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  • {{Effect Resource Boost}} '''This article is about the effect Blessing of Resources.'''
    382 bytes (56 words) - 03:10, 24 February 2018
  • {{Effect Resource Boost}} '''This article is about the effect Blessing of Favor.'''
    352 bytes (55 words) - 03:04, 24 February 2018
  • |align=center|'''Effect''' |align=center|[[file:unit order boost.png|Accelerated Recruitment]]
    10 KB (1,424 words) - 04:33, 16 September 2015
  • ...s. This allows you to gain more training points than would be normal. This effect carries over to the next discipline if started towards the end of the disci ...membership within the alliance. When joining or leaving the alliance, the effect is thus activated or deactivated respectively.
    16 KB (2,401 words) - 15:35, 24 October 2016
  • ...s. This allows you to gain more training points than would be normal. This effect carries over to the next discipline if started towards the end of the disci ...membership within the alliance. When joining or leaving the alliance, the effect is thus activated or deactivated respectively.
    14 KB (2,069 words) - 15:24, 21 June 2022
  • ...s. This allows you to gain more training points than would be normal. This effect carries over to the next discipline if started towards the end of the disci ...membership within the alliance. When joining or leaving the alliance, the effect is thus activated or deactivated respectively.
    18 KB (2,747 words) - 16:34, 14 June 2021
  • ...s. This allows you to gain more training points than would be normal. This effect carries over to the next match if started towards the end of the match's ti ...membership within the alliance. When joining or leaving the alliance, the effect is thus activated or deactivated respectively.
    20 KB (2,989 words) - 16:38, 14 June 2021
  • ...n though you do the same), so what you do with the farming villages has no effect on other players on your island, except if you expand them (then others on ...ill get. This makes a huge difference. Here, if I choose to get 36 of each resource, I will get 7,2 of each resources per minute. Meanwhile if I choose, I will
    25 KB (4,350 words) - 17:28, 30 September 2013
  • *Removed the 7 days login bonus (players who acquired a population boost through that feature will still have it until the town gets taken); *It was possible to cast any effect you like without being allowed;
    45 KB (7,369 words) - 15:03, 14 October 2016
  • ...ards from Bandit Camps while having reached full capacity for at least one resource, the warning popup about losing resources is now displayed properly. **Farming villages start with a bigger resource capacity with less subsequent increase for higher levels. The maximum capac
    45 KB (7,309 words) - 02:28, 25 February 2017
  • ...ttings" and then "Change Password", you can change password with immediate effect on all worlds. ==Resource Questions==
    29 KB (5,083 words) - 15:21, 27 September 2017
  • *Added a parallax effect to all images of the intro animation. *Effect can be cast twice if it has not the same duration;
    48 KB (7,677 words) - 18:20, 28 August 2016
  • ...ng one of several random rewards like unit generators (no mythical units), resource boosts and other short timed boosts. ..."all but enemies" in the filter of the Marketplace didn't seem to have any effect.
    32 KB (5,071 words) - 21:49, 29 August 2016