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{{Template:BuildingNav}}
<div style="position:absolute; z-index:-1; right:50px; top:50px;">[[File:timberback.png]]</div>
<div style="position:absolute; z-index:-1; right:50px; top:50px;">[[File:timberback.png]]</div>
 
=Timber Camp=
{{Tick}}
 
The Timber Camp produces wood that can be used to build units and buildings for your polis. They work in the dense woods on the boundaries of your polis. The higher the level of the Timber Camp, the more usable wood gets produced per hour.
 
==Purpose==
==Purpose==
The Timber Camp is your key source of wood. It will produce wood, even when you are offline, for you to use in the building of buildings, the training of units and the researching of technologies. The higher the level of the Timber Camp, the more wood produced hourly.
The Timber Camp is your key source of wood. It will produce wood even when you are offline for you to use in the building of buildings, the training of units, and the researching of technologies. The higher the level of the Timber Camp, the more wood produced hourly.


==Requirements==
==Requirements==
Line 12: Line 9:


==Building Levels==
==Building Levels==
The maximum level of the Timber Camp is 40. The Timber Camp's apperance changes depending on the level of the Timber Camp.
The maximum level of the Timber Camp is 40. (Some older worlds may have a lesser maximum level.) The Timber Camp's apperance changes depending on its level.


{| class="wikitable"  
{| cellpadding="3" class="wikitable" style="width:100%; text-align:center;" 
! '''Under Construction''' || '''Level 1 - 13''' || '''Level 14 - 27''' || '''Level 28 - 40'''
! width="100px" align="center" | Under Construction
! width="100px" align="center" | Level 1 - 13
! width="100px" align="center" | Level 14 - 27  
! width="100px" align="center" | Level 28 - 40
|-
|-
| [[File:Timber0.png‎]]
|[[File:Timber0.png]]
| [[File:Timber1.png‎]]
|[[File:Timber1.png‎]]
| [[File:Timber2.png]]
|[[File:Timber2.png‎]]
| [[File:Timber3.png]]
|[[File:Timber3.png‎]]
|}
|}


The Timber Camp is great source of wood income (as shown in the below table). However, some things can change the output of the Timber Camp, such as [[Premium#Merchant|Merchant]] (not shown on the below table) and the productivity of your island. Each island produces 10% more of a resource and 10% less of a resource; coming into effect after level 20 (meaning all levels before produce the same amounts of resources). This is in the below table and is denoted by column. You can find out if your island is +/- by looking at the icon in the middle of your island.
The Timber Camp is great source of wood income (as shown in the below table). However, some things can change the output of the Timber Camp, such as [[Premium#Merchant|Merchant]] (not shown on the below table) and the productivity of your island. Each island produces 10% more of a resource and 10% less of a resource; coming into effect after level 20 (meaning all levels before produce the same amounts of resources). This is in the below table and is denoted by column. You can find out if your island is +/- by looking at the icon in the middle of your island.


{|class="wikitable" style="text-align:center"
{| class="wikitable" border="1"  cellspacing="0" style="background:transparent; text-align:center;"
  !rowspan=2|Level
  !rowspan=2|Level
  !rowspan=2|[[File:Wood.png|alt=Wood Cost]]
  !rowspan=2|[[File:Wood.png|alt=Wood Cost]]
Line 31: Line 31:
  !rowspan=2|[[File:Silver.png|alt=Silver Cost]]
  !rowspan=2|[[File:Silver.png|alt=Silver Cost]]
  !rowspan=2|[[File:Pop.png]]
  !rowspan=2|[[File:Pop.png]]
!rowspan=2|<font size=1>Building Time*
Total population spent
(with Senate level 1)</font>
 
