Swordsman: Difference between revisions
Jump to navigation
mNo edit summary |
|||
(11 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{|class="wikitable" width="80%" style="text-align:center" | |||
< | !colspan="4"|'''Swordsmen''' | ||
= | |- | ||
|colspan="1"|<center>[[File:Sword 90x90.jpg]]</center> | |||
<center>'''Swordsmen'''</center> | |||
|colspan="3"|'''Swordsmen are a slow defensive unit with heavy armor. They are effective in defense against several units. They are not recommended when attacking and should be used purely as a defensive units. They are strongest against ranged units such as slingers.''' | |||
|- | |||
|colspan="4"|No research required. | |||
|- | |||
!colspan="2"| Costs | |||
!colspan="2"| Stats | |||
|- | |||
|[[File:wood.png]]: 95 | |||
|[[file:favor.png]]: 0 | |||
|[[File:Att hack.png]]: 5 | |||
|[[File:Def_hack.png]]: 14 | |||
|- | |||
|[[file:stone.png]]: 0 | |||
|[[File:Pop.png]]: 1 | |||
|[[File:speed.png]]: 8 | |||
|[[File:Def_pierce.png]]: 8 | |||
|- | |||
|[[File:silver.png]]: 85 | |||
|[[File:time.png]]: 0:18:00 | |||
|[[File:Booty icon.png]]: 16 | |||
|[[File:Def_distance.png]]: 30 | |||
|- | |||
|colspan="4"| | |||
1. Recruiting times are given for the lowest level of the barracks at which the unit can be trained.<br /> | |||
2. Speed of the unit is given for worlds with unit speed 1. (A unit with Speed 15 will have speed 30 on a unit speed 2 world!) | |||
|} | |||
{{UnitNav}} | |||
[[Category:Units]] | |||
Latest revision as of 15:01, 5 September 2013
Land Units: | Militia - Swordsmen - Slinger - Archer - Hoplite - Horseman - Chariot - Catapult |
Naval Units: | Transport Boat - Bireme - Light Ship - Fire Ship - Fast Transport Ship - Trireme - Colony Ship |
Divine Units: | Minotaur (Zeus) - Manticore (Zeus) - Cyclop (Poseidon) - Hydra (Poseidon) - Harpy (Hera) - Medusa (Hera) - Centaur (Athena) - Pegasus (Athena) - Cerberus (Hades) - Erinyes (Hades) - Griffin (Artemis) - Calydonian Boar (Artemis) - Siren (Aphrodite) - Satyr (Aphrodite) - Divine Envoy |