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<td align="center">[[File:main_50x50.png|Senate]]<br/> '''[[Senate]]'''</td>
<td align="center">[[File:main_50x50.png|Senate]]<br/> '''[[Senate]]'''</td>
<td>In the senate, you can erect new buildings or expand available buildings. The higher the level of your Senate the faster you can build </tr>
<td>In the Senate you can have new buildings erected or existing buildings expanded. The higher the Senate level, the more quickly the construction work is done.</tr>


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<td align="center">[[File:hide_50x50.png|Cave]]<br/> '''[[Cave]]'''</td>
<td align="center">[[File:hide_50x50.png|Cave]]<br/> '''[[Cave]]'''</td>
<td>In the cave, spies can be enlisted to scout hostile cities. You can also store Silver here to pay for them. The higher the level of the cave , the more silver one can store. If the cave is expanded completely, the limit is cancelled completely.</td>
<td>In the cave spies can be assigned to scout enemy cities. You can also store Silver here to pay for their services. The higher the level of the cave, the more silver one can store. Once the cave is completely expanded the limit is removed.</td>
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<td align="center">[[File:storage_50x50.png|Warehouse]]<br/> '''[[Warehouse]]'''</td>
<td align="center">[[File:storage_50x50.png|Warehouse]]<br/> '''[[Warehouse]]'''</td>
<td>In the warehouse, the raw materials of your city are stored. The higher the level of the warehouse, the more raw materials can be stored. </td>
<td>Your city's resources are stored in the warehouse. The higher the expansion level of the warehouse, the more resources can be stored there. 10% of each resource are protected against being looted.</td>
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<td align="center">[[File:farm_50x50.png|Farm]]<br/> '''[[Farm]]'''</td>
<td align="center">[[File:farm_50x50.png|Farm]]<br/> '''[[Farm]]'''</td>
<td>The Farm provides workers and troops with food. Without extension of the farm, your city cannot grow. The higher the level of your Farm, the more citizens you can provide for and the more troops you can enlist. </td>
<td>The farm provides your workers and troops with food. You have to expand the farm for your city to grow. The higher the expansion level of the farm, the more residents can be provided for - and the more troops you can enlist.</td>
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<td align="center">[[File:place_50x50.png|Agora]]<br/> '''[[Agora]]'''</td>
<td align="center">[[File:place_50x50.png|Agora]]<br/> '''[[Agora]]'''</td>
<td>At the Agora, you can review your troops both inside and outside of your city as well as plan your next attack with the battle simulator. You can also organise events here to raise your cultural points level </td>
<td>At the agora you can get an overview of your troops inside and outside of your city. You can also admire the cultural achievements of your city here and plan your next campaigns with the battle simulator.</td>
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<td align="center">[[File:lumber_50x50.png|Timber Camp]]<br/> '''[[Timber Camp]]'''</td>
<td align="center">[[File:lumber_50x50.png|Timber Camp]]<br/> '''[[Timber Camp]]'''</td>
<td>In the dense woods outside your City, your lumberjacks are cutting the massive trees to provide wood that is needed to expand your city and supply your troops. The higher the expansion level of the timber camp, the more usable wood is produced by your timber workers. </td>
<td>In the dense woods outside your polis, your lumberjacks are cutting the massive wood that is needed to expand your city and supply your troops. The higher the expansion level of the timber camp, the more usable wood is produced by your timber workers. </td>
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<td align="center">[[File:stoner_50x50.png|Quarry]]<br/> '''[[Quarry]]'''</td>
<td align="center">[[File:stoner_50x50.png|Quarry]]<br/> '''[[Quarry]]'''</td>
<td>In the quarry, your workers mine the Rock important for the construction of your city. The higher the level of your quarry, the more Rock you mine. </td>
<td>In the quarry your workers are extracting the rock that is important for your city's development. The higher the expansion level, the more rock can be extracted.</td>
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<td align="center">[[File:ironer_50x50.png|Silver mine]]<br/> '''[[Silver mine]]'''</td>
<td align="center">[[File:ironer_50x50.png|Silver mine]]<br/> '''[[Silver mine]]'''</td>