(required free pop for this level)
!rowspan=2|[[File:time.png|Building Time]]
  !colspan=3|Wood Output
  !colspan=3|Wood Output
  !rowspan=2|Points
  !rowspan=2|Points
  |-
  |-
  ! -
  ! [[File:Hout-.png]]
  ! 1
  ! [[File:Wood.png]]
  ! +
  ! [[File:Houtplus.png]]
  |-
  |-
|  '''1''' ||    3 ||    2 ||    1 ||  1 || 0:01:24
<div style="position:absolute; z-index:-1; right:100px;">[[File:lumberback.jpg]]</div>
 
|''0''|| - || - || - || 0.0(+0.0) || -
|colspan=3|7 || 0
|-
|  '''1''' ||    3 ||    2 ||    1 ||  1 () || 0:00:02
|colspan=3|8 || 22
|colspan=3|8 || 22
|-
|-
|  '''2''' ||  10 ||    9 ||    6 ||  1 || 0:05:15
|  '''2''' ||  10 ||    9 ||    6 ||  2 (2.4) || 0:00:03
|colspan=3|12|| 2
|colspan=3|12|| 2 (24)
|-
|-
|  '''3''' ||  21 ||  20 ||  15 ||  2 || 0:11:22
|  '''3''' ||  21 ||  20 ||  15 ||  2 (3.9)  || 0:00:05
|colspan=3|18||  3
|colspan=3|18||  3 (27)
|-
|-
|  '''4''' ||  36 ||  37 ||  27 ||  2 || 0:19:37
|  '''4''' ||  36 ||  37 ||  27 ||  2 (5.7) || 0:00:08
|colspan=3|24||  2
|colspan=3|24||  2 {29)
|-
|-
|  '''5''' ||  55 ||  59 ||  44 ||   1 || 0:30:00
|  '''5''' ||  55 ||  59 ||  44 || 2 (5.7) || 00:00:33
|colspan=3|30||  3
|colspan=3|30||  3 (32)
|-
|-
|  '''6''' ||  78 ||  86 ||  64 ||  2 || 0:42:25
|  '''6''' ||  78 ||  86 ||  64 ||  2 (9.4)  || 0:01:27
|colspan=3|37||  3
|colspan=3|37||  3 (35)
|-
|-
|  '''7''' ||  105 ||  119 ||  89 ||  2 || 0:56:51  
|  '''7''' ||  105 ||  119 ||  89 ||  2 (11.4) || 0:02:51
|colspan=3|43|| 4
|colspan=3|43|| 4 (39)
|-
|-
|  '''8''' ||  135 ||  158 ||  117 ||  2 || 1:13:16
|  '''8''' ||  135 ||  158 ||  117 ||  3 (13.5) || 0:06:13
|colspan=3|51||  4
|colspan=3|51||  4 (43)
|-
|-
|  '''9''' ||  169 ||  202 ||  150 ||  3 || 1:31:39
|  '''9''' ||  169 ||  202 ||  150 ||  3 (15.6) || 0:29:24
|colspan=3|58||  4
|colspan=3|58||  4 (47)
|-
|-
| '''10''' ||  207 ||  252 ||  188 ||  2 || 1:51:58
| '''10''' ||  207 ||  252 ||  188 ||  3 (17.8) || 1:16:12
|colspan=3|66||  5
|colspan=3|66||  5 (52)
|-
|-
| '''11''' ||  248 ||  308 ||  229 ||  2 || 2:14:11
| '''11''' ||  248 ||  308 ||  229 ||  3 (20) || 2:00:58
|colspan=3|73||  5
|colspan=3|73||  5 (57)
|-
|-
| '''12''' ||  292 ||  369 ||  275 ||  2 || 2:38:19
| '''12''' ||  292 ||  369 ||  275 ||  3 (22.3) || 2:37:15
|colspan=3|81||  6
|colspan=3|81||  6 (63)
|-
|-
| '''13''' ||  340 ||  437 ||  325 ||  3 ||  3:04:19
| '''13''' ||  340 ||  437 ||  325 ||  3 (24.7) ||  3:13:32
|colspan=3|89||  6
|colspan=3|89||  6 (69)
|-
|-
| '''14''' ||  391 ||  510 ||  380 ||  2 || 3:32:11
