Cave: Difference between revisions
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Please note: The times stated are subject to change depending on the speed of your world and the level of your [[Senate]]. The times here are correct for Speed=1 and Senate=1. The times and resource costs above do not factor in the researches of [[Architecture]] and/or [[Crane]]. | Please note: The times stated are subject to change depending on the speed of your world and the level of your [[Senate]]. The times here are correct for Speed=1 and Senate=1. The times and resource costs above do not factor in the researches of [[Architecture]] and/or [[Crane]]. | ||
[[Category:Buildings]] | [[Category:Buildings]] |
Revision as of 15:15, 14 April 2013
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Cave
Purpose
In the Cave spies can be assigned to carry out espionage enemy cities. You can also store Silver here to pay for their services. The higher the level of the Cave, the more silver one can store. Once the Cave is completely expanded the limit is removed.
Requirements
- Senate level 10
- Warehouse level 7
- Market place level 4
Things You Should Know About Caves
The cave is the spying headquarters of your city.
Through espionage you can learn what a player has in their city so that you can better plan for an attack.
For more information about espionage see the espionage page.
To prevent the abuse of the maximum amount of silver that someone can keep in a cave, it is impossible to refill your cave while a spy is enroute towards another's city.
Building Levels
Max Level : 10
Please note: The times stated are subject to change depending on the speed of your world and the level of your Senate. The times here are correct for Speed=1 and Senate=1. The times and resource costs above do not factor in the researches of Architecture and/or Crane.