Cave: Difference between revisions
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=Cave= | |||
==Purpose== | ==Purpose== | ||
In the Cave spies can be assigned to | In the Cave spies can be assigned to carry out [[Espionage|espionage]] enemy cities. You can also store Silver here to pay for their services. The higher the level of the Cave, the more silver one can store. Once the Cave is completely expanded the limit is removed. | ||
==Requirements== | ==Requirements== | ||
* [[Warehouse]] | * [[Senate]] level 10 | ||
* [[ | * [[Warehouse]] level 7 | ||
* [[Market place]] level 4 | |||
==Things You Should Know About Caves== | |||
The cave is the spying headquarters of your city. | |||
Through espionage you can learn what a player has in their city so that you can better plan for an attack. | |||
For more information about espionage see the [[espionage]] page. | |||
To prevent the abuse of the maximum amount of silver that someone can keep in a cave, it is impossible to refill your cave while a spy is enroute towards another's city. | |||
== Building Levels == | == Building Levels == | ||
'''Max Level : 10''' | |||
Resource, population, construction time requirements and points of each level. The construction times refer to a world with speed 1 and senate level 15. | |||
{| class="wikitable" border="1" cellspacing="0" style="background:transparent; text-align:center;" | |||
|- | |||
!Level | |||
![[file:wood.png]] | |||
![[file:stone.png]] | |||
![[file:iron.png]] | |||
![[file:pop.png]] | |||
Total population spent | |||
(required free pop for this level) | |||
!Maximum Silver | |||
that can be Stored | |||
!Build Time | |||
!Points | |||
|- | |||
!1 | |||
| 200 || 400 || 700 || 3,0 (+3,0) || 1000 || 0:00:37 || 60 | |||
|- | |||
!2 | |||
| 492 || 800 || 1306 || 4,2 (+1,2) ||2000 || 0:03:25 || 72 (+12) | |||
|- | |||
!3 | |||
| 834 || 1200 || 1882 || 5,2 (+1,0) ||3000 || 0:09:16 || 86 (+14) | |||
|- | |||
!4 | |||
| 1213 || 1600 || 2438 || 6,0 (+0,8) ||4000 || 0:18:47 || 104 (+18) | |||
|- | |||
!5 | |||
| 1621 || 2000 || 2980 || 6,7 (+0,7) ||5000 || 0:32:29 || 124 (+20) | |||
|- | |||
!6 | |||
| 2054 || 2400 || 3511 || 7,3 (+0,6) ||6000 || 0:50:50 || 149 (+25) | |||
|- | |||
!7 | |||
| 2510 || 2800 || 4034 || 7,9 (+0,6) ||7000 || 1:14:13 || 179 (+30) | |||
|- | |||
!8 | |||
| 2986 || 3200 || 4549 || 8,5 (+0,6) ||8000 || 1:43:02 || 205 (+36) | |||
|- | |||
!9 | |||
| 3480 || 3600 || 5057 || 9,0 (+0,5) ||9000 || 2:17:36 || 248 (+43) | |||
|- | |||
!10 | |||
| 3991 || 4000 || 5560 || 9,5 (+0,5) || ∞ || 2:58:14 || 300 (+52) | |||
|} | |||
[[Category:Buildings]] | [[Category:Buildings]] |
Latest revision as of 14:27, 18 January 2019
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Cave
Purpose
In the Cave spies can be assigned to carry out espionage enemy cities. You can also store Silver here to pay for their services. The higher the level of the Cave, the more silver one can store. Once the Cave is completely expanded the limit is removed.
Requirements
- Senate level 10
- Warehouse level 7
- Market place level 4
Things You Should Know About Caves
The cave is the spying headquarters of your city.
Through espionage you can learn what a player has in their city so that you can better plan for an attack.
For more information about espionage see the espionage page.
To prevent the abuse of the maximum amount of silver that someone can keep in a cave, it is impossible to refill your cave while a spy is enroute towards another's city.
Building Levels
Max Level : 10
Resource, population, construction time requirements and points of each level. The construction times refer to a world with speed 1 and senate level 15.