| '''14''' ||  391 ||  510 ||  380 ||  3 (27.1)  || 3:37:44
|colspan=3|98||  7
|colspan=3|98||  7 (76)
|-
|-
| '''15''' ||  446 ||  590 ||  440 ||  3 || 4:01:55  
| '''15''' ||  446 ||  590 ||  440 ||  3 (29.5) || 4:01:55
|colspan=3|106||  8
|colspan=3|106||  8 (84)
|-
|-
| '''16''' ||  504 ||  676 ||  503 || 2 || 4:33:28  
| '''16''' ||  504 ||  676 ||  503 || 3 (32.0) || 4:33:28
|colspan=3|114||  8
|colspan=3|114||  8 (92)
|-
|-
| '''17''' ||  566 ||  767 ||  572 ||  3 || 5:06:52
| '''17''' ||  566 ||  767 ||  572 ||  3 (34.5)  || 5:06:56
|colspan=3|123|| 9
|colspan=3|123|| 9 (101)
|-
|-
| '''18''' ||  631 ||  865 ||  645 ||  2 || 5:42:04
| '''18''' ||  631 ||  865 ||  645 ||  3 (37.1)  || 5:42:05
|colspan=3|132|| 10
|colspan=3|132|| 10 (111)
|-
|-
| '''19''' ||  699 ||  969 ||  722 ||  3 || 6:19:04
| '''19''' ||  699 ||  969 ||  722 ||  3 (39.7) || 6:19:05
|colspan=3|141|| 11
|colspan=3|141|| 11 (122)
|-
|-
| '''20''' ||  771 || 1079 ||  804 ||  2 || 6:57:52 || 135 || 150 || 165 || 13
| '''20''' ||  771 || 1079 ||  804 ||  3 (42.3) || 6:57:53  || 147 || 150 || 153 || 13 (145)
|-
|-
| '''21''' ||  846 || 1196 ||  891 ||  3 || 7:38:28 || 143 || 159 || 175 || 13
| '''21''' ||  846 || 1196 ||  891 || 3 (45.0) || 7:38:28 || 153 || 159 || 165 || 13 (158)
|-
|-
| '''22''' ||  924 || 1319 ||  982 ||  3 || 8:20:50 || 151 || 168 || 185 || 15
| '''22''' ||  924 || 1319 ||  982 ||  3 (47.6)  || 8:20:51  || 159 || 168 || 177 || 15 (173)
|-
|-
| '''23''' || 1005 || 1448 || 1078 ||  2 ||  9:04:58 || 160 || 178 || 196 || 16
| '''23''' || 1005 || 1448 || 1078 ||  3 (50.4)  ||  9:04:59  ||   165 || 178 || 190 || 16 (189)
|-
|-
| '''24''' || 1090 || 1583 || 1179 ||  3 ||  9:50:52 || 168 || 187 || 206 || 18
| '''24''' || 1090 || 1583 || 1179 || 3 (53.1) ||  9:50:53  || 171 || 187 || 202 || 18 (197)
|-
|-
| '''25''' || 1178 || 1725 || 1285 ||  3 || 10:38:31 || 177 || 197 || 217 || 20
| '''25''' || 1178 || 1725 || 1285 ||  3 (55.9)  || 10:38:32  || 177 || 197 || 215 || 20 (217)
|-
|-
| '''26''' || 1269 || 1873 || 1395 ||  3 || 11:27:55 || 185 || 206 || 227 || 21
| '''26''' || 1269 || 1873 || 1395 ||  3 (58.7)  || 11:27:56  || 184 || 206 || 228 || 21 (238)
|-
|-
| '''27''' || 1363 || 2027 || 1510 ||  3 || 12:19:04 || 194 || 216 || 238 || 24
| '''27''' || 1363 || 2027 || 1510 ||  3 (61.5)  || 12:19:05  || 190 || 216 || 241 || 24 (262)
|-
|-
| '''28''' || 1461 || 2188 || 1630 ||  2 || 13:11:57 || 203 || 226 || 249 || 26
| '''28''' || 1461 || 2188 || 1630 ||  3 (64.4)  || 13:11:57 || 196 || 226 || 255 || 26 (288)
