Researching: Difference between revisions

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|-
|-
|[[File:Archer.png]]
|[[File:Archer.png]]
| align="center" | Bogenschütze
| align="center" | Archer
| align="center" | Ermöglicht die Ausbildung von [[Bogenschütze|Bogenschützen]].
| align="center" | Enables the training of [[Archers|Archers]].
| align="center" | [[File:Holz.png]]550 [[File:Stein.png]]100 [[File:Silbermünzen.png]]400 [[File:Research Points.png]]8
| align="center" | [[File:Holz.png]]550 [[File:Stein.png]]100 [[File:Silbermünzen.png]]400 [[File:Research Points.png]]8


Line 65: Line 65:
|-
|-
|[[File:Hoplite.png]]
|[[File:Hoplite.png]]
| align="center" | Hoplit
| align="center" | Hoplite
| align="center" | Ermöglicht die Ausbildung von [[Hoplit|Hopliten]].
| align="center" | Enables the training of [[Hoplite|Hoplite]].
| align="center" | [[File:Holz.png]]600 [[File:Stein.png]]200 [[File:Silbermünzen.png]]850 [[File:Research Points.png]]8
| align="center" | [[File:Holz.png]]600 [[File:Stein.png]]200 [[File:Silbermünzen.png]]850 [[File:Research Points.png]]8
|-
|-
|[[File:Town guard.png]]
|[[File:Town guard.png]]
| align="center" | Stadtwache
| align="center" | Town Guard
| align="center" | Die Stadtwache verstärkt deine [[Miliz]] mit einem Kämpfer je Bauernhofstufe.
| align="center" | The city guard strengthens your [[militia]] with a extra fighter per farm level.
| align="center" | [[File:Holz.png]]400 [[File:Stein.png]]300 [[File:Silbermünzen.png]]300 [[File:Research Points.png]]3
| align="center" | [[File:Holz.png]]400 [[File:Stein.png]]300 [[File:Silbermünzen.png]]300 [[File:Research Points.png]]3
|-
|-
|[[File:Diplomacy.png]]
|[[File:Diplomacy.png]]
| align="center" | Diplomatie
| align="center" | Diplomacy
| align="center" | Diplomatie senkt die Gefahr eines Widerstandes bei einem Bauerndorf um 20%.
| align="center" | Diplomacy lowers the risk of resistance in a farming village by 20%.
| align="center" | [[File:Holz.png]]100 [[File:Stein.png]]400 [[File:Silbermünzen.png]]200 [[File:Research Points.png]]3
| align="center" | [[File:Holz.png]]100 [[File:Stein.png]]400 [[File:Silbermünzen.png]]200 [[File:Research Points.png]]3


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|-
|-
|[[File:Units claim.png]]
|[[File:Units claim.png]]
| align="center" |Truppen fordern
| align="center" | Demanding Forces
| align="center" | Truppen in Bauerndörfern rekrutieren.
| align="center" | You can Demand Forces from Farming Villages.
| align="center" | [[File:Holz.png]]600 [[File:Stein.png]]600 [[File:Silbermünzen.png]]600 [[File:Research Points.png]]4
| align="center" | [[File:Holz.png]]600 [[File:Stein.png]]600 [[File:Silbermünzen.png]]600 [[File:Research Points.png]]4
|-
|-
|[[File:Booty.png]]
|[[File:Booty.png]]
| align="center" | Beute
| align="center" | Booty
| align="center" | Deine Truppen können 30% mehr Beute tragen.
| align="center" | Your troops can carry 30% more loot.
| align="center" | [[File:Holz.png]]1200 [[File:Stein.png]]1200 [[File:Silbermünzen.png]]1200 [[File:Research Points.png]]3
| align="center" | [[File:Holz.png]]1200 [[File:Stein.png]]1200 [[File:Silbermünzen.png]]1200 [[File:Research Points.png]]3
|-
|-
|[[File:Pottery.png]]
|[[File:Pottery.png]]
| align="center" | Keramik
| align="center" | Ceramics
| align="center" | Dein Lager kann 500 weitere Rohstoffe lagern.
| align="center" | Your warehouse can store 500 more Resources.
| align="center" | [[File:Holz.png]]700 [[File:Stein.png]]1500 [[File:Silbermünzen.png]]900 [[File:Research Points.png]]4
| align="center" | [[File:Holz.png]]700 [[File:Stein.png]]1500 [[File:Silbermünzen.png]]900 [[File:Research Points.png]]4


