As the goddess of the hunt she is a strict and gruesome goddess, and hostile towards all men. As ruler of the animal kingdom she is the master of the Calydonian Boar, and commands the Griffins in the sky. Her divine powers can cause her enemies to hallucinate. However she can also strengthen the aim of distance fighters and cleanse the spells of enemies. Her versatility in battle is a force to be reckoned with.
Artemis' Divine Powers
Nature's Gift
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A mysterious wagon full of stone appears before the cities doors. Praise Artemis!
The selected city receives 650 stone.
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30
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Aim of the Huntress
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The aim of your distance troops is enhanced by Artemis.
Troops that use distance attacks are 15% stronger. (can only be used on an outgoing attack).
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100
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Illusion
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Artemis casts an illusion spell on an enemy city. The cities owner will see an incoming attack, however when the attack arrives the victim realizes it was only an illusion.
This spell mimics an attack and causes the player to see an incoming attack. When the spell “arrives” a report is created stating it was only an illusion. The spell is used on a city, and has the speed of a lightship.
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260
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Purification
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Artemis cleanses a city or troops from all active spells.
This spell is used on own cities as well as incoming or outgoing attacks. The spell removes ALL spells from the city or attack.
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200
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Artemis' Mythical Units
Name
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Description
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Stats
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Griffin
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The Griffin is a symbol for wisdom and is a guardian of the divine. It is the master of the skies and king of the beasts. Its speed and agility are only bested by its ability to strike unexpected from above.
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Weapon type: Blunt
Attack Damage: 900
Speed: 18
Population: 35
Favor: 230
Defense against Blunt: 320
Defense against Sharp: 330
Defense against Distance: 100
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Calydonian Boar
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The Calydonian boar is an extremely dangerous land unit that crushes legions of soldiers with ease. Once enraged, the boar will fight till its last breath, using its tusks to slash at its enemies.
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Weapon type: Sharp
Attack Damage: 180
Speed: 16
Population: 20
Favor: 120
Defense against Blunt: 700
Defense against Sharp: 700
Defense against Distance: 100
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