|-
|-
| '''29''' || 1561 || 2355 || 1755 ||  3 || 14:06:32 || 212 || 236 || 260 || 29
| '''29''' || 1561 || 2355 || 1755 ||  3 (67.3)  || 14:06:33  || 203 || 236 || 268 || 29 (317)
|-
|-
| '''30''' || 1665 || 2529 || 1884 ||  3 || 15:02:52 || 221 || 246 || 271 || 32
| '''30''' || 1665 || 2529 || 1884 || 3 (70.2) || 15:02:52 || 209 || 246 || 282 || 32 (349)
|-
|-
| '''31''' || 1772 || 2710 || 2019 ||  3 || 16:00:54 || 230 || 256 || 282 || 35
| '''31''' || 1772 || 2710 || 2019 ||  3 (73.1)  || 16:00:55  || 216 || 256 || 296 || 35 (384)
|-
|-
| '''32''' || 1883 || 2896 || 2158 ||  3 || 17:00:39 || 239 || 266 || 293 || 38
| '''32''' || 1883 || 2896 || 2158 ||  3 (76.1)  || 17:00:40 || 222 || 266 || 310 || 38 (422)
|-
|-
| '''33''' || 1996 || 3090 || 2302 ||  3 || 18:02:07 || 248 || 276 || 304 || 43
| '''33''' || 1996 || 3090 || 2302 ||  3 (79.1)  || 18:02:07 || 229 || 276 || 324 || 43 (465)
|-
|-
| '''34''' || 2112 || 3290 || 2451 ||  3 || 19:05:16 || 257 || 286 || 315 || 46
| '''34''' || 2112 || 3290 || 2451 ||  4 (82.1)  || 19:05:16 || 235 || 286 || 338 || 46 (511)
|-
|-
| '''35''' || 2232 || 3496 || 2605 ||  3 || 20:10:06 || 267 || 297 || 327 || 51
| '''35''' || 2232 || 3496 || 2605 ||  4 (85.1)  || 20:10:07  || 242 || 297 || 352 || 51 (562)
|-
|-
| '''36''' || 2355 || 3709 || 2763 ||  3 || 21:16:39 || 276 || 307 || 338 || 56
| '''36''' || 2355 || 3709 || 2763 || 4 (88.2) || 21:16:39 || 278 || 307 || 367 || 56 (618)
|-
|-
| '''37''' || 2481 || 3929 || 2927 ||  3 || 22:24:52 || 286 || 318 || 350 || 62
| '''37''' || 2481 || 3929 || 2927 ||  4 (91.3|| 22:24:52 || 255 || 318 || 381 || 62 (680)
|-
|-
| '''38''' || 2610 || 4155 || 3096 ||  3 || 23:34:46 || 295 || 328 || 361 || 68
| '''38''' || 2610 || 4155 || 3096 ||  4 (94.3|| 23:34:46 || 261 || 328 || 396 || 68 (748)
|-
|-
| '''39''' || 2742 || 4388 || 3269 ||  3 || 24:46:20 || 305 || 339 || 373 || 75
| '''39''' || 2742 || 4388 || 3269 ||  4 (97.4)  || 24:46:21  || 268 || 339 || 411 || 75 (823)
|-
|-
| '''40''' || 2877 || 4628 || 3448 || 4 || 25:59:35 || 315 || 350 || 385 || 82
| '''40''' || 2877 || 4628 || 3448 || 4 (100.6)  || 25:59:36  || 275 || 350 || 426 || 82 (905)
|-
|-
| colspan="10" | <font size=1>*This table contains values for speed 1, [[Senate]] 1 with no [[Research|Technologies]]. If you are on a faster world,<div style="margin-top:-7px;"></div>
divide the time by your world speed. If you have a certain research, apply the technologies' ability to this table.</font>
|}
|}


