Search results

Jump to navigation
  • |'''Increase call of the ocean effect by'''
    4 KB (611 words) - 10:38, 10 June 2020
  • You can choose to directly apply the effect on the currently selected city or stash it in your [[Inventory]]. The level usually affects the duration or quality of an effect. Reward levels depend on Island Quest difficulty levels, this is determined
    7 KB (1,240 words) - 18:14, 9 September 2013
  • *New effect: !Effect
    9 KB (1,368 words) - 13:51, 15 November 2016
  • ...n though you do the same), so when you do with the farming villages has no effect on other players on your island, except if you expand them (then others on
    5 KB (940 words) - 19:15, 29 July 2017
  • *In case you use an effect which generates units over time, please make sure that your town has enough
    5 KB (720 words) - 02:21, 15 January 2017
  • ...earer that the respective spells must be cast by the player activating the effect. ...Reinforcement bonus effect did not take Democritus' ability to double the effect duration and thus population into consideration.
    20 KB (3,129 words) - 18:47, 27 March 2018
  • *In case you use an effect which generates units over time, please make sure that your town has enough
    5 KB (725 words) - 02:23, 15 January 2017
  • *Medea's and Telemacho's bonus effect values were adjusted to each increase by +1.5% per hero level gained (was: *Push notifications - Notification settings should again always take effect and no sound should be played if push notifications are disabled on either
    10 KB (1,626 words) - 16:35, 22 June 2018
  • ...he daily ranking. The winner of the day (rank 1) will earn an award and an effect. Every day at 8pm the ranking gets evaluated and reset. The rewards get han
    5 KB (844 words) - 02:26, 15 January 2017
  • ...y, recruiting, general management of the alliance and PnP have the largest effect at this point in the game. Due to this, an alliance’s success relies upon ...rcular or your active presence on your own forum or on PnP can have a huge effect overall. I may only write a small paragraph on it, compared to my other poi
    21 KB (3,928 words) - 01:09, 5 October 2013
  • ...he daily ranking. The winner of the day (rank 1) will earn an award and an effect. Every day at 8pm the ranking gets evaluated and reset. The rewards get han
    6 KB (919 words) - 02:29, 15 January 2017
  • ...he daily ranking. The winner of the day (rank 1) will earn an award and an effect. Every day at 8pm the ranking gets evaluated and reset. The rewards get han
    6 KB (967 words) - 12:48, 18 October 2021
  • ...e daily ranking. The winner of the day (rank 1) will earn an award, and an effect. Every day at 8pm (Server Time) the ranking gets evaluated and reset. The r
    6 KB (991 words) - 02:27, 15 January 2017
  • ...e daily ranking. The winner of the day (rank 1) will earn an award, and an effect. Every day at 8pm (Server Time) the ranking gets evaluated and reset. The r
    6 KB (1,038 words) - 19:44, 22 January 2017
  • ...specified amount of time, however for that time you will suffer a negative effect.
    19 KB (2,904 words) - 23:43, 15 September 2015
  • *Added a glowing effect when a building is selected in the town overview. *Added the effect "the great arming"
    23 KB (3,644 words) - 21:49, 29 August 2016
  • ...avor boost didn't spawn to new towns (conquests and foundations) while the effect was already active on player's account. ...ented a confirmation dialog in case you want to activate a unit generating effect but don't have enough free population.
    45 KB (7,309 words) - 02:28, 25 February 2017
  • ...nd produces 10% more of a resource and 10% less of a resource; coming into effect after level 20 (meaning all levels before produce the same amounts of resou
    6 KB (496 words) - 21:18, 22 April 2019
  • *Added a parallax effect to all images of the intro animation. *Effect can be cast twice if it has not the same duration;
    48 KB (7,677 words) - 18:20, 28 August 2016
  • ...nd produces 10% more of a resource and 10% less of a resource; coming into effect after level 20 (meaning all levels before produce the same amounts of resou
    6 KB (528 words) - 21:16, 22 April 2019
View ( | ) (20 | 50 | 100 | 250 | 500)