<td>In the silver mine, your workers chisel out the precious Silver Ore that becomes Stamped into Silver coins. The higher the level of the mine, the more silver coins can be stamped.</tds
<td>In the silver mine your workers are scraping the precious silver ore that is used to mint the silver coins. The higher the expansion level of the mine, the more silver coins can be minted.</tds
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<td align="center">[[File:market_50x50.png|Marketplace]]<br/> '''[[Marketplace]]'''</td>
<td align="center">[[File:market_50x50.png|Marketplace]]<br/> '''[[Marketplace]]'''</td>
<td>In the market place, you can operate trade with other players or can send them raw materials. </td>
<td>The market place gives you the opportunity to send resources to other players. You can also trade with the farming villages on your island.</td>
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<td align="center">[[File:docks_50x50.png|Harbour]]<br/> '''[[Harbour]]'''</td>
<td align="center">[[File:docks_50x50.png|Harbour]]<br/> '''[[Harbour]]'''</td>
<td>In the harbour, you expand your fleet. You can construct  both carrier units and battle units. The speed, with which your shipyard workers build the ships, depends on the level of the harbour. </td>
<td>The harbor is where you expand your navy. You can build transportation as well as battle units here. The speed with which your shipyard workers are completing the ships depends on the level of the harbor.</td>
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<td align="center">[[File:barracks_50x50.png|Barracks]]<br/> '''[[Barracks]]'''</td>
<td align="center">[[File:barracks_50x50.png|Barracks]]<br/> '''[[Barracks]]'''</td>
<td>In the barracks, you can recruit regular troops and mythical units. The higher the level of the Barracks, the faster you can train your troops. </td>
<td>In the barracks you can recruit regular troops and mythical units. The higher the expansion level of the barracks, the more quickly you can train your troops.</td>
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<td align="center">[[File:wall_50x50.png|City Wall]]<br/> '''[[City Wall]]'''</td>
<td align="center">[[File:wall_50x50.png|City Wall]]<br/> '''[[City Wall]]'''</td>
<td>The city wall protects your City against hostile troops. It increases at the same time both the base defence and the defence value of your troops. </td>
<td>The wall protects your city against enemy troops. It fortifies your ground defense and increases your troops' defense value.</td>
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<td align="center">[[File:academy_50x50.png|Academy]]<br/> '''[[Academy]]'''</td>
<td align="center">[[File:academy_50x50.png|Academy]]<br/> '''[[Academy]]'''</td>
<td>In the academy, you can research new technologies. Grepolis offers various technologies that can strengthen your troops or enable more efficient construction of your buildings as well as provide new battle tactics. The higher the level of your academy, the more technologies you can research. </td>
<td>You can conduct research in the academy. Grepolis offers you various technologies that can fortify your troops, make your construction skills more effective or give you new battle techniques. The higher the expansion level of your academy, the more technologies you can discover.</td>
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<td align="center">[[File:temple_50x50.png|Temple]]<br/> '''[[Temple]]'''</td>
<td align="center">[[File:temple_50x50.png|Temple]]<br/> '''[[Temple]]'''</td>
<td>In the temple, you can worship the God of your choice.  Each of the Grepolis Gods can grant different Divine powers and can awaken different mythical units to life to assist you. For both, you require divine favour that is created in the temple of the particular God.  The higher the level of the temple the more Divine Favour you will be granted by the Gods. </td>
<td>In the temple, you can worship the God of your choice.  Each of the Grepolis gods can grant different Divine powers and bring different mythical units to life to assist you. For both, you require divine favour that is generated by worshipping your chosen god at the temple.  The higher the level of the temple the more Divine Favour you will be granted by the Gods.</td>
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<td align="center">[[File:theater_50x50.png|Theatre]]<br/> '''[[Theatre]]'''</td>
<td align="center">[[File:theater_50x50.png|Theatre]]<br/> '''[[Theatre]]'''</td>