[[Category:Buildings]]
==Note==
Resource requirements and construction times noted above are based on World Speed 1 with a Senate of 15 without architecture.
For faster worlds, divide the construction time by the world speed.
 
Population is calculated in fractions.  What is shown is "displayed requirement" (total of actual)
 
 
[[Category:Index]][[Category:Buildings]]

Latest revision as of 21:16, 22 April 2019

Main 50x50.png Place 50x50.png Storage 50x50.png Lumber 50x50.png Quarry Silver mine Barracks Harbour Academy 50x50.png Marketplace Cave
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Jump to: Buildings Portal
Timberback.png

Timber Camp

Purpose

The Timber Camp is your key source of wood. It will produce wood even when you are offline for you to use in the building of buildings, the training of units, and the researching of technologies. The higher the level of the Timber Camp, the more wood produced hourly.

Requirements

None, the Timber Camp is available from the beginning of the game.

Building Levels

The maximum level of the Timber Camp is 40. (Some older worlds may have a lesser maximum level.) The Timber Camp's apperance changes depending on its level.

Under Construction Level 1 - 13 Level 14 - 27 Level 28 - 40
Timber0.png Timber1.png Timber2.png Timber3.png

The Timber Camp is great source of wood income (as shown in the below table). However, some things can change the output of the Timber Camp, such as Merchant (not shown on the below table) and the productivity of your island. Each island produces 10% more of a resource and 10% less of a resource; coming into effect after level 20 (meaning all levels before produce the same amounts of resources). This is in the below table and is denoted by column. You can find out if your island is +/- by looking at the icon in the middle of your island.

Lumberback.jpg
Level Wood Cost Stone Cost Silver Cost Pop.png

Total population spent

(required free pop for this level)

Building Time Wood Output Points
Hout-.png Wood.png Houtplus.png
0 - - - 0.0(+0.0) - 7 0
1 3 2 1 1 () 0:00:02 8 22
2 10 9 6 2 (2.4) 0:00:03 12 2 (24)
3 21 20 15 2 (3.9) 0:00:05 18 3 (27)
4 36 37 27 2 (5.7) 0:00:08 24 2 {29)
5 55 59 44 2 (5.7) 00:00:33 30 3 (32)
6 78 86 64 2 (9.4) 0:01:27 37 3 (35)
7 105 119 89 2 (11.4) 0:02:51 43 4 (39)
8 135 158 117 3 (13.5) 0:06:13 51 4 (43)
9 169 202 150 3 (15.6) 0:29:24 58 4 (47)
10 207 252 188 3 (17.8) 1:16:12 66 5 (52)
11 248 308 229 3 (20) 2:00:58 73 5 (57)
12 292 369 275 3 (22.3) 2:37:15 81 6 (63)
13 340 437 325 3 (24.7) 3:13:32 89 6 (69)
14 391 510 380 3 (27.1) 3:37:44 98 7 (76)
15 446 590 440 3 (29.5) 4:01:55 106 8 (84)
16 504 676 503 3 (32.0) 4:33:28 114 8 (92)
17 566 767 572 3 (34.5) 5:06:56 123 9 (101)
18 631 865 645 3 (37.1) 5:42:05 132 10 (111)
19 699 969 722 3 (39.7) 6:19:05 141 11 (122)
20 771 1079 804 3 (42.3) 6:57:53 147 150 153 13 (145)
21 846 1196 891 3 (45.0) 7:38:28 153 159 165 13 (158)
22 924 1319 982 3 (47.6) 8:20:51 159 168 177 15 (173)
23 1005 1448 1078 3 (50.4) 9:04:59 165 178 190 16 (189)
24 1090 1583 1179 3 (53.1) 9:50:53 171 187 202 18 (197)
25 1178 1725 1285 3 (55.9) 10:38:32 177 197 215 20 (217)
26 1269 1873 1395 3 (58.7) 11:27:56 184 206 228 21 (238)
27 1363 2027 1510 3 (61.5) 12:19:05 190 216 241 24 (262)
28 1461 2188 1630 3 (64.4) 13:11:57 196 226 255 26 (288)
29 1561 2355 1755 3 (67.3) 14:06:33 203 236 268 29 (317)
30 1665 2529 1884 3 (70.2) 15:02:52 209 246 282 32 (349)
31 1772 2710 2019 3 (73.1) 16:00:55 216 256 296 35 (384)
32 1883 2896 2158 3 (76.1) 17:00:40 222 266 310 38 (422)
33 1996 3090 2302 3 (79.1) 18:02:07 229 276 324 43 (465)
34 2112 3290 2451 4 (82.1) 19:05:16 235 286 338 46 (511)
35 2232 3496 2605 4 (85.1) 20:10:07 242 297 352 51 (562)
36 2355 3709 2763 4 (88.2) 21:16:39 278 307 367 56 (618)
37 2481 3929 2927 4 (91.3) 22:24:52 255 318 381 62 (680)
38 2610 4155 3096 4 (94.3) 23:34:46 261 328 396 68 (748)
39 2742 4388 3269 4 (97.4) 24:46:21 268 339 411 75 (823)
40 2877 4628 3448 4 (100.6) 25:59:36 275 350 426 82 (905)

Note

Resource requirements and construction times noted above are based on World Speed 1 with a Senate of 15 without architecture. For faster worlds, divide the construction time by the world speed.

Population is calculated in fractions. What is shown is "displayed requirement" (total of actual)