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Farmback.png

The Farm


The Farm provides residents of your polis with food. The higher the level of the Farm, the more food your Farm can produce and the more residents your polis can hold. The Farm is one of the most important buildings in the growth of your polis.

Purpose

The purpose of the Farm is to create food to feed the residents of your village. The higher the level of the Farm, the more food your Farm creates and hence, the more residents you may have.

The Farm is also the place where you can enlist Militia, who will be temporarily relieved of their various jobs to protect your polis in times of need.

Population

PopBar.png

The amount of residents in your polis is defined by population. You can see the amount of population you have currently in the Farm, the amount of population you can hold in the Farm or how many more residents you can cater for at the top of your interface (as shown in the picture right). Population or residents are needed for most things, including units and to work buildings.

Requirements

The Farm is available from the beginning of the game. When Colonizing, the farm starts at level 10.

Building Levels

The maximum level of the Farm is 45. The Farm's appearance changes depending on the level of the Farm.

Level 1 - 13 Level 14 - 27 Level 28 - 40
Farm1.png Farm2.png Farm3.png


Level 41-44 Level 45
Farm40.png Farm45.png

The Farm is the main factor in deciding the amount of population your polis can hold. However, the special building Thermal Baths and the research Plow will allow you to hold more population, if need be. The following table does not show the amount of population you can hold with Plow (200 extra residents) or with Thermal Baths (10% extra residents).

Level Wood.png Stone.png Silver.png Pop.png Building Time Max. Population Militia Points
1 - - - - - 114 10 17 (+17)
2 5 4 1 0 0:02:05 121 20 19 (+2)
3 24 18 5 0 0:04:10 134 30 21 (+2)
4 64 49 16 0 0:05:15 152 40 24 (+3)
5 129 104 38 0 0:05:20 175 50 26 (+2)
6 228 190 74 0 0:06:00 206 60 30 (+4)
7 304 260 107 0 0:29:12 245 70 33 (+3)
8 391 341 147 0 0:53:23 291 80 37 (+4)
9 487 433 195 0 1:50:06 341 90 42 (+5)
10 593 536 251 0 3:20:10 399 100 47 (+5)
11 709 650 316 0 4:36:47 458 110 52 (+5)
12 834 776 389 0 5:36:06 520 120 58 (+6)
13 969 913 471 0 6:35:24 584 130 65 (+7)
14 1113 1061 563 0 7:24:50 651 140 73 (+8)
15 1266 1220 665 0 8:14:15 720 150 82 (+9)
16 1428 1391 776 0 9:11:35 790 160 92 (+10)
17 1600 1573 898 0 10:11:27 863 170 103 (+11)
18 1780 1767 1030 0 11:13:52 938 180 115 (+12)
19 1970 1972 1172 0 12:18:44 1015 190 129 (+14)
20 2168 2188 1326 0 13:26:02 1094 200 145 (+16)
21 2375 2416 1490 0 14:35:44 1174 210 162 (+17)
22 2591 2655 1667 0 15:47:49 1257 220 182 (+20)
23 2815 2906 1854 0 17:02:12 1341 230 203 (+21)
24 3048 3168 2054 0 18:18:55 1426 240 228 (+25)
25 3290 3442 2265 0 19:37:53 1514 250 255 (+27)
26 3541 3727 2488 0 20:59:06 1602 250 286 (+31)
27 3800 4024 2724 0 22:22:31 1693 250 320 (+34)
28 4067 4332 2973 0 23:48:09 1785 250 358 (+38)
29 4343 4652 3234 0 25:15:56 1878 250 401 (+43)
30 4627 4983 3508 0 26:45:53 1973 250 449 (+48)
31 4920 5326 3795 0 28:17:56 2070 250 503 (+54)
32 5221 5681 4096 0 29:52:06 2168 250 564 (+61)
33 5530 6047 4410 0 31:28:21 2267 250 631 (+67)
34 5847 6425 4738 0 33:06:38 2368 250 707 (+76)
35 6173 6814 5079 0 34:46:59 2470 250 792 (+85)
36 6507 7215 5434 0 36:29:22 2573 250 887 (+95)
37 6849 7628 5803 0 38:13:46 2678 250 993 (+106)
38 7199 8052 6187 0 40:00:08 2784 250 1113 (+120)
39 7558 8489 6585 0 41:48:31 2891 250 1246 (+133)
40 7924 8936 6998 0 43:48:50 3000 250 1396 (+150)
41 8298 9396 7425 0 45:31:06 3109 250 1562 (+167)
42 8681 9867 7867 0 47:25:19 3220 250 1750 (+188)
43 9071 10349 8324 0 49:21:26 3332 250 1960 (+210)
44 9470 10844 8796 0 51:19:28 3446 250 2195 (+235)
45 9876 11350 9283 0 53:19:23 3561 250 2459 (+264)

Notes

Resource requirements and construction times noted above are based on World Speed 1 with a Senate of 15 without architecture. For faster worlds, divide the construction time by the world speed.

Militia is unmodified. City Guard adds 5 extra militia per level, if researched.