<td>With the building of a theatre, you can present to your population large dramas and so increase the culture value of your City. </td>
<td>By building a theater, you can present great dramas to your population and thus increase the cultural value of your city.</td>
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<td align="center">[[File:thermal_50x50.png|Thermal Baths]]<br/> '''[[Thermal Baths]]'''</td>
<td align="center">[[File:thermal_50x50.png|Thermal Baths]]<br/> '''[[Thermal Baths]]'''</td>
<td>Great importance was placed on Hygiene in ancient Greece. With the building of Thermal Baths, you can increase the health of your population and can raise the number of the population by 5%. </td>
<td>Great importance was placed on hygiene in Ancient Greece. By building thermal baths, you can increase your population's health and raise your population number by 5%.</td>
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<td align="center">[[File:library_50x50.png|Library]]<br/> '''[[Library]]'''</td>
<td align="center">[[File:library_50x50.png|Library]]<br/> '''[[Library]]'''</td>
<td>Knowledge is power. With the building of a library, you receive 12 additional research points that you can invest in the academy into the investigation of new technologies. </td>
<td>Knowledge is power. By building a library, you will receive 12 additional research points that you can invest in the discovery of new technologies at the academy.</td>
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<td align="center">[[File:lighthouse_50x50.png|Lighthouse]]<br/> '''[[Lighthouse]]'''</td>
<td align="center">[[File:lighthouse_50x50.png|Lighthouse]]<br/> '''[[Lighthouse]]'''</td>
<td>The lighthouse of Alexandria was among the famous 7 Wonders of the World. With the building of a smaller edition in the harbour area, you raise the speed of your fleet by 15% because it clearly improves navigation. </td>
<td>The lighthouse of Alexandria was considered one of the seven famous wonders of the world. By building a smaller version near the harbor, you increase your fleet's speed by 15%, since it greatly improves the navigation.</td>
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<td align="center">[[File:tower_50x50.png|Watchtower]]<br/> '''[[Watchtower]]'''</td>
<td align="center">[[File:tower_50x50.png|Tower]]<br/> '''[[Watchtower]]'''</td>
<td>A powerful watchtower raises the defensive battle capacity of your troop by 10% and makes your City almost inpenetrable. </td>
<td>A mighty guard tower increases the defensive strength of your troop by 10% and turns your city into a nearly invincible stronghold against attackers.</td>
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<tr> <td align="center">[[File:statue_50x50.png|Divine Statue]]<br/> '''[[Divine Statue]]'''</td>
<tr> <td align="center">[[File:statue_50x50.png|Divine Statue]]<br/> '''[[Divine Statue]]'''</td>
<td>The Greek Gods are fickle and demand many signs of your worship. With the Divine statue you can show how important they are to you and thus increase the Divine Favour they grant you.  If you change your God, the statue changes itself to the new God. </td>
<td>The Greek gods are difficult to please and demand many signs of your worship. With this Divine statue you can show them how important they are to you and thus increase the Divine favor produced in the temple.</td>
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<td align="center">[[File:oracle_50x50.png|Oracle]]<br/> '''[[Oracle]]'''</td>
<td align="center">[[File:oracle_50x50.png|Oracle]]<br/> '''[[Oracle]]'''</td>
<td>By means of the oracle, you can uncover hostile spies. This way you can discover who has spied on you and be better prepared for any impending attacks <br /></td>
<td>Enemy spies are uncovered with the help of the Oracle. This way you know who has spied on you and can better prepare for impending attacks.<br /></td>
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<td align="center">[[File:trade_office_50x50.png|Merchant's Shop]]<br/> '''[[Merchant's Shop]]'''</td>
<td align="center">[[File:trade_office_50x50.png|Merchant's Shop]]<br/> '''[[Merchant's Shop]]'''</td>
<td>The maximum trade ratio of farmer villages increases. <br /></td>
<td>The maximum trade ratio of farm villages is increased.<br /></td>
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</table><br />
</table><br />

Revision as of 10:10, 21 January 2010


Senate
Senate
In the Senate you can have new buildings erected or existing buildings expanded. The higher the Senate level, the more quickly the construction work is done.