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|-
|-
|[[File:Rider.png]]
|[[File:Rider.png]]
| align="center" | Reiter
| align="center" | Horseman
| align="center" | Ermöglicht die Ausbildung von [[Reiter|Reitern]].
| align="center" | Enables the Training of [[Horseman|Horseman]].
| align="center" | [[File:Holz.png]]1400 [[File:Stein.png]]700 [[File:Silbermünzen.png]]1800 [[File:Research Points.png]]8
| align="center" | [[File:Holz.png]]1400 [[File:Stein.png]]700 [[File:Silbermünzen.png]]1800 [[File:Research Points.png]]8
|-
|-
|[[File:Plow.png]]
|[[File:Plow.png]]
| align="center" | Pflug
| align="center" | Plow
| align="center" | Der Bauernhof kann 200 weitere Einwohner versorgen.
| align="center" | The farm can provide 200 additional residents.
| align="center" | [[File:Holz.png]]1000 [[File:Stein.png]]1100 [[File:Silbermünzen.png]]700 [[File:Research Points.png]]4
| align="center" | [[File:Holz.png]]1000 [[File:Stein.png]]1100 [[File:Silbermünzen.png]]700 [[File:Research Points.png]]4
|-
|-
|[[File:Instructor.png]]
|[[File:Instructor.png]]
| align="center" | Ausbilder
| align="center" | Instructor
| align="center" | Ausbilder fördern die Ausbildung deiner Soldaten. Deine [[Kaserne]] arbeitet 10% schneller.
| align="center" | Instructors encourage the training of your soldiers. Your [[Barracks]] works 10% faster.
| align="center" | [[File:Holz.png]]800 [[File:Stein.png]]1300 [[File:Silbermünzen.png]]1600 [[File:Research Points.png]]4
| align="center" | [[File:Holz.png]]800 [[File:Stein.png]]1300 [[File:Silbermünzen.png]]1600 [[File:Research Points.png]]4


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|-
|-
|[[File:Building crane.png]]
|[[File:Building crane.png]]
| align="center" | Baukran
| align="center" | Crane
| align="center" | Erhöht die Baugeschwindigkeit im Senat um 10%.
| align="center" | Increases the Senate building speed by 10%.
| align="center" | [[File:Holz.png]]3000 [[File:Stein.png]]1800 [[File:Silbermünzen.png]]1400 [[File:Research Points.png]]4
| align="center" | [[File:Holz.png]]3000 [[File:Stein.png]]1800 [[File:Silbermünzen.png]]1400 [[File:Research Points.png]]4
|-
|-
|[[File:Conscription.png]]
|[[File:Conscription.png]]
| align="center" | Wehrpflicht
| align="center" | Conscription
| align="center" | Durch die Einführung der Wehrpflicht sinken die Kosten für Landeinheiten um 10%.
| align="center" | Reduced by the introduction of conscription, the cost of land units by 10%.
| align="center" | [[File:Holz.png]]1900 [[File:Stein.png]]2100 [[File:Silbermünzen.png]]3000 [[File:Research Points.png]]4
| align="center" | [[File:Holz.png]]1900 [[File:Stein.png]]2100 [[File:Silbermünzen.png]]3000 [[File:Research Points.png]]4


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|-
|-
| align="center" |[[File:Chariot.png]]
| align="center" |[[File:Chariot.png]]
| align="center" | Streitwagen
| align="center" | Chariot
| align="center" | Ermöglicht den Bau von [[Streitwagen]].
| align="center" | Allows the construction of [[Chariot]].
| align="center" | [[File:Holz.png]]3700 [[File:Stein.png]]1900 [[File:Silbermünzen.png]]2800 [[File:Research Points.png]]8
| align="center" | [[File:Holz.png]]3700 [[File:Stein.png]]1900 [[File:Silbermünzen.png]]2800 [[File:Research Points.png]]8
|-
|-
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|-
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|[[File:Architecture.png]]
|[[File:Architecture.png]]
| align="center" | Architektur
| align="center" | Architecture
| align="center" | Durch die Entwicklung der Architektur können die Rohstoffkosten für Gebäude um 10% gesenkt werden.
| align="center" | Durch die Entwicklung der Architektur können die Rohstoffkosten für Gebäude um 10% gesenkt werden.
| align="center" | [[File:Holz.png]]3700 [[File:Stein.png]]4200 [[File:Silbermünzen.png]]2500 [[File:Research Points.png]]6
| align="center" | [[File:Holz.png]]3700 [[File:Stein.png]]4200 [[File:Silbermünzen.png]]2500 [[File:Research Points.png]]6

