance of the game was reduced after sending many spies;
*The go to page button disappeared from the alliance forums;
*Town owner of ghost town were linked in reservation report;
*There was a map error stopping island quest creation on the islands;
*In some reports, the town owner name was missing;
*Wrong effect icons were sometimes displayed in the god overview;
*It was possible to cast spell on attacks from island quests;
*Spells and effects were sometimes not displayed anymore in the city list;
*The tooltips for effects were incorrect in the city list;
*Scrolling in the city list was not working properly;
*A wrong tooltip text was displayed in the menu when all sounds were disabled;
*In the command overview, only three-digit numbers could be displayed;
*The wrong message was displayed when trying to send a message to leader/founder for alliances with only one players;
*There was no quest hints for the "Recruiting" quest;
*The new spoiler BBCode was not supporting published reports;
*The new spoiler BBCode was not supporting tables;
*In some cases, multiple radial menu were open and it was not possible to get rid of them;
*The island quest icons was showing the "Tasks finished" text;
*The certificate for finishing the 4/7 world wonders was not sent out;
*There was a line break in the award notification "Heroic death";
*It was not possible to change pages in the city list when a group was selected;
*It was not always possible to open the farm when the barracks or harbor were open;
*The attack window was getting oversized in some cases.
 
<br />
==Version 2.41==
[[File:9pd.png|center]]
 
On Tuesday June 18th, Grepolis will update to version 2.41. This update includes a few game feature changes and fixes several bugs.
 
Below is a list of the changes to be implemented in the update.
 
===Features/Changes:===
*The wall levels of the eighth farm village are now removed once the village has been conquered;
*A few changes have been made to the Island Quests :
**The spawn timers of the quests have been modified from 2, 3, 4 hours to 2, 4, 8 hours;
**The attack and defense boost rewards have been adjusted from 30% to 10% (attack) and from 30% to 5% (defense);
**The brothel has been replaced with a tavern in the corresponding quest;
*The spawn probability of storyline quests have been slightly adjusted to the spawn timers.
*Community request: added a spoiler bbcode for messages and alliance forums.
 
===Bugfixes:===
*Fixed some JS errors: 'Object' is undefined;
*It was not possible to move an alliance forum to the lowest position;
*Fixed several award synchronization issues;
*Fixed an issue where the cancel button was covered by the units list in the command overview;
*Option for resetting researches was disappearing upon research time reduction;
*Queue did not get updated automatically in the barracks;
*Sometimes the effects on a city were not displayed;
*Fixed a bug where an error message,"island quest expired", was appearing during rotating;
*The icon of the survey type was sometimes wrong;
*There was an error upon validating e-mail;
*Chose location check field was slightly misplaced when starting or restarting the game;
*The wrong icon was shown when hovering over mythical units in temple;
*The wrong world wonders were displayed in the hall of fame sometimes;
*The farming village overview was not considering forced loyalty;
*Improved favor production was not properly shown in premium overview on all towns;
*There was a graphical issue in the survey window;
*Island quest icon was missing and leading to an empty window during takeover;
*Fixed inconsistency between tooltips if quest requirements fulfilled;
*Attack Planner did not update when units were removed;
*Fixed deadlocks during nightly cron;
*Directional arrow was not updating correctly when changing towns;
*Fixed an error in the distribution of the award "Great Power of the Day";
*Filter for attacks in command overview did not work;
*The menu was unresponsive on iPad;
*There were duplicated lines in the player invite window;
*A space was missing between renamed command and the cancel button;
*The performances of the game were reduced a lot after sending many spies to the same town;
*The Phoenician merchant was not visiting all towns owned;
*Fixed some layout issues in the simulator;
*Fixed a case where towns should have been conquered, but weren't;
*Fixed a wrong calculation of resources during happenings;
*Fixed wrong information in reports when withdrawing units;
*A German survey was sent out to all players instead of the German market only;
*You could get negative research points by demolishing academy.
 
<br />
==Version 2.40==
[[File:Changelog2.40.png|center]]
 
On Tuesday May 28th, Grepolis was updated to version 2.40. This update brought us several bug fixes and a few minor feature changes. You can find a discussion thread for the update [http://forum.en.grepolis.com/showthread.php?46294-Update-to-version-2-40-Discussion-Thread here] for .EN and [http://forum.us.grepolis.com/showthread.php?2608-Update-to-V2-40-Changelog-Discussion here] for .US.
 
Below is a full list of changes included in 2.40.
===New Features/Changes:===
*To make sure that updates of game state will reach the players browser correctly, only one tab per game account is allowed. If a second tabs gets opened the first one will be logged out.
**This only applies for one world. I.e. You could be logged into Alpha and Beta in two different tabs, but not Alpha in two different tabs.
*The beginners protection is showed as a power under the town name.
**You can now see a BP icon under your city name, just like you do when spells have been cast on your city.
*Players can now send mass-mails only after reaching more than 800 points in order to prevent server spam.
*Community request: ability to rename commands.
===Bugfixes:===
*When a player gets a new town, spells like favor boost or acumen were not applied to the new town.
*Command overview was showing commands that are not from current town group.
*Corrected some layout issues in the global settings of the landing page.
*The tabs in buildings were reset after switching towns.
*Alliance Conquests and Pact Events were in German.
*When using the mass recruit if current town didn't have a harbor, there was an error
*There was a bug with plural and singular form of the chariot reward in island quests.
*Special building data were wrong in the building overview.
*Cancelling building demolition was sending wrong response message.
*Trojan defense applied to militia twice, it is now decreased correctly again after spell ends.
*The inventory was not reset after player restart.
*The In-Game announcements were not sorted correctly.
*Attack boost was not working on all units.
*Forced Loyalty was setting the mood to 100 before.
*When sending multiple colonization commands to found towns on multiple spots with only one free culture level left, the last command was starting the process instead of the first one.
 
=Mobile:=
==Version 1.2.0==
 
The Grepolis iOS App has today been updated to version 1.2.0. Please find below the full list of changes.
 
===Features/Changes:===
*Added the farm villages overview. Players with a Captain active can now demand or loot resources to multiple farm villages with a few clicks;
*Added more quests;
*The construction status of a building in the senate has been improved. It is shown more clearly with different icons;
*The arrival time of attacks is now show seconds;
*Polished some images and UI elements.
 
 
===Bugfixes:===
*The activation buttons for the advisors were not shown on the first time the screen opens;
*The promo frames for the advisors were showing features which are not implemented in the App yet;
*Revolt status of farm villages were not now handled correctly;
*The UI of the farm villages expansion screen was broken for fully expanded farm villages;
*The island info screen was showing a wrong farm village status in some cases;
*Several bugs that could lead to crashes have been fixed;
*A possible inconsistency for resources in header and screen content has been fixed;
*The favor circle was not updated correctly;
*Fixed several building queue issues;
*Fixed some translation issues.

Latest revision as of 15:55, 9 January 2019