Cave
Cave
In the cave spies can be assigned to scout enemy cities. You can also store Silver here to pay for their services. The higher the level of the cave, the more silver one can store. Once the cave is completely expanded the limit is removed.
Warehouse
Warehouse
Your city's resources are stored in the warehouse. The higher the expansion level of the warehouse, the more resources can be stored there. 10% of each resource are protected against being looted.
Farm
Farm
The farm provides your workers and troops with food. You have to expand the farm for your city to grow. The higher the expansion level of the farm, the more residents can be provided for - and the more troops you can enlist.
Agora
Agora
At the agora you can get an overview of your troops inside and outside of your city. You can also admire the cultural achievements of your city here and plan your next campaigns with the battle simulator.
Timber Camp
Timber Camp
In the dense woods outside your polis, your lumberjacks are cutting the massive wood that is needed to expand your city and supply your troops. The higher the expansion level of the timber camp, the more usable wood is produced by your timber workers.
Quarry
Quarry
In the quarry your workers are extracting the rock that is important for your city's development. The higher the expansion level, the more rock can be extracted.
Silver mine
Silver mine
In the silver mine your workers are scraping the precious silver ore that is used to mint the silver coins. The higher the expansion level of the mine, the more silver coins can be minted.</tds
Marketplace
Marketplace
The market place gives you the opportunity to send resources to other players. You can also trade with the farming villages on your island.
Harbour
Harbour
The harbor is where you expand your navy. You can build transportation as well as battle units here. The speed with which your shipyard workers are completing the ships depends on the level of the harbor.
Barracks
Barracks
In the barracks you can recruit regular troops and mythical units. The higher the expansion level of the barracks, the more quickly you can train your troops.
City Wall
City Wall
The wall protects your city against enemy troops. It fortifies your ground defense and increases your troops' defense value.
Academy
Academy
You can conduct research in the academy. Grepolis offers you various technologies that can fortify your troops, make your construction skills more effective or give you new battle techniques. The higher the expansion level of your academy, the more technologies you can discover.
Temple
Temple
In the temple, you can worship the God of your choice. Each of the Grepolis gods can grant different Divine powers and bring different mythical units to life to assist you. For both, you require divine favour that is generated by worshipping your chosen god at the temple. The higher the level of the temple the more Divine Favour you will be granted by the Gods.
Theatre
Theatre
By building a theater, you can present great dramas to your population and thus increase the cultural value of your city.
Thermal Baths
Thermal Baths
Great importance was placed on hygiene in Ancient Greece. By building thermal baths, you can increase your population's health and raise your population number by 5%.
Library
Library
Knowledge is power. By building a library, you will receive 12 additional research points that you can invest in the discovery of new technologies at the academy.
Lighthouse
Lighthouse
The lighthouse of Alexandria was considered one of the seven famous wonders of the world. By building a smaller version near the harbor, you increase your fleet's speed by 15%, since it greatly improves the navigation.
Tower
Watchtower
A mighty guard tower increases the defensive strength of your troop by 10% and turns your city into a nearly invincible stronghold against attackers.
Divine Statue
Divine Statue
The Greek gods are difficult to please and demand many signs of your worship. With this Divine statue you can show them how important they are to you and thus increase the Divine favor produced in the temple.
Oracle
Oracle
Enemy spies are uncovered with the help of the Oracle. This way you know who has spied on you and can better prepare for impending attacks.
Merchant's Shop
Merchant's Shop
The maximum trade ratio of farm villages is increased.