Revision as of 22:33, 18 January 2010

In the Academy you research can new things such as technologies or new units for your city. These reserches and subsequent discoveries only apply to the city that made them. Everything must be researched individually in every city and mwnaing it is very possible to have different research strategies in almost every city you have.

Research Points

Aktuell stehen hier 8 Forschungspunkte zur Verfügung.

Research points are a form of expendable resources. The more you expand the academy the higher the number of research points you have available. There is an upper limit of 160 per city. However you can receive 12 further research points through the building of the Library on a city. You should spend these wisely as it is impossible to research everything within a single city.

In the academy you can check under research points how many research points are available and what discoveries you have made so far.

A technology investigate

The requirements that need to be met in order to investigate a technology, are:

  • 'The level of the academy' - in the Academy you can check which academy level is required for this research.
  • 'Sufficient research points' - if you hold the mouse over a particular research, it is indicatedindicated how many research points are required for this. In the investigation, these are drawn-off then!
  • 'Sufficiently raw materials' - the necessary raw materials can be read also in the tool hint.
  • 'free places in the research building bow'

If all Vorraussetzungen are fulfilled, you can give a research in order in that you click on it. Then the research points and raw materials are drawn-off and is set it into the research building bow.

All orders in this bow worked off one after another.

Above the table, such a pointer is to be found:

Forschung regler.jpg

This indicates the current step of the academy. So can be read, which technologies can be investigated. In this case, all researches that stand in the first two columns could be given, in order. States of the pointer in the third column, would be the first 3 columns available, and so further.

A technology put back

It is to be put back also possible a Technolgie for a culture point. One can acquire culture points in the Agora!

Technologies

Picture Technology Description Cost
At Level 1
Slinger.png Slingers Enables the training of Slingers. Holz.png300 Stein.png500 Silbermünzen.png500 Research Points.png4
Archer.png Archer Enables the training of Archers. Holz.png550 Stein.png100 Silbermünzen.png400 Research Points.png8

At Level 4

Hoplite.png Hoplite Enables the training of Hoplite. Holz.png600 Stein.png200 Silbermünzen.png850 Research Points.png8
Town guard.png Town Guard The city guard strengthens your militia with a extra fighter per farm level. Holz.png400 Stein.png300 Silbermünzen.png300 Research Points.png3
Diplomacy.png Diplomacy Diplomacy lowers the risk of resistance in a farming village by 20%. Holz.png100 Stein.png400 Silbermünzen.png200 Research Points.png3

At Level 7

Units claim.png Demanding Forces You can Demand Forces from Farming Villages. Holz.png600 Stein.png600 Silbermünzen.png600 Research Points.png4
Booty.png Booty Your troops can carry 30% more loot. Holz.png1200 Stein.png1200 Silbermünzen.png1200 Research Points.png3
Pottery.png Ceramics Your warehouse can store 500 more Resources. Holz.png700 Stein.png1500 Silbermünzen.png900 Research Points.png4

At Level 10

Rider.png Horseman Enables the Training of Horseman. Holz.png1400 Stein.png700 Silbermünzen.png1800 Research Points.png8
Plow.png Plow The farm can provide 200 additional residents. Holz.png1000 Stein.png1100 Silbermünzen.png700 Research Points.png4
Instructor.png Instructor Instructors encourage the training of your soldiers. Your Barracks works 10% faster. Holz.png800 Stein.png1300 Silbermünzen.png1600 Research Points.png4


