Unit Summary

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Unit Wood Stone Silver Favor Population Attack
Attack
Defense
Defense
Defense Impact weapon
Defense
Blunt
Defense Stabbing weapon
Defense
Sharp
Defense Shooting weapon
Defense
Ranged
Loot
Carrying
Capacity
Loadcapacity
Cargo
Capacity
Speed
Speed
Militia
Militia
- - - - 0 2
(Blunt)
- 6 8 4 - - 0
Swordsman
Swordsman
95 0 85 0 1 5
(Blunt)
- 14 8 30 16 - 8
Slinger
Slinger
55 100 40 0 1 23 (Ranged) - 7 8 2 8 - 14
Archer
Archer
120 0 75 0 1 8 (Ranged) - 6 25 12 24 - 12
Hoplite
Hoplite
0 75 150 0 1 16 (Sharp) - 18 12 7 8 - 6
Horseman
Horseman
240 120 360 0 3 55
(Blunt)
- 18 1 24 72 - 22
Chariot
Chariot
200 440 320 0 4 56 (Sharp) - 76 16 56 64 - 18
Catapult
Catapult
1200 1200 1200 0 15 100 (Ranged) - 30 30 30 400 - 1
Minotaur
Minotaur
1400 600 3100 202 30 420 (Blunt) - 675 300 560 480 - 10
Manticore
Manticore
4400 3000 3400 405 45 945 (Sharp) - 170 225 505 360 - 22
Cyclop
Cyclop
2000 4200 3360 360 40 756 (Ranged) - 945 10 1310 320 - 8
Hydra
Hydra
5400 2800 3800 400 50 1000 715 - - - - 0 8
Harpy
Harpy
1600 400 1360 130 14 266 (Blunt) - 105 70 1 340 - 25
Medusa
Medusa
1500 3800 2200 210 18 425 (Sharp) - 625 435 375 400 - 6
Centaur
Centaur
1740 300 700 100 12 156 (Ranged) - 150 450 60 200 - 18
Pegasus
Pegasus
2800 360 80 180 20 100 (Sharp) - 900 250 300 160 - 35
Cerberus
Cerberus
1125 1350 2700 230 30 210 (Blunt) - 825 300 1575 240 - 4
Erinyes
Erinyes
2250 4500 4500 480 55 1210 (Ranged) - 688 688 895 440 - 10