At Level 13

Bireme.png Bireme Ermöglicht den Bau von Biremen. Holz.png2800 Stein.png1300 Silbermünzen.png2200 Research Points.png8
Building crane.png Crane Increases the Senate building speed by 10%. Holz.png3000 Stein.png1800 Silbermünzen.png1400 Research Points.png4
Conscription.png Conscription Reduced by the introduction of conscription, the cost of land units by 10%. Holz.png1900 Stein.png2100 Silbermünzen.png3000 Research Points.png4

At Level 16

Chariot.png Chariot Allows the construction of Chariot. Holz.png3700 Stein.png1900 Silbermünzen.png2800 Research Points.png8
Attack ship.png Feuerschiff Ermöglicht den Bau von Feuerschiffen. Holz.png4400 Stein.png2000 Silbermünzen.png2400 Research Points.png8
Architecture.png Architecture Durch die Entwicklung der Architektur können die Rohstoffkosten für Gebäude um 10% gesenkt werden. Holz.png3700 Stein.png4200 Silbermünzen.png2500 Research Points.png6
Shipwright.png Schiffbauer Schiffbauer unterstützen deine Werftarbeiter. Der Hafen arbeitet 10% schneller. Holz.png5000 Stein.png2000 Silbermünzen.png3900 Research Points.png6

At Level 19

Demolition ship.png Brander Ermöglicht den Bau von Brandern. Holz.png5300 Stein.png2600 Silbermünzen.png2700 Research Points.png8
Catapult.png Katapult Ermöglicht den Bau von Katapulten. Holz.png5500 Stein.png2900 Silbermünzen.png3600 Research Points.png8
Cryptography.png Kryptographie Durch die Entwicklung der Kryptographie haben es feindliche Spione 20% schwieriger. Holz.png2500 Stein.png3000 Silbermünzen.png5100 Research Points.png6
Democracy.png Demokratie Deine Bürger stehen hinter ihrem Anführer. Versucht jemand die Stadt zu übernehmen, so benötigt er 10% länger. Holz.png3100 Stein.png3100 Silbermünzen.png4100 Research Points.png6

At Level 22

Colonize ship.png Kolonieschiff Ermöglicht den Bau eines Kolonieschiffs. Holz.png7500 Stein.png7500 Silbermünzen.png9500 Research Points.png0
Small transporter.png Schnelles Transportboot Ermöglicht den Bau von schnellen Transportbooten. Holz.png6500 Stein.png2800 Silbermünzen.png3200 Research Points.png8
Meteorology.png Meteorologie Deine Fußtruppen bewegen sich 10% schneller. Holz.png3500 Stein.png2700 Silbermünzen.png7500 Research Points.png4

At Level 25

Trireme.png Trireme Ermöglicht den Bau von Triremen. Holz.png9000 Stein.png3800 Silbermünzen.png4700 Research Points.png12
Phalanx.png Phalanx Deine Truppen bilden eine mächtige Phalanx und kämpfen so 10% stärker. Holz.png4000 Stein.png4000 Silbermünzen.png15000 Research Points.png9
Breach.png Durchbruch Ermöglicht den Angriff Durchbruch. Deine Schiffe ermöglichen einen besseren Durchbruch deiner Transportboote zum Land. Dadurch kämpfen deine Schiffe allerdings 50% schlechter. Holz.png12000 Stein.png12000 Silbermünzen.png16000 Research Points.png6
Mathematics.png Mathematik Durch die Entwicklung der Mathematik können die Rohstoffkosten für Schiffe um 10% gesenkt werden. Holz.png7100 Stein.png4400 Silbermünzen.png8600 Research Points.png6

At Level 28

Take over.png Eroberung Ermöglicht das Erobern feindlicher Städte. Holz.png12000 Stein.png12000 Silbermünzen.png16000 Research Points.png0
Ram.png Rammbock Die Kampfkraft deiner Schiffe erhöht sich um 10%. Holz.png7900 Stein.png9200 Silbermünzen.png14000 Research Points.png10
Cartography.png Kartographie Durch die Entwicklung der Kartographie können deine Schiffe besser navigieren und sind 10% schneller. Holz.png10000 Stein.png6700 Silbermünzen.png12500 Research Points.png8
Berth.png Kojen Deine Transportschiffe können 2 weitere Einheiten transportieren. Holz.png9500 Stein.png6600 Silbermünzen.png11500 Research Points.png6